prepr | R package to repair broken GIS polygons | Map library
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kandi X-RAY | prepr Summary
An R package to repair broken GIS polygons using the prepair C++ library.
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QUESTION
I was given a task to write an example of derived class. But In my program, something strange is happening with the roll numbers.
Also, when this program is compiled in g++.
When I used char []
and gets()
to store the strings and input values into them, it didn't allow me to enter the value for collname
.
When I use string
and cin
, I get some strange values while asking for marks.(Check the attached image).
ANSWER
Answered 2021-Apr-16 at 05:21You just forget the [i]
after rollno
in the two lines like:
QUESTION
I see some white pixels around the border of the red shape in Firefox:
Here's a zoom of the area near the R
.
What I expect
What I get
But the fragment shader code basically just checks some condition, writes a red pixel if true and writes information from the background image if false. There is no antialiasing implemented. So I wonder, where do those artefacts come from?
...ANSWER
Answered 2021-Jan-25 at 07:05So AFAIK the issue is that you can't use texture lookups in conditionals or they'll break your varyings
From the GLSL ES 1.0 spec appendix A
6 Texture AccessesAccessing mip-mapped textures within the body of a non-uniform conditional block gives an undefined value. A non-uniform conditional block is a block whose execution cannot be determined at compile time
And the GLSL ES 3.0 spec section 8.8
Some texture functions (non-“Lod” and non-“Grad” versions) may require implicit derivatives. Implicit derivatives are undefined within non-uniform control flow and for vertex texture fetches.
In other words, you need to move this line in your fs_warp
shader
QUESTION
I want to use group by on data view with applying a filter.
...ANSWER
Answered 2020-Nov-01 at 08:50MyPubVar_Sort = "xProdID,xPrice"
MyPubVar_Filter = ""
MyPubVar_Filter = " xAccID = " & xAccID & "
AND
(xDate >= '" & xDate1 & "' AND xDate <= '" & xDate2 & "') "
MyVar_Dv_Quan = MyVar_Dt_Quan.DefaultView
MyVar_Dv_Quan.RowFilter = MyPubVar_Filter
Dim fruitGroups = MyVar_Dv_Quan.ToTable.AsEnumerable().
GroupBy(Function(row) New With {
Key .xAccID = row.Field(Of Int32)("xAccID"),
Key .xAccName = row.Field(Of String)("xAccName"),
Key .xProdID = row.Field(Of Int32)("xProdID"),
Key .xProdName = row.Field(Of String)("xProdName"),
Key .xPrice = row.Field(Of Double)("xPrice")
})
Dim tableResult = MyVar_Dv_Quan.ToTable.Clone()
For Each grp In fruitGroups
tableResult.Rows.Add(
grp.Key.xAccID,
grp.Key.xAccName,
grp.Key.xProdID,
grp.Key.xProdName,
grp.Key.xPrice,
grp.Sum(Function(row) row.Field(Of Double)("xxQuan")),
grp.Max(Function(row) row.Field(Of Date)("xDate")),
grp.Sum(Function(row) row.Field(Of Object)("xxCarCount")))
Next
Me.Dgv2.DataSource = tableResult
QUESTION
Trying to pass an array of vec3s to the shader, Firefox gives me this warning:
WebGL warning: uniform setter: (uniform u_colors[0]) 'values' length (4) must be a positive integer multiple of size of .
Also, it only renders black, not the given color.
...ANSWER
Answered 2020-Sep-21 at 08:02WebGL does not want an array of arrays.
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