WinBGI | Borland Graphics Interface for Windows platform | GPU library

 by   nirin C++ Version: Current License: Non-SPDX

kandi X-RAY | WinBGI Summary

kandi X-RAY | WinBGI Summary

WinBGI is a C++ library typically used in Hardware, GPU applications. WinBGI has no bugs, it has no vulnerabilities and it has low support. However WinBGI has a Non-SPDX License. You can download it from GitHub.

Borland Graphics Interface for Windows platform. Source: part of cs1300 toolset by cs-dept @ colorado.edu.
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            kandi-support Support

              WinBGI has a low active ecosystem.
              It has 11 star(s) with 1 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              WinBGI has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of WinBGI is current.

            kandi-Quality Quality

              WinBGI has no bugs reported.

            kandi-Security Security

              WinBGI has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              WinBGI has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              WinBGI releases are not available. You will need to build from source code and install.

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            WinBGI Key Features

            No Key Features are available at this moment for WinBGI.

            WinBGI Examples and Code Snippets

            No Code Snippets are available at this moment for WinBGI.

            Community Discussions

            QUESTION

            Why is winbgi function settextstyle() occupying memory on the heap?
            Asked 2019-Dec-31 at 17:11

            I am making a snake game in C using winbgi library. I have a problem with function settextstyle(). Every call of function adds memory to the heap (about 50kb). I have to use this function in loop, so at some point the heap starts to overflow. Is there a way to release memory occupied by this function? Or some other way to change the size of the text in winbgi?

            ...

            ANSWER

            Answered 2019-Dec-31 at 15:40

            Pull the latest winbgi sources from here.

            There was a bug (missing call to DeleteObject() after SelectObject() to set a new font in set_font()) within text.cxx which the code linked fixes.

            Source https://stackoverflow.com/questions/59544233

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install WinBGI

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/nirin/WinBGI.git

          • CLI

            gh repo clone nirin/WinBGI

          • sshUrl

            git@github.com:nirin/WinBGI.git

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