CUV | Matrix library for CUDA in C and Python | GPU library
kandi X-RAY | CUV Summary
kandi X-RAY | CUV Summary
CUV is a C++ template and Python library which makes it easy to use NVIDIA(tm) CUDA. • This library was only tested on Ubuntu Karmic, Lucid and Maverick. It uses mostly standard components (except PyUBLAS) and should run without major modification on any current linux system. • By default, code is generated for the lowest compute architecture. We recommend you change this to match your hardware. Using ccmake you can set the build variable "CUDA_ARCHITECTURE" for example to -arch=compute_20 • All GT 9800 and GTX 280 and above • GT 9200 without convolutions. It might need some minor modifications to make the rest work. If you want to use that card and have problems, just get in contact. • On 8800GTS, random numbers and convolutions wont work.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of CUV
CUV Key Features
CUV Examples and Code Snippets
Community Discussions
Trending Discussions on CUV
QUESTION
I have a weird error in a typescript condition in a function. There is my current code. My params came from outside:
...ANSWER
Answered 2020-Nov-05 at 13:20You're declaring const status = "U"
. if you hover over status
in your IDE, it says that the type of status
is "U"
. it means that the status
variable can only be "U"
, no other characters or strings. if you want to manually say to typescript that status shouldn't be of type "U"
, you can say:
QUESTION
I've come into some problem with my code. At a first glance, it seems that I've done everything right and the code should work. But, it isn't. This exercise asks me to verify if a word is equal to it's reverse. This is my code:
...ANSWER
Answered 2020-Nov-08 at 16:19problem is with this statement
cuv1[strlen(cuv1)+1]='\0'
Change this to
cuv1[strlen(cuv1)]='\0';
QUESTION
I am a beginner in Maya, and I wanted to run commands in a cmd in the active window of maya to modify things in the scene, like put a sphere for example, be in python
...ANSWER
Answered 2020-Jun-10 at 16:36You have four basic options for programmatic control of maya.
Running scripts inside the script editor in Maya. This requires that you have an open GUI maya instance running and you'd either type the commands yourself, or initiate scripts by loading and executing them in the script editor. This works fine for automating repetitive tasks but requires manual intervention on your part.
You can send individual commands to Maya over a TCP connection using the maya command port This is basically like connecting to another computer over telnet: you can control the Maya sessions but you'll be communicating entirely via text. It's commonly used, for example, by people who are writing scripts in Sublime Text to test them out in Maya without switching windows
You can run a commandline-only copy of Maya using the MayaPy python interpreter that ships with Maya and the
maya.standalone
module, which hosts a non-GUI maya session. That lets you excute python commands in a Maya without needing the GUI at all -- it's a common tool for automation tasks.You can pass a script argument to Maya at startup with the '-c' (for "command") flag. Maya will open and run that script. For legacy reasons the commands are only MEL, not python, but you can get around that by using the MEL command "python" along with a Python command in quotes.
All of these are useful, the right one really depends on what you need to do. For long running tasks however #3 is probably the most reliable method because it's easy to iterate on and test.
QUESTION
I'm using FFMPEG to produce a video consisting of a single monchrome JPG image:
...ANSWER
Answered 2020-May-30 at 11:14Your input image has only one component channel - luminance. Most players deal with H.264 streams containing three component channels - luminance or 'brightness' (Y) and two for chroma or 'color' (U & V). When the H.264 encoder encodes a luma-only stream, it stores it using a syntax which many players don't handle well. So, we tell ffmpeg to add chroma components which will have neutral values (since there's no color valence in the source) before sending it to the encoder. We'll add the most common form of YUV encoding - yuv420p.
So,
QUESTION
I's it possible to pass data from seeder to factory?
I'm building an app that needs to have added data on beginning
...ANSWER
Answered 2019-Sep-29 at 19:07I assume you want to generate random data except for the name in the factory, just keep the factory by default and override the 'name'
So for example (using the default UserFactory Laravel ships with)
Then in the seeder
QUESTION
I am trying to Update a Database Table with several rows at the same time. I just need to update the field named ESTADO from an internal table.
I dont want to do that inside of a loop statement. this is because of code inspector tool and performance.
I tried to find some information about the new abap syntax and i found an inline statement to avoid loop.
...ANSWER
Answered 2019-Sep-03 at 18:54The statement UPDATE dbtab FROM TABLE itab
, whatever itab
is an internal table being either a data object or resulting from a constructor expression ("new syntax"), requires that itab
has lines of the same structure than dbtab
, it means that all columns of dbtab
will be updated, and this statement has no other better option.
