Selas | Offline renderer used for my blog posts | Blog library
kandi X-RAY | Selas Summary
kandi X-RAY | Selas Summary
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QUESTION
I was working on a project which uses DirectX
and Direct Composition
. I am trying to create a similar effect like windows acrylic blur. Using direct composition I was able to apply the blur effect, saturation and blending to a given input. windows acrylic blur use the content behind the window as input to blur but it is not possible in win32 so I decided to use desktop background as input for my blur function. But the problem is that I was able to crop the background based on window position but if I moved the window to new position the bitmap is cropped based on the new RECT
of window but there is flickering while moving to new position.
Here is the previews:
- Problem : Flickering while moving the window
- Solution: This is what I need to get
- Concept : This is what I am trying to Achieve
Here is the screenshot of actual window:
Here the red box contains the bitmap saturated and cropped using the window RECT (See the color difference).
Here is a simple code to reproduce the problem:
...ANSWER
Answered 2021-Jan-16 at 13:23Finally I figured it out. Now I am able to move the window without any flickering to the image I rendered as background. The problem was in two places in my code.
GetWindowRect()
: InWM_MOVING
I was usingGetWindowRect()
to get the window Rectangle, this causes delay to obtain the window Rectangle and caused the flickering issue. The Solution I found was simple, I Converted thelParm
toRECT
by typecasting and using it as the value to update the location solved the issue. The code I used to solve the issue is given below :
RECT *hostRect = reinterpret_cast(lParam)
MagSetWindowSource()
: This is an interesting thing. I Don't know what is the use of magnifier in this. The code will not remove the flicker until I callMagSetWindowSource()
function, I don't know why it is required, that alone consumes more memory in my program. if I removed this line of code it again starts to flicker. The input to the function doesn't matter you just have to call the function that's it.
Updated :
Finally figured out what is MagSetWindowSource() is doing, it actually calls a DWM function called DwmFlush() which Issues a flush call that blocks the caller until the next present. and that solved my issue. now it is flickerless and smooth.
Here is the fully updated code:
QUESTION
I have a problem trying to execute a SQL statement, I explain I want to show information depending on a number that I send per parameter, but at the time of executing my query I get thrown the following exception:
My statement is the following and where the exception is thrown:
...ANSWER
Answered 2019-Dec-08 at 21:53Replace customer_id with single quoted customer_id
QUESTION
I'm building an application in swift which gets user's location and save it to access later. I have a problem about UI. I made a left-side menu on mapView. When I want to slide to open it, map is sliding but side-menu doesn't opening. Besides, I have a BarButtonItem on top bar and if I slide from there side-menu is opening. I mean, I think the problem is about sliding operation with map and any other thing are not working properly.
I slide it from bar button item in this picture.
...ANSWER
Answered 2019-May-23 at 18:07This is a common issue - the map view will 'consume' all touch events, meaning your gesture recognizer will never be triggered.
The solution is to use a UIScreenEdgePanGestureRecognizer, the full solution is detailed below:
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