sparkle | modern particle engine running on GPU , using c14 | GPU library
kandi X-RAY | sparkle Summary
kandi X-RAY | sparkle Summary
:sparkler: A modern particle engine running on GPU, using c++14 and OpenGL 4.4.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of sparkle
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Community Discussions
Trending Discussions on sparkle
QUESTION
I am using an array of Label-Views to display a ScrollView with all the Labels. When those Labels are tapped, they are selected and an @State
boolean property in the Label-View is toggled. So at the bottom when a "Submit" Button is clicked, the values of the selected Labels are sent to a server.
In the "Submit" Button I am using a For-Loop to loop over the Label-Views and check for Labels that have myLabel.isSelected == true
, but all of them are returning false
even after being selected.
The main View simplified:
...ANSWER
Answered 2022-Mar-31 at 21:09Views are structs in SwiftUI. So passing them into a function will create a copy of those Views. And you are itterating over the original Views that have not been modified.
I think a ViewModel/Model would be best here.
QUESTION
ANSWER
Answered 2022-Mar-14 at 07:02Replace & with &
The XML entity for an ampersand.
Here working code:-
QUESTION
I have particles that I emit when clicking and moving my mouse over a certain object. However I noticed that while the particles start out as little, they become more and more the more often I click and move my mouse,until the stream of particles is far too dense.
This only seems to happen when I click down multiple times (thus triggering the pointerdown event multiple times), not when I click once and keep moving.
How can I stop this?
...ANSWER
Answered 2022-Feb-19 at 11:25The problem is, that you are adding a new scene.input.on('pointermove',...)
event-handler in the pet
function, on each click.
I would only change the code abit (look below), this should prevent generating too many particles and too many event-handlers (too many event-handlers could harm performance, so be careful, when adding them).
Here is how I would modify the Code:
(I stripped out and added some stuff to make the demo, easier to understand and shorter. And also that the snippet can be executed, without errors/warnings)
The main changes are marked and explained in the code, with comments
QUESTION
I'm completely new to macOS development, this might sound quite basic.
I need to distribute a Golang app for macOS. I built the Go executable for macOS, the executable works fine on macOS. I made its .app structure following this tutorial
But before distributing it, I need to do a few things like code signing & integrating Sparkle (for updates).
For that, I need to open this .app as a Xcode project. How do I do that ? Xcode recognizes .xcodeproj extension
I created a sample Xcode Objective-C project but how do I get this project to run my executable/.app ?
...ANSWER
Answered 2022-Jan-30 at 23:44You do not need to open the app as an Xcode project - that doesn't make sense as such and cannot be done, as the app is not an Xcode project.
I would suggest instead using the gon
tool you can find here for code signing.
The easiest way to install it is usually through HomeBrew by running:
QUESTION
I'm still pretty new to coding and web development and am trying to recreate this effect but with a circle.
Original:
https://codepen.io/sarahwfox/pen/pNrYGb
So I changed the word sparkle - for example:
...ANSWER
Answered 2021-Aug-26 at 18:40I’m not clear what the circle effect you were hoping to see was but no, this isn’t at all the correct way, sorry!
All you really did by changing sparkles
to circle
the first time was effectively set the number of falling sparkles to zero, which is why they stopped falling.
There’s not much point changing variable names because they are really just labels. So for instance, if you changed every use of sparkles
to circle
you’re only really changing a label, not changing what the code does.
If you’re only just learning JavaScript it’s probably going to be beyond your capabilities trying to change the effect to something specific, but you could try playing with other values and seeing what happens.
Hope it helps! I think tinkering with other peoples scripts like this is a great way to start to understand coding.
UPDATE
The part of the code that animates the sparkles starts from line 140 - try tweaking some of that code.
For example on line 143, I changed it to stary[i]+=1+Math.random()*1;
to make the sparkles drift down more slowly
QUESTION
The goal is this cool sparkle effect by Josh W Comeau :
He achieve this by inserting an element for each sparkle with javascript. I want to do this effect in a web app where I can only use CSS.
My idea is to use several background image on a :after and a :before pseudoelement, to position the stars in front and behind the text and animate each background image (scale + rotate).
I managed to scale the background images around their visual center by calculating the correct background-position and background-size, but I have no idea how to also make them rotate in place.
Is it possible with css only ?
