key-value-store | Implemet Key-Value store using BTree | Key Value Database library

 by   phamtai97 C++ Version: Current License: No License

kandi X-RAY | key-value-store Summary

kandi X-RAY | key-value-store Summary

key-value-store is a C++ library typically used in Database, Key Value Database, React applications. key-value-store has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

We use C++ programming language to implement this project. We approach in two different ways. I would like to introduce the first way and also my implement.
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              key-value-store has a low active ecosystem.
              It has 31 star(s) with 5 fork(s). There are 4 watchers for this library.
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              It had no major release in the last 6 months.
              key-value-store has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of key-value-store is current.

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              key-value-store has no bugs reported.

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              key-value-store has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

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              key-value-store does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

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              key-value-store releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            Community Discussions

            QUESTION

            How to store random integers from the set of 32-bit integers in a compact data structure to rapidly check membership?
            Asked 2021-Jan-10 at 20:01

            I am thinking about how to organize/allocate memory and that led me to this question, which I have distilled to its essence, so it may seem out of the blue, but the memory question is too complicated and confusing and distracting, so I am not asking it here. I tried asking it earlier and got no response. So here it goes.

            Say you have a system where you want to check if you have some integer exists in it as fast as possible, and you want to be able to add and remove integers as fast as possible too. That is, it's a key-store essentially, not even a key-value-store. It only stores integer keys, and I guess theoretically the value would conceptually be a true boolean, but I don't think it needs to be there necessarily.

            One solution is to use sparse arrays. For example, this array would return true in O(1) time for 3, 5, and 9.

            ...

            ANSWER

            Answered 2021-Jan-10 at 19:41

            Here is my suggested approach.

            Every node should be a 32 entry array. If the first entry is null or an array, it is a 32-way split of the whole search space. Otherwise it is descending list of the entries in this block. Fill in the non-entries with -1.

            This means that in no more than 5 lookups we get to the block that either has or doesn't have our value. We then do a linear scan. A binary search of a sorted list naively seems like it would be more efficient, but in fact it involves a series of hard to predict branches which CPUs hate. In a low level language (which I hope yours is), it is faster to avoid the pipeline stall and do a linear search.

            Here is an implementation in JavaScript.

            Source https://stackoverflow.com/questions/65645449

            QUESTION

            Accessing Array elements in array of Objects - JavaScript
            Asked 2020-Nov-07 at 20:55

            So I am trying to get elements from JSON of Objects Example JSON Data:

            ...

            ANSWER

            Answered 2020-Nov-07 at 20:55

            You don't need to use .get:

            Source https://stackoverflow.com/questions/64732258

            QUESTION

            Performance comparison of using Redis hashes vs many keys
            Asked 2020-Jul-19 at 09:38

            Okay, I'm currently planning on using Redis as a front end cache to my NoSQL database. I will be storing a lot of frequently used user data in the Redis database. I was wondering if making a key-value entry for each user would be better or using the Redis hash where the field is the user id and the value is a large json object. What do you think would be better?

            I saw this article to sort of answer the question, but it doesn't discuss the limitations on value size.

            ...

            ANSWER

            Answered 2020-Jul-18 at 22:46

            Choosing hash over string has many benefits and some drawbacks depending on the use cases. If you are going to choose hash, it is better to design your json object as hash fields & values such as;

            Source https://stackoverflow.com/questions/62974363

            QUESTION

            How would I parse JSON in Ruby to give me specific output
            Asked 2020-Jul-15 at 14:20

            So I'm trying to make in Ruby so that it "Idk how to express myself" parse JSON from this API so the output is:

            ...

            ANSWER

            Answered 2020-Jul-15 at 14:14

            Sure, you do it like this:

            Source https://stackoverflow.com/questions/62916858

            QUESTION

            Use SQLite as a key:value store
            Asked 2020-May-12 at 17:25

            As suggested in comments from Key: value store in Python for possibly 100 GB of data, without client/server and in other questions, SQLite could totally be used as a persistent key:value store.

            How would you define a class (or just wrapper functions) such that using a key:value store with SQLite would be as simple as:

            ...

            ANSWER

            Answered 2017-Nov-11 at 12:42

            There is already sqlitedict which appears to meet all your needs.

            From the documentation:

            Source https://stackoverflow.com/questions/47237807

            QUESTION

            Creating compile-time Key-Value map in C++
            Asked 2020-Apr-19 at 22:23

            I have tried to create a compile-time simple Key-Value map in C++. I'm compiling with /std:c++11. (Using IAR compiler for embedded code and only cpp++11 is supported at the moment)

            I've learnt a little bit about meta-programming.

            I don't want my map to have a default value, if key is not found, like this post: How to build a compile-time key/value store?

            I want to get compiler error, if in my code I'm trying to get a value which is not stored in the map.

            Here is what I've done:

            ...

