osgearth | A 3D Mapping Engine & SDK for OpenSceneGraph | Map library

 by   gwaldron C++ Version: osgearth-3.4 License: Non-SPDX

kandi X-RAY | osgearth Summary

kandi X-RAY | osgearth Summary

osgearth is a C++ library typically used in Geo, Map applications. osgearth has no bugs, it has no vulnerabilities and it has medium support. However osgearth has a Non-SPDX License. You can download it from GitHub.

osgEarth gives you the power to add beautiful 2D or 3D maps to your C++ application. Get started at the links below!. osgEarth is Free Open Source Software distributed under the LGPL. Copyright 2020 Pelican Mapping.
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              osgearth has a medium active ecosystem.
              It has 1253 star(s) with 727 fork(s). There are 146 watchers for this library.
              There were 1 major release(s) in the last 12 months.
              There are 47 open issues and 1177 have been closed. On average issues are closed in 250 days. There are 6 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of osgearth is osgearth-3.4

            kandi-Quality Quality

              osgearth has no bugs reported.

            kandi-Security Security

              osgearth has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              osgearth has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

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              osgearth releases are available to install and integrate.

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            osgearth Key Features

            No Key Features are available at this moment for osgearth.

            osgearth Examples and Code Snippets

            No Code Snippets are available at this moment for osgearth.

            Community Discussions

            Trending Discussions on osgearth

            QUESTION

            How to correctly loading shp file by code
            Asked 2022-Jan-13 at 16:46

            I am trying to load a .shp file by OGRFeatureSource class, and it is not showing in the scene, but when I load .earth file, using osgearth_viewer by arguments, the shape file works.

            Any errors are printing on terminal.

            I based my code on tutorials that i found on web, but i think these are for an old version (some classes of these tutorials no longer work.) The program is not crashing.

            Here is my code:

            ...

            ANSWER

            Answered 2022-Jan-13 at 16:46

            Your AltitudeSymbol also needs to specify the clamping:

            Source https://stackoverflow.com/questions/70698391

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install osgearth

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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