Here's what I have so far (I use squares for simplicity sake):
...ANSWER
Answered 2021-Dec-14 at 18:30Here I'm creating two elements that represent a star each. All animations are done in SVG animations. The two symbols differ a bit in the timing. The
elements refer to the two symbols and I animate the visibility attribute to make the star appear/disappear "randomly". The timing of the visibility is following the timing of the symbols.
In the example I embed the SVG and I have made a Data URL version of the same SVG and using that as a background on the
I fell that this is a fairly simple solution, but maybe you can do something similar using CSS animations.
QUESTION
Good Day. Am a beginner in flutter and here's what am trying to achieve.
Am creating a form where users can edit payout account details. Account Name is a text field, Account Number is a Text Field, i want Bank Name to be a drop down because i'm using bulk payment system, so the bank name would need to match the slug or else it'll show invalid on my payment merchant.
Here's the code for the form if all fields are just text fields..
...ANSWER
Answered 2021-Dec-02 at 03:46Use DropDownSearch() widget for that as below. Add following dependency in your pubspec.yml :
QUESTION
I'm working on powershell script and I'm trying to read only "User" column from my csv file and then convert it to their Microsoft AzureAD Display name but not sure how to do that so I'll be appreciated if I can get any help or suggestion.
My csv file look like this
C:\AuditLogSearch$($CurDate) Final Audit-Log-Records.csv
...ANSWER
Answered 2021-Dec-01 at 16:42You can just update the values on the User
property of the imported CSV, there is no need to create a $list = @()
to save the results.
Assuming $ImportFile.User
contains valid UserPrincipalNames
of Azure AD Users, the part you're struggling with would look like this (definitely no need for a function):
QUESTION
Got this Dahua vto stream link: that works with omxplayer, but vlc won't play it:
...ANSWER
Answered 2021-Nov-10 at 05:29So what happened is that the library in Debian providing support for live555 was removed in February of this year, this affects all downstream distros including but not limited to RPi OS and Ubuntu:
https://askubuntu.com/a/1363113
The 2 active versions were 2020.01.19-1 and 2018.11.26-1.1, Live555 has since added GPL license headers to the offending files, however the RFC issue remains.
Now you may be tempted to just download the latest Live555 source code and compile it... it does not work. There have been changes to function names and structures referenced by VLC, and as such VLC will not compile against the source. You need to get an older version, I specifically used this one, which is a tweaked snapshot from 2020 prior to the modifications that prevent VLC compilation:
https://github.com/rgaufman/live555
The configuration you want is ./genMakefiles linux-with-shared-libraries
, I do not know if it is required but since my system is x86-64-bit I added -m64 to the compiler options first
After compilation and install, I went on to compile VLC, adding '--enable-live555'
and '--with-live555-tree=extras/live555-master'
after placing the root Live555 folder in the VLC extras folder, however VLC failed to compile, it turns out the Live555's make install does not copy all the header files needed to where VLC is looking. They were dropped as 4 subfolders into /usr/local/include/, and the actual libs into /usr/local/lib/. Adding the correct CXX/CPP flags will make it look where they were put, however I put them all in a single folder and used 1 flag.
I also had to '--disable-mod'
to work around a dependency version issue that I had no interest in fixing, since I do not use modplug or any mod files.
50 minutes later... VLC successfully compiled! However it was expecting the libraries for Live555 to be in /usr/lib/ not /usr/local/lib/, since it took so long to compile I was just fine with linking or copying the libraries into the expected folder, and after that VLC works with RTSP when linked to the new file. Or you can choose to maintain the original VLC and run the new file directly if you need to load the camera feeds.
QUESTION
This is my serializer
...ANSWER
Answered 2021-Sep-22 at 15:45We can remove the elements in the resulting dictionary from to_representation()
by accessing the show
attribute of each item in the notifications
.
Depending on how you want the notifications to show, here are 2 options:
- Option-1: If you want to remove all
notifications
if at least 1show
isFalse
- Option-2: If you only want to remove the
notifications
whereshow
isFalse
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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Install sparkle
We will first create a build directory then generate the CMake cache depending on your system.
Using CMake, the build configuration type (ie. Debug, Release) is set at Build Time with MSVC and at Cache Generation Time with Makefile.
OpenGL extensions are generated automatically by a custom Python script. Alternatively GLEW can be used by specifying the option -DUSE_GLEW=ON to CMake. If something does not compile due to OpenGL functions, try to use GLEW.
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