            ANSWER

            Answered 2020-Apr-19 at 22:23

            Don't write a template metaprogram, where it is not necessary. Try this simple solution (CTMap stands for compile time map):

            Source https://stackoverflow.com/questions/61281843

            QUESTION

            Difference between KTable and local store
            Asked 2020-Apr-14 at 21:53

            What the difference between these entities?

            As i think, KTable - simple kafka topic with compaction deletion policy. Also, if logging is enabled for KTable, then there is also changelog and then, deletion policy is compaction,delete.

            Local store - In-memory key-value cache based on RockDB. But local store also has a changelog.

            In both cases, we get the last value for key for a certain period of time (?). Local store is used for aggregation steps, joins and etc. But new topic with compaction strategy also created after it.

            For example:

            ...

            ANSWER

            Answered 2020-Apr-14 at 21:53

            A KTable is a logical abstraction of a table that is updated over time. Additionally, you can think of it not as a materialized table, but as a changelog stream that consists of all update records to the table. Compare https://docs.confluent.io/current/streams/concepts.html#duality-of-streams-and-tables. Hence, conceptually a KTable is something hybrid if you wish, however, it's easier to think of it as a table that is updated over time.

            Internally, a KTable is implemented using RocksDB and a topic in Kafka. RocksDB stores the current data of the table (note, that RocksDB is not an in-memory store, and can write to disk). At the same time, each update to the KTable (ie, to RocksDB) is written into the corresponding Kafka topic. The Kafka topic is used for fault-tolerance reasons (note, that RocksDB itself is considered ephemeral and writing to disk via RocksDB does not provide fault-tolerance, but the used changelog topic), and is configured with log compaction enabled to make sure that the latest state of RocksDB can be restored by reading from the topic.

            If you have a KTable that is created by a windowed aggregation, the Kafka topic is configured with compact,delete to expired old data (ie, old windows) to avoid that the table (ie, RocksDB) grows unbounded.

            Instead of RocksDB, you can also use an in-memory store for a KTable that does not write to disk. This store would also have a changelog topic that tracks all updates to the store for fault-tolerance reasons.

            If you add a store manually via builder.addStateStore() you can also add RocksDB or in-memory stores. In this case, you can enable changelogging for fault-tolerance similar to a KTable (note, that when a KTable is created, internally, it uses the exact same API -- ie, a KTable is a higher level abstractions hiding some internal details).

            For caching: this is implemented within Kafka Streams and on top of a store (either RocksDB or in-memory) and you can enable/disable is for "plain" stores you add manually, of for KTables. Compare https://docs.confluent.io/current/streams/developer-guide/memory-mgmt.html Thus, caching is independent of RocksDB caching.

            Source https://stackoverflow.com/questions/52488070

            QUESTION

            Do time complexities differ between list and deque for Bisect/Insort?
            Asked 2020-Feb-26 at 01:38

            As far as I know, list in Python is implemented using array, while deque is implemented using double linked list. In either case, the binary search of a certain value takes O(logn) time, but if we insert to that position, array takes O(n) while double linked list takes O(1).

            So, can we use the combination of bisect, insort, and deque to implement all Dynamic Set Operations with time complexity comparable to TreeMap in Java?

            Update: I tested it in this Leetcode question: https://leetcode.com/problems/time-based-key-value-store/submissions/

            Quite the contrary to my expectation, when I switch from list to deque, the speed slowed down a lot.

            ...

            ANSWER

            Answered 2020-Feb-26 at 01:38

            To your title question: Yes, they do.

            To your hypothetical sorted set implementation question: No, you can't.

            One, you're mistaken on the implementation of deque; it's not a plain "item per node" linked list, it's a block of items per node (64 on the CPython reference interpreter, though that's an implementation detail). And aside from the head and tail blocks, internal blocks are never left empty, so insertion midway through the deque isn't particularly cheap, it still has to move a bunch of stuff around. It's not O(n) like a mid-list insertion, as it takes advantage of some efficiencies in rotation to rotate, append to one side or the other, then rotate back, but it's a far cry from insertion at a known point in a linked list, remaining O(n) (though with large constant divisors thanks to shuffling whole blocks being cheaper than moving each of the individual items).

            Two, each lookup in a deque is O(n), not O(1) like a list; it has a constant divisor of 64 as stated previously, and it's drops to O(1) near either end of the deque, but it's still O(n) in general, which scales poorly for large deques. bisect searches are O(log n) under the assumption that indexing the sequence is O(1); for a deque, they'd be O(n log n), as they'd perform log n O(n) indexing operations. This matches your results from testing; bisect+deque is significantly worse.

            Java's TreeMap isn't implemented in terms of binary search and a linked list in any event; linked lists are no good for this, since ultimately a full binary search must traverse back and forth enough that it does O(n) total work, even if it only has to compare against O(log n) elements. A tree map needs a tree structure of some sort, you can't just fake it with a linked list and a good algorithm.

