azdo | AZDO OpenGL techniques including multi draw indirect ( MDI | GPU library

 by   potato3d C++ Version: Current License: MIT

kandi X-RAY | azdo Summary

kandi X-RAY | azdo Summary

azdo is a C++ library typically used in Hardware, GPU, Unity applications. azdo has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

We implement three techniques in the GPU:.
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            kandi-support Support

              azdo has a low active ecosystem.
              It has 32 star(s) with 5 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              azdo has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of azdo is current.

            kandi-Quality Quality

              azdo has 0 bugs and 0 code smells.

            kandi-Security Security

              azdo has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              azdo code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              azdo is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              azdo releases are not available. You will need to build from source code and install.

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            azdo Key Features

            No Key Features are available at this moment for azdo.

            azdo Examples and Code Snippets

            No Code Snippets are available at this moment for azdo.

            Community Discussions

            QUESTION

            Xamarin Forms Shell Navigation Failure with System.NullReferenceException
            Asked 2022-Apr-11 at 05:42

            This is a sample application attempting the Xamarin Forms navigation capability. We have an event handler with this simple logic:

            ...

            ANSWER

            Answered 2022-Apr-11 at 05:40

            It looks like you don’t have a Shell, so Shell.Current is null. What Shell example did you follow?

            MainPage = new MainPage(); means your app is pointing to a page of type MainPage. To use Shell (Route) navigation, it needs to be pointing to a Shell.

            I would expect to see MainPage = new AppShell();.

            There may be other details missing, so be sure to follow a working example, such as Xaminals.

            The new AppShell line can be seen in https://github.com/xamarin/xamarin-forms-samples/blob/main/UserInterface/Xaminals/Xaminals/App.xaml.cs.

            Note: Its possible to navigate in Xamarin Forms without having Shell, nor defining routes. (Personally, I dislike the Shell, so I don’t use it.) You can define MainPage as a NavigationPage (see its doc). Or you can simply set App.MainPage to different pages, to move between them, without a navigation stack.

            Source https://stackoverflow.com/questions/71822640

            QUESTION

            Application does't buil whit Android 12 (Firebase.Messaging)
            Asked 2022-Mar-28 at 02:35

            I have an Application that use Xamarin.FireBase.Messaging, and it works on all <12 android version.

            When I try to buil my App in Android 12 it apears this error:

            "*Severity Code Description Project File Line Suppression State Error ADB0010: Mono.AndroidTools.InstallFailedException: Unexpected install output: Failure [INSTALL_PARSE_FAILED_MANIFEST_MALFORMED: Failed parse during installPackageLI: /data/app/vmdl254956208.tmp/base.apk (at Binary XML file line #40): crc64bb777672d9471d38.CustomFirebaseMessagingService: Targeting S+ (version 31 and above) requires that an explicit value for android:exported be defined when intent filters are present] at Mono.AndroidTools.Internal.AdbOutputParsing.CheckInstallSuccess(String output, String packageName) in /Users/builder/azdo/_work/1/s/xamarin-android/external/monodroid/tools/msbuild/external/androidtools/Mono.AndroidTools/Internal/AdbOutputParsing.cs:line 357 at System.Threading.Tasks.Task.Execute() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at AndroidDeviceExtensions.d__12.MoveNext() in /Users/builder/azdo/_work/1/s/xamarin-android/external/monodroid/tools/msbuild/external/androidtools/Xamarin.AndroidTools/Devices/AndroidDeviceExtensions.cs:line 206 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at AndroidDeviceExtensions.d__12.MoveNext() in /Users/builder/azdo/_work/1/s/xamarin-android/external/monodroid/tools/msbuild/external/androidtools/Xamarin.AndroidTools/Devices/AndroidDeviceExtensions.cs:line 223 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at Xamarin.Android.Tasks.FastDeploy.d__105.MoveNext() in /Users/builder/azdo/_work/1/s/xamarin-android/external/monodroid/tools/msbuild/Tasks/FastDeploy.cs:line 339 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at Xamarin.Android.Tasks.FastDeploy.d__105.MoveNext() in /Users/builder/azdo/_work/1/s/xamarin-android/external/monodroid/tools/msbuild/Tasks/FastDeploy.cs:line 356 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at Xamarin.Android.Tasks.FastDeploy.d__100.MoveNext() in /Users/builder/azdo/_work/1/s/xamarin-android/external/monodroid/tools/msbuild/Tasks/FastDeploy.cs:line 213 0 *"

            I think that I add all the Attributes "android:exported".

