draco | Draco Desktop Environment | Dektop Application library
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QUESTION
Is there any way to encode and convert glb files to draco glb in frontend only (client side)?
...ANSWER
Answered 2021-Apr-07 at 01:03Yes, this is can be implemented with glTF-Transform. There's also an open feature request on three.js, not yet implemented.
First you'll need to download the Draco encoder/decoder libraries (the versions currently published to NPM do not work client side), host them in a folder, and then load them as global script tags. There should be six files, and two script tags (which will load the remaining files).
Files:
- draco_decoder.js
- draco_decoder.wasm
- draco_wasm_wrapper.js
- draco_encoder.js
- draco_encoder.wasm
- draco_encoder_wrapper.js
QUESTION
I've started learning Threejs and I was wondering if it is possible to load 3d models using a remote URL, when I was reading drei's documentation, I noticed a URL
parameter though the storybook seems to load the 3d model from a local resource and I haven't found an example which uses a remote resource.
It defaults to CDN loaded draco binaries (https://www.gstatic.com/draco/v1/decoders/) which are only loaded for compressed models.
Ideally I would like to include a URL to a 3d model in a JSON field for an object I would like to rendering my react application.
...ANSWER
Answered 2021-Apr-06 at 17:26I uploaded my model into an AWS bucket and enabled CORS, I was scared alot of config would have been needed, but this seems to work fine:
QUESTION
I'm trying to return a document, and that document should have it's array filtered such that it only contains one item. I've seen many similar questions, but none of them deal with dynamic queries. There may be several constraints so I have to be able to keep adding to the filter.
...ANSWER
Answered 2021-Mar-24 at 20:22You need to use aggregate in MongoDB. You can split the array elements with unwind, filter with match, select the keys that you want with project and group with common column like id or something.
MongoDB Aggregation docs: https://docs.mongodb.com/manual/aggregation/
QUESTION
I create an object in 3ds max, then I export it to .obj, then convert it to .gltf using three.js editor, and finally I draco compress it.
When I load it in my three.js scene, some faces seem to not have proper lighting (I use standard material) and if I make the vertex normals visible, it seems that a normals averaging (?) is happening through this whole process. Note that the vertices of interest have 2 normals each beforehand.
How can I fix this?
...ANSWER
Answered 2021-Jan-29 at 23:21WebGL vertices can only have one normal each. If you want a vertex to have two normals, it's going to have to be two separate vertices occupying the same position.
Normally the GLTF exporter would take care of this for you, but somewhere along the multi-step process of converting OBJ
-> Three.js
-> GLTF
-> DRACO
, your vertices are getting merged and averaged. I recommend two options:
- Try looking for a one-step 3DSMax -> DRACO exporter, looks like Babylon.js has built one already, it might solve your problem.
- If that doesn't work, just separate the hard edges into their own individual islands so they don't share a vertex. Keep it as a single mesh, just disconnected, like this: This will force your 3D editor to split the vertex along the hard edge into two vertices in the same position. Then your export process should work fine.
QUESTION
The collection:
...ANSWER
Answered 2021-Jan-23 at 12:11You were not sufficiently clear about what was the result of your approaches. Do they give execution errors or don't they bring the results you expected?
For the first problem, it seems that alive and hogwartsStudents are of boolean type, so I recommend to use true instead of "true"
QUESTION
I am trying to convert this code from a class to just the functions without the class. I am thinking run_quiz
might need an additional parameter but I am not sure. Any help would be appreciated.
ANSWER
Answered 2020-Dec-07 at 06:11Try this :
QUESTION
Im learning OpenCV at the moment. The goal of this exercise is to take the 4 corner points of a Pokercard from a laying perspective and warping it flat in front of you.
As you can see I have the coordinates mapped out in pts1
/ corners assigned correctly (It seems like that at least, after checking).
After outputting imgWarped
it throws the error:
ANSWER
Answered 2020-Nov-25 at 05:35I have used your code with my own image to regenerate the error, but it worked fine. You can either post to us your input image, or make sure the point you select is not larger than your image it self, coz I can see that you are hard coding the points
QUESTION
I've got a program to find DNA matches. We've been given a one line text file for finding the longest sequence of STR(Short Tandem Repeats) then match the result with a database which has been a .cvs file as below:
...ANSWER
Answered 2020-Nov-21 at 12:53I used the data you provided and made a test.csv
QUESTION
I created a custom class with the following properties, methods and instances:
...ANSWER
Answered 2020-Nov-06 at 20:15You could place the __repr__
or __str__
method inside the class, and make it return what you want to have printed out when you print the object.
An example would be:
QUESTION
I'm trying to seperate these two iframes using margin-left. However, they're continuing to stick together. I've tried to implement margin-left in the row1
id as well the float-childer
class in my snippet below, however had no success.
ANSWER
Answered 2020-Nov-04 at 09:29Hope this is what you are looking for.
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