OpenCL | Programming on the GPU using OpenCL | GPU library

 by   steflewis C++ Version: Current License: No License

kandi X-RAY | OpenCL Summary

kandi X-RAY | OpenCL Summary

OpenCL is a C++ library typically used in Hardware, GPU applications. OpenCL has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Programming on the GPU using OpenCL
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              OpenCL has a low active ecosystem.
              It has 13 star(s) with 10 fork(s). There are 4 watchers for this library.
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              It had no major release in the last 6 months.
              OpenCL has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of OpenCL is current.

            kandi-Quality Quality

              OpenCL has no bugs reported.

            kandi-Security Security

              OpenCL has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              OpenCL does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

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              OpenCL releases are not available. You will need to build from source code and install.

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            OpenCL Key Features

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            OpenCL Examples and Code Snippets

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            Community Discussions

            QUESTION

            How can I "tell" CMake 3.9+ I want to use NVIDIA's OpenCL library?
            Asked 2021-Jun-08 at 21:27

            In my CMakeLists.txt I have:

            ...

            ANSWER

            Answered 2021-May-21 at 19:57

            Since you're on CMake 3.9, your hands are very much tied.

            If you were using CMake 3.17+ then you shouldn't find OpenCL at all. You would just use FindCUDAToolkit and the CUDA::OpenCL target:

            Source https://stackoverflow.com/questions/67641589

            QUESTION

            ffmpeg x11grab to streamable format
            Asked 2021-Jun-02 at 03:01

            2 FFMPEG process

            (1) generating a ffmpeg x11grab to a .mp4 (2) take the .mp4 and restream it simultaneously to multiple rtmp endpoints

            ISSUE the generated file in (1) have this error "moov atom not found"

            This is the command that generate (1) :

            ...

            ANSWER

            Answered 2021-Jun-02 at 03:01

            QUESTION

            OpenCL bincount
            Asked 2021-May-31 at 14:34

            I am trying to implement a bincount operation in OpenCL which allocates an output buffer and uses indices from x to accumulate some weights at the same index (assume that num_bins == max(x)). This is equivalent to the following python code:

            ...

            ANSWER

            Answered 2021-May-31 at 11:59

            The problem is that OpenCL buffer to which weights are accumulated is not initialized (zeroed). Fixing that:

            Source https://stackoverflow.com/questions/67766748

            QUESTION

            OpenCL - Approximation of Pi via Monte Carlo Simulation - Bad Values
            Asked 2021-May-30 at 04:12

            I am currently developing a Monte Carlo simulation that should approximate Pi. I do the parallelization via OpenCL, but I get significantly worse time values via OpenCL than not parallelized. What am I doing wrong? I have a MacBookPro with an Intel Iris, Intel CPU and AMD graphics card.

            The implementation has to happen with OpenCL not with other standards.

            Thanks in advance.

            My Main Code:

            ...

            ANSWER

            Answered 2021-May-29 at 19:33

            I'm hesitant to make blanket statements about what's fast or what's slow in your code without fine-grained profiling data, but here are some candidates for how to improve things:

            • You are splitting the algorithm rather awkwardly across CPU and GPU, and are doing the maximum amount of memory copying, which presumably the pure CPU version doesn't do. Do as much computation on the GPU as possible, copy as little data as possible between device and host.
            • Your values for A & B elements are in the range 0..65535. There is no need to make every element a 64-bit integer.
            • Especially if you are using the Iris GPU which uses shared memory, use zero-copy buffers. There are detailed explanations of this, but essentially:
              • Don't: allocate host memory, fill it, then create a CL buffer and copy to that.
              • Instead: create a CL buffer, map it into host memory space, fill it directly through the mapped pointer, then unmap it.
            • Generating the random numbers on GPU would save you a lot of memory bandwidth - no need to copy A & B to device memory. Not all random number generators are suitable for this though, and there certainly isn't one built into OpenCL.
            • This: if(C[i] <= (LIST_SIZE * LIST_SIZE)) is needlessly doing computation on the host. Yes, comparison is computation. If you perform this check in your kernel, you don't need to write to array C - or at least, you can write a 0 or 1 to an array of bytes instead of 64-bit integers. This will save you memory bandwidth and host side execution time.
            • If you implement the above advice, you'll realise it would be best to just increment the inner/outer counters on GPU.
              1. You don't need 2 counters, the second one can be inferred by subtracting the first from the total iterations.
              2. The naive correct approach in OpenCL would be to use an atomic increment in every work-item.
              3. Atomically updating a single memory location from every work item won't perform great. Better: use work-groups. Work out by how much to increase the counter for all the elements a group using local memory, then perform an atomic addition to the global counter in just one of the group's work items.
            • You may want to try processing more than one A/B pair per work-item after the above changes to further reduce overhead for accumulating the counts.

            Source https://stackoverflow.com/questions/67754120

            QUESTION

            OpenCL-HPP setDefault crash
            Asked 2021-May-29 at 08:28

            Here is a piece of code that I'm trying to run and understand. but it has a awkward error in the setDefault function.

            ...

