computer_graphics | Different Types of Program on Computer Graphics | Graphics library

 by   namishkhanna C++ Version: Current License: No License

kandi X-RAY | computer_graphics Summary

kandi X-RAY | computer_graphics Summary

computer_graphics is a C++ library typically used in User Interface, Graphics applications. computer_graphics has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Different Types of Program on Computer Graphics.
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            kandi-support Support

              computer_graphics has a low active ecosystem.
              It has 10 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              computer_graphics has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of computer_graphics is current.

            kandi-Quality Quality

              computer_graphics has no bugs reported.

            kandi-Security Security

              computer_graphics has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              computer_graphics does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              computer_graphics releases are not available. You will need to build from source code and install.

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            computer_graphics Key Features

            No Key Features are available at this moment for computer_graphics.

            computer_graphics Examples and Code Snippets

            No Code Snippets are available at this moment for computer_graphics.

            Community Discussions

            QUESTION

            Polygon Filling | Scan Line Algorithm
            Asked 2018-Jul-13 at 02:48

            I'm developing a Game like paper.io in C++ with Win32 API. My Game data is stored in an array like:

            1 = Player's Head

            2 = Player's base

            3 = Player's tail

            1. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,

            2. 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 3, 3, 3, 3, 0, 0, 0, 0,

            3. 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 3, 0, 0, 0, 0,

            4. 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 0, 0, 3, 0, 0, 0, 0,

            5. 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0,

            6. 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 0,

            7. 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0,

            8. 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0,

            9. 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,

            10. 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,

            11. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,

            Now I want to fill the polygon (Player's tail) with the Number 2 (Player's base).

            Scan Line Algorithm:

            What works:

            1. If I scan the 5. line The first 3 trigger the algorithm and toggle the painting function. The next 3 toggles it again it stops the painting function again

            Problems:

            1. If I scan the 2. line After Every 3 the painting function will be toggled and after the line, it will paint further, because it's an odd amount of numbers.

            Solutions:

            1. Toggle on the transition from zero to non-zero (and non-zero to zero)

            Boundary Fill Algorithm:

            Problems:

            1. I need to find the middle/spot to begin, that's in the polygon
            ...

            ANSWER

            Answered 2018-Jul-13 at 02:48

            There are a lot of special cases that make it tricky to determine which areas are inside the new base vs. outside, but this one is simple and reliable:

            1. Do a flood fill starting at the outer edges to find the area that is not in the base. This fill can cover any color except 1, 2, and 3
            2. Fill everything else with color 2 to make the new base.

            Source https://stackoverflow.com/questions/51231337

            QUESTION

            can't include Python.h in visual studio
            Asked 2018-Mar-05 at 06:48

            (I do find a lot of similar questions, but so far non of these fits me...)

            ===========Updated error message, images, Command Line===========

            I am trying to #include (that's nearly all the code, the main function is almost empty yet) in visual studio, but it keeps reminding me cannot open source file "Python.h", if I run the program, it will raise an error:

            fatal error C1083: Cannot open include file: 'Python.h': No such file or directory

            . I added the include and library directories in project Property Pages > VC++ Directories, not working, tried to add the path to C/C++ > Additional Include Directories, not working, and I tried to change it to release mode, still not working...

            =================Update 2.0================

            I add %(AdditionalIncludeDirectories); to C/C++ > Additional Include Directoriesbut seems not work.

            Then I did something really stupid: I copied the headers and .dll to the header include folder... Now it doesn't remind me can't find Python.h any longer, I can code:

            ...

            ANSWER

            Answered 2017-Jul-29 at 12:08

            In Visual Studio Community 2015 I changed the "Active solution configuration" in Build \ Configuration Manager from 'Debug' to 'Release. That solved this problem for me.

            I got my following example code from: Tutorial Python embedded in C++

            Source https://stackoverflow.com/questions/44533679

            QUESTION

            How to make output to a single line from multi line. Can we do it using generators as well?
            Asked 2017-Oct-27 at 09:17

            Please have a look to the below output :-

            ...

            ANSWER

            Answered 2017-Oct-27 at 05:47

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install computer_graphics

            You can download it from GitHub.

            Support

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