halo | Powerful and easy-to-use open source website builder | Blog library

 by   halo-dev Java Version: v2.6.1 License: GPL-3.0

kandi X-RAY | halo Summary

kandi X-RAY | halo Summary

halo is a Java library typically used in Web Site, Blog applications. halo has no bugs, it has a Strong Copyleft License and it has high support. However halo has 3 vulnerabilities and it build file is not available. You can install using 'npm i @halo-dev/ui-plugin-bundler-kit' or download it from GitHub, npm.

Powerful and easy-to-use open source website builder.

            kandi-support Support

              halo has a highly active ecosystem.
              It has 27599 star(s) with 8699 fork(s). There are 471 watchers for this library.
              There were 2 major release(s) in the last 6 months.
              There are 268 open issues and 2222 have been closed. On average issues are closed in 34 days. There are 14 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of halo is v2.6.1

            kandi-Quality Quality

              halo has 0 bugs and 0 code smells.

            kandi-Security Security

              halo has 3 vulnerability issues reported (0 critical, 0 high, 3 medium, 0 low).
              halo code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              halo is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              halo releases are available to install and integrate.
              Deployable package is available in npm.
              halo has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              It has 41788 lines of code, 2747 functions and 591 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed halo and discovered the below as its top functions. This is intended to give you an instant insight into halo implemented functionality, and help decide if they suit your requirements.
            • Handle a reply event .
            • Import data from a Multipart file .
            • Renders the document .
            • Tries to find a path from the given directory .
            • Retrieves a page with all parent comments .
            • Build the full path for a post .
            • EKS key .
            • Converts post page into listVO .
            • Merges old theme .
            • Gets the logs .
            Get all kandi verified functions for this library.

            halo Key Features

            No Key Features are available at this moment for halo.

            halo Examples and Code Snippets

            No Code Snippets are available at this moment for halo.

            Community Discussions


            How to use TypeScript to make sure two objects have a same structure (without interface)?
            Asked 2022-Apr-15 at 15:19

            I'm currently working on a web project which heavily utilizes internationalization (i18n) and I have a hard time figuring out how to make sure all languages share exact same keys.

            Here's a simple example of src/lang/en.ts file:



            Answered 2022-Apr-15 at 15:19

            Use keyof typeof someObject to construct a type from the keys of an object (e.g. the first language strings). Then restrict your other object (the other languages) to have that type as key, and string as value using Record. So the type you're looking for is Record. Example:

            Source https://stackoverflow.com/questions/71885768


            Saving an ID value from an API to a User with GraphQL
            Asked 2022-Mar-24 at 14:01

            I'm working on a video game website where a user can save a game to a list. How this is supposed to work is when the user clicks "Complete Game", the ID of the game is saved to a state that holds the value. The value is then passed into the mutation, then the mutation runs, saving the ID of the game to the users list of completed games. However, all I'm seeing in the console is this:



            Answered 2022-Mar-24 at 14:01

            It sounds like you're trying to pass more into your mutation then your schema is defined to allow. In this part:

            Source https://stackoverflow.com/questions/71595511


            Formatting ForEach-Object Output in PS Script
            Asked 2022-Mar-05 at 19:32

            I'm trying to output data (a list of songs and albums by RUSH) from a CSV file in my PowerShell script, and I got the data sorted the way I need it, but I can't figure out how to format it the way I need. The following is how my code is currently written:



            Answered 2022-Mar-01 at 04:22

            I would first try setting the values to a variable then manipulating it for your output.

            If you could provide a copy of the CSV I could take a further look.

            Source https://stackoverflow.com/questions/71303177


            How to grab the ID of an artist so i can insert the album into the database with the artist's ID?
            Asked 2022-Feb-22 at 17:52

            Here is my schema:



            Answered 2022-Feb-22 at 17:47


            Is there a need or how to write a test on main.pl which is not module and run it using Perl Devel cover
            Asked 2022-Feb-17 at 16:43

            There are lots of material talking about writing coverage on module but how if I want to write a test for command runnable perl script (main.pl)?

            Is there a need to write test for main.pl or I just need to write test for module will do?

            Let's say I have these two scripts.

            command runnable script

            main.pl ...


            Answered 2022-Feb-17 at 15:22

            I suggest you research "unit" and "end-to-end" testing to understand the benefits of each. I would recommend that you do both. Testing your main script is easily done with "modulinos", allowing you to fairly painlessly tie into the existing Perl testing ecosystem.

