seasocks | Simple , small , C++ embeddable webserver with WebSockets | Websocket library

 by   mattgodbolt C++ Version: v1.4.5 License: BSD-2-Clause

kandi X-RAY | seasocks Summary

kandi X-RAY | seasocks Summary

seasocks is a C++ library typically used in Networking, Websocket applications. seasocks has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Simple, small, C++ embeddable webserver with WebSockets support
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              seasocks has a low active ecosystem.
              It has 636 star(s) with 116 fork(s). There are 34 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 33 open issues and 59 have been closed. On average issues are closed in 218 days. There are 4 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of seasocks is v1.4.5

            kandi-Quality Quality

              seasocks has 0 bugs and 0 code smells.

            kandi-Security Security

              seasocks has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              seasocks code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              seasocks is licensed under the BSD-2-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              seasocks releases are available to install and integrate.
              Installation instructions are available. Examples and code snippets are not available.
              It has 307 lines of code, 14 functions and 13 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

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            seasocks Key Features

            No Key Features are available at this moment for seasocks.

            seasocks Examples and Code Snippets

            No Code Snippets are available at this moment for seasocks.

            Community Discussions

            QUESTION

            How do you send websocket data to connected clients using C++ Seasocks?
            Asked 2020-Apr-28 at 04:37

            I am using the Seasocks C++ library in order to add websocket functionality to an existing project. How do I initiate the sending of data to connected clients from the C++ code?

            My code so far is as follows:

            ...

            ANSWER

            Answered 2020-Apr-28 at 04:37

            Most of this is me restating the quick tutorial, but hopefully in a clearer way.

            The function execute() is a method on the server object, and it accepts a "function to call" on the correct thread. Your example is trying to construct a new Server, then call its execute method with an initializer list (I think!).

            To do useful work, though, you need to know which clients to send messages to. The server doesn't keep track of that: it delegates that responsibility to the individual Handlers. Think of the Handler as like a single web page handler: a website doesn't have "clients" but each page does (the clients that are viewing it)

            You'll need to make a Handler for the page you want (e.g. the ChatHandler in the tutorial). That handler will remember the list of clients attached to it:

            Source https://stackoverflow.com/questions/61471905

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install seasocks

            Check out the [tutorial](https://github.com/mattgodbolt/seasocks/wiki/Seasocks-quick-tutorial) on the wiki. See [src/app/c/ws_test.cpp](https://github.com/mattgodbolt/seasocks/blob/master/src/app/c/ws_test.cpp) for an example.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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