            This is my manifest:

            ...

            ANSWER

            Answered 2022-Mar-28 at 02:35

            I had created a simple to test your code. When I deleted the (Exported = false), I will meet the same error as yours. But if I used the [Service(Exported = false)], the project worked well.

            So the problem shouldn't appear. But you can try to declare the service in the manifest.xml. Such as:

            Source https://stackoverflow.com/questions/71621559

            QUESTION

            How do I get my Xamarin app running on an iOS device?
            Asked 2022-Feb-18 at 09:53

            Can anyone help me?

            I'm developing a Xamarin Forms app in Visual Studio 2022 on a Windows PC. I have VS attached to a MacinCloud Mac and an iPhone connected to the Windows PC.

            My app deploys and starts up on the iPhone but when I go to login it crashes.

            The line of code it is crashing on is making a call to HttpClient.PostAsync to call back to our API to authenticate.

            The error and crash dump are below.

            Any ideas?

            Thanks,

            Paul.

            ...

            ANSWER

            Answered 2022-Feb-18 at 09:53

            I have managed to solve this issue by creating a handler and passing it in to the constructor of my Http client.

            Source https://stackoverflow.com/questions/71079817

            QUESTION

            Xamarin Forms Release Problem: Mono.Linker.MarkException: Error processing method: 'System.String Microsoft.Net.Http.Headers.DateTimeFormatter
            Asked 2022-Feb-16 at 15:19

            I'm kinda new to xamarin. I got this error when I'm switching from debug mode to release mode, I search everywhere but I got no answer.

            ...

            ANSWER

            Answered 2021-Sep-03 at 21:04

            Turning linking off is the lazy answer. The point of using the linker is to remove "dead" code and minimize the size of the program. The size of a mobile app is more important to many users.

            The linker used in Xamarin.Android is going to remove code it thinks you are not using. This is especially true when using reflection. To fix this you would need to tell the compiler you're using the type.

            A popular solution is to use a LinkerPleaseInclude.cs file and make stub methods using the type and properties so the compiler thinks you're using them. You will find many examples on the Internet.

            Source https://stackoverflow.com/questions/69023361

            QUESTION

            Azure DevOps: Set a conditional variable for Run only
            Asked 2022-Feb-03 at 23:11

            I am trying to look for a solution where our developers want to deploy a different version of their build. My train of thought was to add an env variable to our cicd configs, and then in our cd playbook evaluate if that var is None, and if so override the version we normally get from the package or pom file.

            This is turn will grab that XXX version from our helm and docker container registry allowing them to roll back without or redeploy an older version quickly and efficiently.

            I see that Azdo provides environment variables, but I wanted something that would only set or store the env variable for the run from the pipelines and would not be persistant.

            ...

            ANSWER

            Answered 2022-Feb-02 at 19:49

            You can configure so-called queue time variables. The idea is that you set a default value, like latest, and check the for to change the value at queue time:

            If a variable appears in the variables block of a YAML file, its value is fixed and can't be overridden at queue time. Best practice is to define your variables in a YAML file but there are times when this doesn't make sense. For example, you may want to define a secret variable and not have the variable exposed in your YAML. Or, you may need to manually set a variable value during the pipeline run.

            You have two options for defining queue-time values. You can define a variable in the UI and select the option to Let users override this value when running this pipeline or you can use runtime parameters instead. If your variable is not a secret, the best practice is to use runtime parameters.

            To set a variable at queue time, add a new variable within your pipeline and select the override option.

            Set a variable at queue time.

            To allow a variable to be set at queue time, make sure the variable doesn't also appear in the variables block of a pipeline or job. If you define a variable in both the variables block of a YAML and in the UI, the value in the YAML will have priority.

            See:

            Source https://stackoverflow.com/questions/70961748

            QUESTION

            Error compiling Xamarin Application on Release mode: System.InvalidOperationException: Sequence contains no elements
            Asked 2022-Feb-02 at 22:41

            Error only occurs when compiling on release mode... on debug mode the compiling occurs without problem... can you help me?

            This is the stack trace for error...

            ...

