ActorX | Epic Games ActorX plugin source code | Plugin library
kandi X-RAY | ActorX Summary
kandi X-RAY | ActorX Summary
Epic Games ActorX plugin source code
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of ActorX
ActorX Key Features
ActorX Examples and Code Snippets
Community Discussions
Trending Discussions on ActorX
QUESTION
I have a library that works with Actors. An interface for Actor implementation is defined in the abstract class Actor and the actor-library works with Actor*, but in order to use another library I need to implement static functions for each class, and my actor-library naturally thinks every implementation has the static class of Actor, so in order to solve this problem I created the following variant of pointers and a wrapper for an example situation:
...ANSWER
Answered 2020-Apr-27 at 17:31Yes, you can use the 'overloaded()' struct/function added in C++20. Fortunately its implementation is very short, and works in C++17.
From the example at: https://en.cppreference.com/w/cpp/utility/variant/visit
QUESTION
I am a bit confused about touch handling of libGDX. I have seen the usage of all three types.
InputProcessor: http://www.gamefromscratch.com/post/2013/10/24/LibGDX-Tutorial-5-Handling-Input-Touch-and-gestures.aspx
...ANSWER
Answered 2017-Aug-19 at 07:27InputListener
InputListener
is an EventListener
for low-level input events that is provided for receiving and handling InputEvents.
EventListener
is an interface with a handle(Event)
method that are added to actors to be notified about events. Classes that implement the EventListener
interface use instanceof to determine whether they should handle the event.
An actor just needs to add an InputListener
to start receiving input events.
InputProcessor
An InputProcessor
is used to receive input events from the keyboard and the touch screen (mouse on the desktop). For this it has to be registered with the Input.setInputProcessor(InputProcessor)
method. It will be called each frame before the call to ApplicationListener.render()
.
InputAdapter
InputAdapter
is just an adapter class for InputProcessor
. If you want to override only some methods that you're interested in, use this class.
QUESTION
I am making a super simple application to draw use cases.
I want to draw a stickman in my picturebox in Form1. However, I want all the drawing code to be in a method in my class called "Actor" and then call this code when i click on the form with a click event.
Here is my actor class
...ANSWER
Answered 2017-Feb-22 at 11:39Your forms class looks something like this I'm guessing:
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