1) The only solution to mass update given columns of given rows is this way:
- Create a "database view" on the table you want to update, by selecting only the columns concerned + the columns needed to select the rows that you define as key fields (checkbox at the right of the column name), and choose the access "read and change" so that
UPDATE
can be used (at least). - In your program, define an internal table with lines typed like the database view.
- Use
UPDATE dbtab FROM TABLE itab
to update the database view. The rows defined in the key fields will be selected, and the non-key columns will be updated. - I don't talk here about how to write a constructor expression (
... @( VALUE #( ... ) )
), because your assumption that it could solve your issue was wrong.
There are some ways in ABAP to either update a few columns or several rows but not both:
- 2) Set given columns to fixed values - in all updated row(s) those columns will have the same values:
UPDATE dbtab SET col1 = value1 col2 = value2 ... \[WHERE ...\]
. You may repeatUPDATE ... SET ...
inside a loop so that to mimic a mass update. It will be slower than updating via a database view (case 2), and I am not sure if it's faster or slower than case 3 (may depend on number of columns). - 3) You may still consider the use of
UPDATE dbtab FROM TABLE itab
if you can be sure thatitab
contains correct values in all other columns that you're not interested in. You may consider preventing concurrent updates (by other programs running in parallel or eventually the same program run by another user) by using locks, to avoid that some updates were done between theSELECT
to initialize the internal table and theUPDATE
.
NB: I don't understand why you say that LOOP is a problem for Code Inspector and for performance. The constructor expressions ("new syntax" as you say) are used to avoid intermediate variables, for better readability and to focus on final goal.
QUESTION
I am trying to select one item from the list below but my list = RN.choice(xyz) currently selecting everything in xyz list so can you guys please give me a tip on how to solve it?
...ANSWER
Answered 2019-Aug-22 at 07:02It looks like you're just trying to select a random vertex from a sphere?
It's actually straight forward. I would avoid using random.uniform
since that gives you a float, just use random.randint
instead.
To get the random vertex to your '???'
you just need to use basic string concatenation to stitch it all together.
Here's an example that creates a sphere and selects a random vertex:
QUESTION
I made the report prior to the launch in google play and I shot 12 warnings. My game was made in unit 2017.1.1 and I have Android SDK 28. I want to correct these problems that cause these ads. google throws me the following "Google can not guarantee that the following APIs will work on the current versions of Android because they are on the gray list. Some may already be restricted for their destination SDK."
...ANSWER
Answered 2019-Jun-24 at 22:26These are referring to the usage of hidden, system level APIs in your App, most likely included in third party code and often required for certain functionality. For Android P(28), there is a light-greylist of hidden APIs that are OK to use currently, but may be deprecated in a later version. There is also a dark-greylist and a blacklist. Above your Stack Trace you should have a line that says API LAndroid/...
You should be able to search that string without the "API " and hopefully will find it in the light-greylist linked above. If so, you should be fine for now. If not, it is possible the API is going to be deprecated/removed in Android Q and you may need to fix it before being able to upgrade to support SDK 29. Please note that if there are legitimate use cases for a greylisted API Google should create a new API to address those needs. More information about non-SDK interfaces can be found in this Stack Overflow Answer.
Additional information about the different levels of greylist and distribution best practices are also provided in this Android guide about Non-SDK Restrictions. Please note that you may have to copy this link and paste it into your browser.
QUESTION
How can I generate a class/model based on a preexisting table without creating the class/model by hand. In my case this is only used on flat tables without any relations. Assuming I have the following table in my postgres database:
...ANSWER
Answered 2019-May-30 at 10:08Ok I solved it. As IljaEverilä sad, the solution is mostly given by the stackoverflow post he linked. I simpy had to adjust it a bit. I was a bit slow in understanding it, sorry for that. Here is my solution:
QUESTION
I'm creating a custom floating window, where I can have buttons like a shelf, that call and run scripts for me. Very useful for modeling artists like myself who don't do a lot of scripting! :P I'm hoping to resolve this without having to modify Script_B too much but we'll see what has to be done! :D
So as it stands I have two scripts, Script_A and Script_B. Script B is saved out as "my_custom_script_name.py". I'm trying to run it using Script_A, but the variables are never defined properly.
When I run Script_A with Script_B saved out in the proper place, the UI doesn't even load because it errors out on the first variable defined.
...ANSWER
Answered 2019-May-14 at 19:45If I am understanding correctly, then you can get the second approach to work by moving your function. Something like:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install CUV
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page