            ANSWER

            Answered 2022-Feb-02 at 22:41

            What your linker settings? Please change it to None, then release it, if you will get the same exception,then please share Android option screenshot that contains all the settings when release. No Dex compiler was specified, select D8 Dex compiler in the Android project properties => android options => dex compiler D8 Code :

            d8

            Source https://stackoverflow.com/questions/70963556

            QUESTION

            Unable to add pdf and doc files using Recent files using Xamarin.Plugin.Filepicker
            Asked 2021-Dec-13 at 02:06

            When I attach pdf and doc files using Recent files I'm getting the following exception. Can anyone help on this. Working fine when i attach image file using Recent files please help on this I m new to this Xamarin forms.

            Thanks in advance.

            ...

            ANSWER

            Answered 2021-Dec-13 at 02:06

            Yes, from Xamarin.Plugin.FilePicker,we know that :

            This package has been deprecated as it is legacy and is no longer maintained.

            Just as SushiHangover said, you can use Xamarin.Essentials: File Picker to achieve this.

            The FilePicker class lets a user pick a single or multiple files from the device.

            FilePicker.PickAsync() method enables your user to pick a file from the device. You are able to specific different PickOptions when calling the method enabling you to specify the title to display and the file types the user is allowed to pick. By default.

            You can refer to the following sample code:

            Source https://stackoverflow.com/questions/70263912

            QUESTION

            Cannot access a disposed object.\nObject name: 'PrimaryToolbarItem'
            Asked 2021-Sep-10 at 04:10

            I created a ToolbaItems in a ContentPage that is a ShellContent from FlyoutItem - I am using ShellApp.

            ...

            ANSWER

            Answered 2021-Sep-10 at 04:10

            Yes, it is just the case. It is a known issue, and xamarin development team have added this to To do in xamarin form v5.0.1.

            You can follow it up here:https://github.com/xamarin/Xamarin.Forms/issues/6387.

            We are sorry for the inconvenience.And thanks for your support for xamarin.

            Source https://stackoverflow.com/questions/69119813

            QUESTION

            Crashed when back to MainPage because of using SKGLView
            Asked 2021-Aug-17 at 03:05

            SIGABRT: Cannot access a disposed object. Object name: 'SKGLView'.

            We are using SKGLView in MainPage, sometimes back from another view, this error will show and app crash. I have no idea, and here is the log from App Center.

            NSObject.get_SuperHandle () /Users/builder/azdo/_work/1/s/xamarin-macios/src/Foundation/NSObject2.cs:471 GLKView.Display () /Users/builder/azdo/_work/1/s/xamarin-macios/src/build/ios/native/GLKit/GLKView.g.cs:152 SKGLViewRenderer+<>c__DisplayClass4_0.b__1 () NSAsyncActionDispatcher.Apply () /Users/builder/azdo/_work/1/s/xamarin-macios/src/Foundation/NSAction.cs:152 (wrapper managed-to-native) UIKit.UIApplication.UIApplicationMain(int,string[],intptr,intptr) UIApplication.Main (System.String[] args, System.IntPtr principal, System.IntPtr delegate) /Users/builder/azdo/_work/1/s/xamarin-macios/src/UIKit/UIApplication.cs:86 Application.Main (System.String[] args)

            ...

            ANSWER

            Answered 2021-Aug-17 at 03:05

            Finally, we solve it just by setting HasRenderLoop property for SKGLView using code, not in Xaml.

            Reference link: https://github.com/mono/SkiaSharp/issues/870

            Source https://stackoverflow.com/questions/68810890

            QUESTION

            Azure DevOps variable is unexpected set to Null
            Asked 2021-May-31 at 11:04

            I've got a pipeline with multiple jobs. For some reason, a variable that is set the stage is Null in a condition that is running from a job.

            Here's the pipeline yaml:

            https://github.com/ossentoo/azdo-yaml-varsdemo/tree/feature/private-agent

            The syntax that i'm not expecting to evalutate to false is in the child.yml (line 24):

            I've attached one of the files from the log from Azure DevOps logs

            In the log on line 73, this is shown:

            The question is, why is variable applicationsList Null if the value is being set in the stage? I have tried changing syntax to variables.applicationsList, but that doesn't appear to work either.

            thanks

            thanks

            ...

            ANSWER

            Answered 2021-May-29 at 19:28

            The problem is that the ${{ ... }} syntax is evaluated at compile time. At that point in time the value is still undefined.

            Instead, you can use condition: $[ ... ]. That syntax will be evaluated at runtime.

            See:

            Source https://stackoverflow.com/questions/67743630

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