gSTREAM | GPU eSTREAM framework | GPU library
kandi X-RAY | gSTREAM Summary
kandi X-RAY | gSTREAM Summary
This is an implementation of CUDA eSTREAM-like framework. The code is copied from my old Master's thesis svn repo (so certain things might be missing -- if you find that this is the case, please let me know) at the request of a few students working on a similar topic. See the thesis for high-level details of the implementations. The implementation includes an CUDA implementations of Grain, HC128, MICKEY, Rabbit, Salsa20, Trivium. Additionally an optimized (faster than the eSTREAM version) C implementation of Grain is provided.
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QUESTION
I'd like to be able to stream the video from my webcam to an Android app with a latency below 500ms, on my local network.
To capture and send the video over the network, I use ffmpeg.
...ANSWER
Answered 2021-May-20 at 11:24I do not know a native low latency player in Android.
However you can use a WebView
in Android Studio and use a player in the web.
With this solution I streamed the webcam of my pc to my phone (in the local network) with livecam.
They use websockets to transmit the video frame by frame, which is not ideal. With this method I had 370 ms of latency.
QUESTION
I have a project that is built with kivy. It has one video background, one video that is over the background and the third layer of text. It works fine on windows, but when I run it on raspberry pi 4 4gb the videos are playing with 5fps. I want to change the kivy video player(gstream) with something else. I wish i was playing it with omxplayer inside of kivy, so I have the control over the second video size and position. Thank you.
...ANSWER
Answered 2020-Jun-25 at 15:19Sorry I can't make a comment yet, but I did kind of a similar integration and I managed to use omxplayer by following this guys blog. Hope that helps
https://www.codedesigner.de/articles/omxplayer-kivy-overlay/
QUESTION
I'm trying to open UDP stream video in Raspberry Pi using this pipeline:
...ANSWER
Answered 2020-Jan-17 at 11:36The problem is about using GStreamer library as a plugin of OpenCV. OpenCV doesn't throw exception even you build source code without GStreamer support. (In default, GStreamer library was directly found by Ubuntu, conversely Raspberry Pi 4 couldn't find it.)
Firstly I check build information of OpenCV with std::cout<
in Ubuntu 18.04 machine and found that:
GStreamer: YES (1.14.5)
Also I just check this on Raspberry Pi 4 side and build information was:
GStreamer:NO
Before the build OpenCV I just compare GStreamer plugins with gst-inspect-1.0
command for both of them and I just install some missing plugins like gstreamer1.0-tools
. Also I wasn't know the problem, before the checking build information, so I installed some other GStreamer plugins that currently I don't remember.
Lastly, I build system by adding -D WITH_GSTREAMER=ON
flag. And now it works well.
I'll edit answer if the problem related to missing plugins those are installed later. For this, I'll check this issue with clean Buster OS image.
QUESTION
I'm working on receiving video stream from source. (Gazebo Simulation) First of all, I'm succesful to receive on python side, but I want to move code C++. This is python code: Python code Also I can easily add tracker to python by using:
...ANSWER
Answered 2019-Dec-13 at 07:54It is not necessary anymore to convert cv::Mat* to cv::Mat. Furthermore, it's not logical.
Here is current pipeline that working without error in Gazebo Simulation:
QUESTION
I m trying to make a very simple QT QML appplication to stream a video from an ethernet camera (an Axis m3045v): under windows 10 everything works fine, but as soon as I port the code under Debian 10, the application is not able to show the video stream and is returning this error...
Warning: Ignoring XDG_SESSION_TYPE=wayland on Gnome. Use QT_QPA_PLATFORM=wayland to run on Wayland anyway.
defaultServiceProvider::requestService(): no service found for - "org.qt-project.qt.mediaplayer"
I already installed gstreaming (GStreamer Core Library version 1.16.1) and libqt5multimedia5-plugins as suggested in other similar questions, without getting any results
Probably there is something very basic that I'm still missing, but as Linux beginner, I'm blocked here
Here the QML code :
...ANSWER
Answered 2019-Oct-22 at 09:39Ok after several tries I found, I guess, the issue: QT was built statically in my case so it needs to import explicitly the plugins used. After checking qt multimedia installation prerequisites
https://doc.qt.io/qt-5/linux-requirements.html#multimedia-dependencies
And all the gstreaming libraries needed
I added explicitly on my .pro file the multimedia plugins (I was thinking QTCreator already adds all the needed references but obviously I was wrong...)
QUESTION
I am trying to use an on-prem gstreamer encoder pipeline to broadcast live video into Azure Media Services.
Testing the pipe using the videotestsrc
seems to be working fine with the folowing string:
ANSWER
Answered 2019-Mar-04 at 13:41So, after an extensive dialog with Azure Media Services team from Microsoft, it turns out that the Azure Media Player, requires a sound track to be present for it to be able to play back.
Changing the GST_PIPE to:
QUESTION
On Ubuntu 16.04 and 18.04 whenever I'm trying to use QMediaPlayer
I'm being prompted with no service.
ANSWER
Answered 2018-Jul-15 at 02:26I managed to solve this by installing almost everything I could find which was remotely connected with gstream
and qtmultimedia
. I'm not sure which are necessary but the current list is below.
For testing it's good to clean cached python executable so that it doesn't use older version. This is not only in the same dir but also ~/.local/lib/python3.6/site-packages/
.
The cherry on this package cake was libqt5multimedia5-plugins
.
Installed list for gstream
QUESTION
I am trying to implement an MJPEG server using a Twisted web.Resource which gets its data by reading from an upstream gstreamer process which is itself writing MJPEG data to TCP port localhost:9999. I have something like this right now:
...ANSWER
Answered 2017-Sep-05 at 23:24You can register a producer on the Request
object. It will have its pauseProducing
method called when the write buffer of that Request
is full. When room becomes available, it will have its resumeProducing
method call.
You can use this information to drop frames that may not be delivered in a timely fashion. However, you will have to actually identify frames in your server (currently you only have a dataReceived
method that passes data through as a stream with no idea where frames begin or end). This also has the problem that buffer fullness is possibly a very lagging indicator of delays in the stream. And if the bottleneck in the system isn't in between reading data from gstreamer and writing it to the requests, adding backpressure sensitivity to this part of the program isn't going to help.
QUESTION
Concerning Gstream state changes, we should send a event when the pipeline is working correctly (Stream OK) and when there is an error we should send another event (Stream Error).
Catching errors over the message callback works, but we don't know which state indicate that the full pipeline is working correctly (from src to sync).
...ANSWER
Answered 2017-May-10 at 13:43There is no specific error state in GStreamer (GStreamer states are: NULL, READY, PAUSED, PLAYING (*)). Thus, you need to watch and check if any error occurs. You should check, at least:
- the return value of the function for changing the state (
gst_element_set_state
) - if any error message is sent to the bus:
Errors can be received by listening to the GstBus of the element/pipeline for GstMessage objects with the type GST_MESSAGE_ERROR or GST_MESSAGE_WARNING. The thrown errors should be inspected, and filtered if appropriate.
(*) Note: actually, the complete list of states in the API includes also a pending state that may be relevant in some cases (see e.g. How to resume playing after paused using gstreamer?)
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