            ANSWER

            Answered 2021-May-29 at 08:28

            After some debuging and reading about OpenCL-HPP I found the problem.

            The main issue is that the OpenCL-HPP uses pthreads and if they are not included / linked one gets problems like described above.

            Articles that helped:
            cmake fails to configure with a pthread error
            Cmake error undefined reference to `pthread_create'
            Cmake gives me an error (pthread_create not found) while building BornAgain

            The main issue is that the Call_once method crashes without any really understandable cause. The project will build though.

            One thing that derails everything is the CMake it is not really helping with understanding the linking procedure.

            Output from the CMake setup:

            Source https://stackoverflow.com/questions/67669269

            QUESTION

            missing audio of second video after combining video
            Asked 2021-May-27 at 21:54

            I am trying to add xfade filter and the command is working but audio of second video is missing in output video.

            command is -

            ...

            ANSWER

            Answered 2021-May-27 at 21:54

            You didn't tell ffmpeg what to do with the audio so it just picked the audio from the first input (see stream selection).

            Because you are using xfade you probably want to use acrossfade as shown in Merging multiple video files with ffmpeg and xfade filter:

            Source https://stackoverflow.com/questions/67696840

            QUESTION

            How to measure execution time of code in device+OpenCL+GPU
            Asked 2021-May-27 at 13:20

            I try to measure the execution time of my code on CPU and GPU. for measuring the time on CPU, I used std::chrono::high_resolution_clock::now() and std::chrono::high_resolution_clock::now(), std::chrono::duration_caststd::chrono::nanoseconds(end - begin) and for measuring the time on GPU device, I read these links: 1- https://github.com/intel/pti-gpu/blob/master/chapters/device_activity_tracing/OpenCL.md 2- https://docs.oneapi.com/versions/latest/dpcpp/iface/event.html 3- https://developer.codeplay.com/products/computecpp/ce/guides/computecpp-profiler/step-by-step-profiler-guide?version=2.2.1 and so on so for... The problem is that, I confused and I can not understand how can I measure the execution time of code on GPU with using profiling. I do not know even where should I put in my code and I did lots of mistake. my code is:

            ...

            ANSWER

            Answered 2021-May-25 at 17:38

            A good start is to format your code so you have consistent indentation. I have done that for you here. If you are using Visual Studio Community, select the text and press Ctrl+K and then Ctrl+F.

            Now to the profiling. Here is a simple Clock class that is easy to use for profiling:

            Source https://stackoverflow.com/questions/67686251

            QUESTION

            Why my results of sort algorithm based on OpenCL are wrong?
            Asked 2021-May-23 at 13:22

            I wrote an odd and even sorting algorithm based on OpenCL and C, and also a serial odd and even sorting algorithm. But when I tried to run them (e.g. I randomly generated an array with 2,000 elements) and then compared them with the 224th element, I found that they were different. But on a small sample, they are all the same. Why is that?

            because of some reason, I need to hide my OpenCL code. sorry

            Here is my OpenCL code.

            ...

            ANSWER

            Answered 2021-May-23 at 06:14

            barrier is only a synchronization point for all threads within a (local) work group. But you want to have a global synchronization for all threads. You can't do such a global synchronization in a kernel; you would have to split the kernel into two parts and repeatedly call the odd and even kernels. Finishung a kernel represents a global synchronization point.

            In your case it works on small scale, i.e. if you have only a single work group, because then the local size is equal to global size and the barrier works on all available threads.

            Source https://stackoverflow.com/questions/67656581

            QUESTION

            What does %f, %rd mean in ptx assembly
            Asked 2021-May-16 at 05:59

            Hi I've new to CUDA programming. I've got this piece of assembly code from building a program with OpenCL.

            I came to wonder what those numbers and characters mean. Such as %f7, %f11, %rd3, %r3, %f, %p.

            I'm guessing that rd probably refers to a register? and the number is the register number?, and perhaps the percentage is just a way of writing operands to ptx command(i.e. ld.shared.f32)? If I'm correct in my guessings then what does %r3 mean is it like a different class of register? and %p and %f7 as well.

            Thank you in advance.

            ...

            ANSWER

            Answered 2021-May-15 at 21:31

            PTX register naming is summarized here. PTX has a virtual register convention, meaning the registers are effectively variable names, they don't necessarily correspond to hardware registers in a physical device. Therefore, as indicated there, the actual interpretation of these requires more PTX code than the snippet you have here. (The virtual registers are formally declared before their usage.) Specifically, you would normally find a set of declarations something like this:

            Source https://stackoverflow.com/questions/67550917

            QUESTION

            Get second last value in each row of dataframe, R
            Asked 2021-May-14 at 14:45

            I am trying to get the second last value in each row of a data frame, meaning the first job a person has had. (Job1_latest is the most recent job and people had a different number of jobs in the past and I want to get the first one). I managed to get the last value per row with the code below:

            first_job <- function(x) tail(x[!is.na(x)], 1)

            first_job <- apply(data, 1, first_job)

            ...

            ANSWER

            Answered 2021-May-11 at 13:56

            You can get the value which is next to last non-NA value.

            Source https://stackoverflow.com/questions/67486393

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