shaderc | A collection of tools , libraries , and tests for Vulkan | Graphics library

 by   google C++ Version: v2023.3 License: Non-SPDX

kandi X-RAY | shaderc Summary

kandi X-RAY | shaderc Summary

shaderc is a C++ library typically used in User Interface, Graphics applications. shaderc has no bugs, it has no vulnerabilities and it has medium support. However shaderc has a Non-SPDX License. You can download it from GitHub.

A collection of tools, libraries and tests for shader compilation. At the moment it includes:. Note: The fact that that libshaderc is not named libshaderc_glslc is a quirk of history, and a known inconsistency. Changing it would require a significant amount of renaming and breaking of downstream projects, so it is being left as is.
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            kandi-support Support

              shaderc has a medium active ecosystem.
              It has 1499 star(s) with 301 fork(s). There are 65 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 114 open issues and 278 have been closed. On average issues are closed in 104 days. There are 4 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of shaderc is v2023.3

            kandi-Quality Quality

              shaderc has 0 bugs and 0 code smells.

            kandi-Security Security

              shaderc has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              shaderc code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              shaderc has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              shaderc releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.
              It has 5226 lines of code, 145 functions and 44 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            shaderc Key Features

            No Key Features are available at this moment for shaderc.

            shaderc Examples and Code Snippets

            No Code Snippets are available at this moment for shaderc.

            Community Discussions

            QUESTION

            Conan on windows claims setting isn't set, it is set
            Asked 2022-Mar-08 at 06:42

            I am trying to port a program from Linux to windows. The program is built with conan.

            Currently I run:

            ...

            ANSWER

            Answered 2022-Jan-05 at 16:13

            Settings are external, project wide configuration, they cannot be defined or assigned values in conanfile.py files.

            Settings are defined in your profile, like the "default", you can see it printed when you type conan install, something like:

            Source https://stackoverflow.com/questions/70587488

            QUESTION

            Meson cannot find package, but pc file is where all others are found?
            Asked 2021-Oct-10 at 06:19

            Currently I am getting this error trying to compile with meson:

            ../meson.build:96:0: ERROR: Dependency "cereal" not found, tried pkgconfig and cmake

            However, the cereal.pc file is located on the build directory where about a 12 more pc files are found (dependencies are downloaded through conan). Every other pc file in the directory is found:

            ...

            ANSWER

            Answered 2021-Oct-10 at 06:19

            Removing all meson files through rm -rf meson* inside the build directory and recompiling seems to have fixed the problem.

            Source https://stackoverflow.com/questions/69512595

            QUESTION

            Problem with some LWJGL classes on import (Eclipse)
            Asked 2021-Mar-27 at 09:20

            I downloaded the release build without modifying (https://www.lwjgl.org/customize) I put all the classes in Eclipse. Some classes are not recognized

            The codes that do not need these classes in error, work normally. As in https://www.lwjgl.org/guide

            All the classes I put:

            ...

            ANSWER

            Answered 2021-Mar-27 at 09:20

            You are trying to compile LWJGL 2 code here. All the imports that it cannot find pertain to the verison 2 of LWJGL. The current version that you can get from the mentioned lwjgl site is 3 and version 3 is incompatible with version 2.

            Either explicitly download LWJGL 2 from e.g. http://legacy.lwjgl.org/ or rewrite your code to work with LWJGL 3.

            If you go the LWJGL 2 route, though, please note that it hasn't been actively maintained anymore for more than 6 years now.

            Source https://stackoverflow.com/questions/66827323

            QUESTION

            Git submodule fails with Could not access submodule
            Asked 2020-Oct-04 at 22:00

            Operating system: Linux

            git version: 2.26.2

            Git repo provider of my repo: gitlab

            Repo provider of the failing submodules: Github

            .gitmodules

            ...

            ANSWER

            Answered 2020-Oct-04 at 22:00

            Just in case, make sure all submodules are initialized:

            Source https://stackoverflow.com/questions/64190258

            QUESTION

            How to create proper Find***.cmake file
            Asked 2020-Feb-17 at 11:52

            I wrote a simple Find***.cmake file for my project which works fine on Windows,

            ...

            ANSWER

            Answered 2020-Feb-17 at 11:14

            Well, judging from the code, your module looks in directories specified by environmental variables.

            Instead, you should make it search in well-known places, like /usr/lib or /usr/local/lib.

            Source https://stackoverflow.com/questions/60257801

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install shaderc

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/google/shaderc.git

          • CLI

            gh repo clone google/shaderc

          • sshUrl

            git@github.com:google/shaderc.git

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