Swipe | Unreal Engine 4 that exposes swipes | Plugin library
kandi X-RAY | Swipe Summary
kandi X-RAY | Swipe Summary
A plugin for Unreal Engine 4 that exposes touches and swipes on mobile devices as events in blueprints. This allows you to respond to swipes on a touchscreen as if they were buttons being pressed.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Swipe
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Swipe Examples and Code Snippets
Community Discussions
Trending Discussions on Swipe
QUESTION
i have written the following code which make the Container swiping left when user want to.
i used here GestureDetector
onPanUpdate
for handling the swipe left
also i used onPanEnd
to return the container to it's default location with reset my global double swipH varible to
0` and the same with vertical
ANSWER
Answered 2022-Apr-09 at 14:34We can use another bool?
to track the initial movement direction and checking on drag.
QUESTION
ANSWER
Answered 2022-Apr-03 at 05:28You can observe any state with Side Effects. In case you need to wait for an action to complete, you can use if
+ DisposableEffect
:
QUESTION
I am trying to implement a scrollable list of cards in 2 columns. The cards should be swipe-able left or right out of the screen to be removed.
Basically, it should be like how the Chrome app is showing the list of tabs currently, which can be swiped away to be closed. See example image here.
I am able to implement the list of cards in 2 columns using FlatList. However, I have trouble making the cards swipe-able. I tried react-tinder-card but it cannot restrict swiping up and down and hence the list becomes not scrollable. react-native-deck-swiper also does not work well with list.
Any help is appreciated. Thank you!
...ANSWER
Answered 2022-Mar-06 at 20:14I am going to implement a component that satisfies the following requirements:
- Create a two column
FlatList
whose items are your cards. - Implement a gesture handling that recognizes
swipeLeft
andswipeRight
actions which will remove the card that was swiped. - The
swipe
actions should be animated, meaning we have some kind ofdrag of the screen
behavior.
I will use the basic react-native FlatList
with numColumns={2}
and react-native-swipe-list-view to handle swipeLeft
and swipeRight
actions as well as the desired animations.
I will implement a fire and forget
action, thus after removing an item, it is gone forever. We will implement a restore mechanism
later if we want to be able to restore removed items.
My initial implementation works as follows:
- Create a
FlatList
withnumColumns={2}
and some additional dummy styling to add some margins. - Create state using
useState
which holds an array of objects that represent our cards. - Implement a function that removes an item from the state provided an id.
- Wrap the item to be rendered in a
SwipeRow
. - Pass the
removeItem
function to theswipeGestureEnded
prop.
QUESTION
So it is exactly as the title suggests. I've created an app of which I will put the code beneath here, and when I call a fragment from the automaticly generated Home fragment which generates when you choose the template Navigation Drawer Activity
, it pops up fine, and when I swipe back it dissapears again.
However, then when I press the button to call a fragment the second time, it just shows an empty screen.
MainActivity.java:
...ANSWER
Answered 2022-Feb-01 at 22:34I forgot the fm.popBackStackImmediate();
in the onBackPressed()
method in the MainActivity.java
. Which, when actually placed in onBackPressed()
made everything work perfectly.
QUESTION
I am able to do SwipeToDismiss
but I want to restore the swiped LazyColumn
item back to its original state.
I don't want to remove swiped item but want to restore it to its original state.
I am able to achieve this easily in RecyclerView
by just calling notifyItemChanged()
but can't figure out how to do this in LazyColumn
.
Below is my code:
...ANSWER
Answered 2022-Jan-28 at 08:36You can wait currentValue
to become non Default
and reset the state:
According to Thinking in Compose, composable function should be free of side effects - you shouldn't directly reset the state in the composable scope. For such situations you need to use one of special side effect functions, more info can be found in side-effects documentation.
Recomposition can happen many times, up to once a frame during animation, and not using side effect functions will lead to multiple calls, which can cause animation problems.
As DismissState.reset()
is a suspend
function, LaunchedEffect
fits perfectly here: it's already running on a coroutine scope.
QUESTION
I have an ionic tab page containing event specific information to display. Routing is set up so that you are routed to a specific event's tab page
tabs.page.html
...ANSWER
Answered 2022-Jan-27 at 07:16Hi it seems like there is some issue in sol ionic faced same issue at side nav resolved issue by using (click)="navController.naviagteForward('event/scan')" and in constructor constructor(public navController:NavController)
QUESTION
The Application was working fine until the installation of React-native-Reanimated library but has started to crash post installation when trying to debug remotely. It wouldn't even start again unless re-installed and shows this error:
Attempt to invoke interface method 'java.lang.String com.facebook.react.bridge.CatalystInstance.getSourceURL()' on a null object reference
The app was not starting but following the installation instructions in the React Reanimated docs got it to work but it now crashes every time I try to connect to a remote debugger.
...ANSWER
Answered 2022-Jan-13 at 06:25Okay so it seems like Remote Debugging is not possible after installation of reanimated 2, using Flipper for debugging instead
QUESTION
I am tying to add a .swipeAction to a ForEach list in which I want to pass the element in the list that was selected by the user to another invoked View. In other words when the user swipes on an item in the list, I want the user to be taken to a new View which has the contents of that item in the list so that it can display details from that item in that new view.
With that said, I have mocked up this simple example which I hope helps show the issue I am having.
...ANSWER
Answered 2021-Dec-31 at 23:21First solution: by using fullScreenCover and @State var selectedColor @Environment(.presentationMode) var presentationMode
QUESTION
I'm having some issues with a List that won't change the row's height. I split it off into an easy example.
This is the entire demo code:
...ANSWER
Answered 2021-Dec-23 at 11:11List caches created rows, so we need to let it known that specific row should be rebuilt from scratch. The possible solution is to use .id
dependent on same condition as optional error text.
Tested with Xcode 13.2 / iOS 15.2
Here is modified part of code (some extra added for demo):
QUESTION
I am attempting to build an image slider using Gatsby JS (SSG) and framer motion. I am running into an issue where images which are not visible on the page (all tabs aside from tab 1) are not being pre-rendered, despite GatsbyImage being provided with the loading="eager" prop.
I have built an image provider to query for images in the image slider:
...ANSWER
Answered 2021-Dec-20 at 12:51Does not appear to be possible using gatsby-plugin-image at this current time. Achieved by using traditional HTML image tags.
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