            Source https://stackoverflow.com/questions/71151386


            Detect if an image is negative
            Asked 2022-Feb-06 at 11:05

            I'm trying to clean some chest X-ray data to feed to a CNN. In my dataset are currently many images where the bones are shown in white (higher pixel value than the background), like so:

            While others show the bones in a darker color than the background, like this:

            Can you show me a way to label the two? I have no other external info about the image, though it can be assumed they are the same size (

            Assuming they have the same size (about 1000x2000) and that the first row of pixels has more than 1 different values (i.e. is not a blank border), I've written this simple code to compare a middle-ish pixel to the top-left one (likely to be part of the background).



            Answered 2022-Feb-05 at 03:23

            A possible solution involves equalizing the input image, then just thresholding applying a fixed threshold value. We can estimate the number of white pixels and compare against a threshold to decide if a correction needs to be applied.

            Let's see the code:

            Source https://stackoverflow.com/questions/70993502


            New programmer having trouble setting up a discord bot in discord.py to return amount of members in a voice channel
            Asked 2022-Jan-19 at 02:55

            I am a new developer and have been trying to make a discord bot that would react to a discord command to see how many people are in the voice channel that the command came from(the author) and then it would pick a random game from a list depending on the amount of people in it. I have deleted and rewrote a bunch of stuff and I am very confused. Thank you so much for your time I am very lost on how to set up the functions.

            I am using replit



            Answered 2022-Jan-19 at 02:55

            Since discord.VoiceChannel.members is a list of discord.Member objects, you can check how many of these are within the list by using len. Do also take note that channel.members is not a function on its own, and you do not need to include the (). Do view the revised code snippet below, as well as any further explanations.

            Source https://stackoverflow.com/questions/70763982


            Highcharts - Getting a 3d effect with selected pie chart slices
            Asked 2022-Jan-11 at 15:21

            In highcharts, I'm trying to make so that when the user selects or hover over a slice of a pie chart, the slice makes the effect of getting up in the z axis (towards the user). I'm trying to accomplish this by setting a shadow filter through css and making the border of the slice wider (with the same color of the fill). However, the issue I face is that the slices can still be below other slices, so the selected slice and its shadow will go behind those slices thus still seeming to be under them. To further illustrate:

            Since red was added last, it looks good when selected - it's above the other pie slices.

            However, blue gets stuck behind the other slices when selected, because it was first in the array.

            I know SVG will stack elements after their order in the DOM and not with a css property such as z-index, so one idea was to remove the selected point and then appending it again. This rearranges the whole pie however, so it's not an alternative.

            Is there any other solution for this I'm not thinking of?



            Answered 2022-Jan-10 at 09:11

            To achieve extra border when you hovering you can trigger to the point.events and add SVG attributes.

            Source https://stackoverflow.com/questions/70623317


            how to parse .proto file into FileDescriptor in golang?
            Asked 2022-Jan-10 at 13:38

            My goal is to get FileDescriptor from .proto file dynamically, how should I do it?




            Answered 2022-Jan-10 at 13:38

            Unless a platform-specific runtime/library parser exists for your platform, the simplest way to do this is to use protoc with the -oFILE / --descriptor_set_out=FILE option, which parses the schema and outputs a protobuf payload that is the serialized FileDescriptorSet contents. You would deserialize this in your specific platform, and take the first (usually only) file. For this deserialize step, you would typically use protoc with the descriptor.proto schema as input, to get a platform/language-specific parser for that schema.

            Platform-specific runtime/library parsers aren't common, and tend to be more common in 3rd-party tooling; the Google golang protobuf implementation is 1st-party, and no such parser exists for golang AFAIK.

            Source https://stackoverflow.com/questions/70653232


            Erasing Antialiased Shapes from a JavaFX Canvas
            Asked 2022-Jan-08 at 18:42

            I have inherited a simulation program to extend with new features. The original was written as an Applet using the AWT library for graphics. Before adding the new features I want to adapt the program to the desktop and use JavaFX instead of AWT.

            The simulation paints hundreds or thousands of objects dozens of times per second, then erases them and repaints them at new locations, effectively animating them. I am using a Canvas object for that part of the UI. Erasing is done by repainting the object with the background color. What I am seeing though is that erasing objects is incomplete. A kind of "halo" gets left behind though.

            The following program illustrates the problem. Clicking the "Draw" button causes it to draw a few hundred circles on the Canvas using the foreground color. After drawing, clicking the button again will erase the circles by re-drawing them in the background color. Multiple cycles of draw/erase will build up a visible background of "ghost" images.



            Answered 2022-Jan-08 at 18:42

            For expedience, note the difference between fillOval and strokeOval() in the GraphicsContext. You can conditionally erase the outline in drawCircles() as a function of a suitable boolean value:

            Source https://stackoverflow.com/questions/70634272

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install halo

            You can install using 'npm i @halo-dev/ui-plugin-bundler-kit' or download it from GitHub, npm.
            You can use halo like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the halo component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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