networklib | multi thread network library using epollnonblocking io | TCP library

 by   lianzeng C++ Version: Current License: No License

kandi X-RAY | networklib Summary

kandi X-RAY | networklib Summary

networklib is a C++ library typically used in Networking, TCP applications. networklib has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

multi thread network library using epoll+nonblocking io in C++11
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            kandi-support Support

              networklib has a low active ecosystem.
              It has 5 star(s) with 2 fork(s). There are no watchers for this library.
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              It had no major release in the last 6 months.
              networklib has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of networklib is current.

            kandi-Quality Quality

              networklib has no bugs reported.

            kandi-Security Security

              networklib has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              networklib does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              networklib releases are not available. You will need to build from source code and install.

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            networklib Key Features

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            networklib Examples and Code Snippets

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            Community Discussions

            Trending Discussions on networklib

            QUESTION

            How to share cs code among multiple solutions?
            Asked 2017-Oct-30 at 17:19

            I'm using VS 2017 and I have a number of Utility class files (NetworkLib.cs, ImageLib.cs, etc) that I find myself constantly having to duplicate over and over again when creating new solutions.

            Normally, I would just end up creating a dedicated separate solution, NetworkLib.csproj, compiling these into DLL files, and then adding a DLL reference whenever I need them in a new solution, but this isn't ideal for me.

            I want to be able to use these in a shared library sense across multiple solution files but also when debugging if I step-into some function NetworkLib.Post() the debugger should step into the appropriate CS files. Additionally, if I make some changes to NetworkLib.cs from Solution1, all other solutions should pick it up on rebuilding.

            I've given thought to creating a standalone Utility solution with a NetworkLib csproj, and then adding the project csproj as an existing project to each solution, but not sure if that's a good approach.

            I also just read about the "Shared Project" but when I created it (in its own standalone solution) I can't seem to import it into other solutions. When I look in "Shared Projects" tab it just states "No Items Found".

            ...

            ANSWER

            Answered 2017-Oct-30 at 17:10

            Use "Linked items" - where the .csproj project has a soft reference to a *.cs file (or other file type) located anywhere in the filesystem, including outside of your source-control workspace or even a network share - just so long as the file exists your project will build. Use this technique judiciously because it's easy to break CI/CD systems for obvious reasons.

            "How to: Add Existing Items to a Project": https://msdn.microsoft.com/en-us/library/9f4t9t92(v=vs.100).aspx

            Source https://stackoverflow.com/questions/47020613

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

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            You can download it from GitHub.

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