            Built-in alternatives include:

            1. insort of a normal list: Sure it's O(n) overall, but the expensive part (finding where to insert) is O(log n), and it's only the "make room" step that's O(n), and it's a really cheap O(n) (basically a memcpy). Not acceptable for truly huge lists, but you'd be surprised how large a list you'd need before the overhead was noticeable against Python's slowness.
            2. Delayed, buffered sorting: If lookups are infrequent, but insertions are common, defer the sort until needed to minimize the number of sorting operations; just append the new elements to the end without sorting and set a "needs sorting" flag, and re-sort before a lookup when the flag is set. The TimSort algorithm does very well when the input is already mostly sorted (much closer to O(n) than a general purpose sort without optimizations for partially sorted typically can do), so it may be fine.
            3. If you only need the smallest element at any given time, the heapq module can do that with true O(log n) insertions and removals, and gets the minimum with O(1) (it's always index 0).
            4. Use a sqlite3 database (possible via shelve), indexed as appropriate; sqlite3 indices default to using a B-tree, meaning queries ordered using the index key(s) get the results back in sorted order "for free".

            Otherwise, you'll have to install a third-party module that provides a proper sorted set-like type.

            Source https://stackoverflow.com/questions/60405399

            QUESTION

            Secondary in-memory index representations in Python
            Asked 2020-Feb-02 at 09:30

            I am searching for an efficient solution to build a secondary in-memory index in Python using a high-level optimised mathematical package such as numpy and arrow. I am excluding pandas for performance reasons.

            Definition

            "A secondary index contains an entry for each existing value of the attribute to be indexed. This entry can be seen as a key/value pair with the attribute value as key and as value a list of pointers to all records in the base table that have this value." - JV. D'Silva et al. (2017)

            Let's take a simple example, we can scale this later on to produce some benchmarks:

            ...

            ANSWER

            Answered 2020-Feb-02 at 09:30
            Solution

            I have searched both in the past and in the present for an open-source solution to this problem but I have not found one that satisfies my appetite. This time I decided to start building my own and discuss openly its implementation that also covers the null case, i.e. missing data scenario.

            Do notice that secondary index is very close to adjacency list representation, a core element in my TRIADB project and that is the main reason behind searching for a solution.

            Let's start with one line code using numpy

            Source https://stackoverflow.com/questions/59918440

            QUESTION

            Embedded key-value db vs. just storing one file per key?
            Asked 2019-Dec-06 at 13:35

            I'm confused about the advantage of embedded key-value databases over the naive solution of just storing one file on disk per key. For example, databases like RocksDB, Badger, SQLite use fancy data structures like B+ trees and LSMs but seem to get roughly the same performance as this simple solution.

            For example, Badger (which is the fastest Go embedded db) takes about 800 microseconds to write an entry. In comparison, creating a new file from scratch and writing some data to it takes 150 mics with no optimization.

            EDIT: to clarify, here's the simple implementation of a key-value store I'm comparing with the state of the art embedded dbs. Just hash each key to a string filename, and store the associated value as a byte array at that filename. Reads and writes are ~150 mics each, which is faster than Badger for single operations and comparable for batched operations. Furthermore, the disk space is minimal, since we don't store any extra structure besides the actual values.

            I must be missing something here, because the solutions people actually use are super fancy and optimized using things like bloom filters and B+ trees.

            ...

            ANSWER

            Answered 2018-Apr-10 at 05:03

            But Badger is not about writing "an" entry:

            My writes are really slow. Why?

            Are you creating a new transaction for every single key update? This will lead to very low throughput.

            To get best write performance, batch up multiple writes inside a transaction using single DB.Update() call.
            You could also have multiple such DB.Update() calls being made concurrently from multiple goroutines.

            That leads to issue 396:

            I was looking for fast storage in Go and so my first try was BoltDB. I need a lot of single-write transactions. Bolt was able to do about 240 rq/s.

            I just tested Badger and I got a crazy 10k rq/s. I am just baffled

            That is because:

            LSM tree has an advantage compared to B+ tree when it comes to writes.
            Also, values are stored separately in value log files so writes are much faster.

            You can read more about the design here.

            One of the main point (hard to replicate with simple read/write of files) is:

            Key-Value separation

            The major performance cost of LSM-trees is the compaction process. During compactions, multiple files are read into memory, sorted, and written back. Sorting is essential for efficient retrieval, for both key lookups and range iterations. With sorting, the key lookups would only require accessing at most one file per level (excluding level zero, where we’d need to check all the files). Iterations would result in sequential access to multiple files.

            Each file is of fixed size, to enhance caching. Values tend to be larger than keys. When you store values along with the keys, the amount of data that needs to be compacted grows significantly.

            In Badger, only a pointer to the value in the value log is stored alongside the key. Badger employs delta encoding for keys to reduce the effective size even further. Assuming 16 bytes per key and 16 bytes per value pointer, a single 64MB file can store two million key-value pairs.

            Source https://stackoverflow.com/questions/49744812

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