snow | layer 3 virtual network | TCP library

 by   zrm C++ Version: Current License: Non-SPDX

kandi X-RAY | snow Summary

kandi X-RAY | snow Summary

snow is a C++ library typically used in Networking, TCP applications. snow has no bugs, it has no vulnerabilities and it has medium support. However snow has a Non-SPDX License. You can download it from GitHub.

snow is a layer 3 virtual network that abstracts the underlying network and allows public keys to be used in place of IP addresses. It can be used even with existing IPv4 applications over IPv4 or IPv6 networks and transparently provides end-to-end encryption and NAT traversal.
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              snow has a medium active ecosystem.
              It has 775 star(s) with 28 fork(s). There are 33 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 7 open issues and 2 have been closed. On average issues are closed in 142 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of snow is current.

            kandi-Quality Quality

              snow has no bugs reported.

            kandi-Security Security

              snow has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              snow has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              snow releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

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            snow Key Features

            No Key Features are available at this moment for snow.

            snow Examples and Code Snippets

            No Code Snippets are available at this moment for snow.

            Community Discussions

            QUESTION

            Ball to Ball Collision resolution Stick together
            Asked 2021-Jun-11 at 12:47

            If have the following code which simulates a ball to Ball collision. My problem is, that the balls bounce against each other. I want to have the balls stick together like snow particles. Does anyone know how to do that?

            ...

            ANSWER

            Answered 2021-Jun-11 at 12:47
            void resolveCollision(Particle& particle, Particle& otherParticle) {
                float xVelocityDiff = particle.speed.x - otherParticle.speed.x;
                float yVelocityDiff = particle.speed.y - otherParticle.speed.y;
            
                float xDist = otherParticle.pos.x - particle.pos.x;
                float yDist = otherParticle.pos.y - particle.pos.y;
            
                // Prevent accidental overlap of particles
                if (xVelocityDiff * xDist + yVelocityDiff * yDist >= 0) {
            
                    // Grab angle between the two colliding particles
                    float angle = -std::atan2(otherParticle.pos.y - particle.pos.y, otherParticle.pos.x - particle.pos.x);
            
                    // Store mass in var for better readability in collision equation
                    float m1 = particle.mass;
                    float m2 = otherParticle.mass;
            
                    // Velocity before equation
                    glm::vec3 u1 = rotateVel(particle.speed, angle);
                    glm::vec3 u2 = rotateVel(otherParticle.speed, angle);
            
                    // Velocity after 1d collision equation
                    glm::vec3 v1(u1.x * (m1 - m2) / (m1 + m2) + u2.x * 2 * m2 / (m1 + m2),
                        u1.y,
                        0.0);
                    glm::vec3 v2(u2.x * (m1 - m2) / (m1 + m2) + u1.x * 2 * m2 / (m1 + m2),
                        u2.y,
                        0.0);
            
                    // Final velocity after rotating axis back to original location
                    glm::vec3 vFinal1 = rotateVel(v1, -angle);
                    glm::vec3 vFinal2 = rotateVel(v2, -angle);
            
                    // Swap particle velocities for realistic bounce effect
                    particle.speed.x = vFinal1.x;
                    particle.speed.y = vFinal1.y;
            
                    otherParticle.speed.x = vFinal1.x;
                    otherParticle.speed.y = vFinal1.y;
                }
            }
            

            Source https://stackoverflow.com/questions/67937097

            QUESTION

            "Error in checkForRemoteErrors(val) : 2 nodes produced errors; first error: could not find function "wincrqa"
            Asked 2021-Jun-10 at 10:29

            I am currently trying to run a parallelized RQA with the following code.

            ...

            ANSWER

            Answered 2021-Jun-10 at 10:29

            The issue is that you’ve loaded and attached the ‘crqa’ package in your main execution environment, but the cluster nodes are running code in separate, isolated R sessions — they don’t see the same loaded packages or global variables!

            The easiest solution is to replace use of wincrqa with a fully qualified name, i.e. to use crqa::wincrqa inside your function.

            Alternatively, it is possible to attach the ‘crqa’ package on all cluster nodes prior to executing the function:

            Source https://stackoverflow.com/questions/67918383

            QUESTION

            Quill.js and custom prompt for video handler
            Asked 2021-Jun-10 at 06:05

            I'm trying to make a custom prompt for Quill.js, but it does not work.

            I need to get a value from a prompt and pass it to Quill handler.

            Here is an example for test: https://jsfiddle.net/yk03dt7j/

            ...

            ANSWER

            Answered 2021-Jun-10 at 06:05

            I refactored your code a little:

            Source https://stackoverflow.com/questions/67901856

            QUESTION

            how to remove focus on button click in react?
            Asked 2021-Jun-09 at 01:08

            I am trying to remove focus on button click .Actually in my css it is written this

            ...

            ANSWER

            Answered 2021-Jun-04 at 03:18

            Your blur works as intended and the outline goes away after the click. But if you don't want to show it at all when clicking and only show it for tab-focus there is a :focus-visible pseudo-class which is basically keyboard-only-focus and it has reasonable browser support.

            https://developer.mozilla.org/en-US/docs/Web/CSS/:focus-visible

            Source https://stackoverflow.com/questions/67830932

            QUESTION

            How To Make An Image Fall Down To The Bottom Of The Screen And Repeat? In Javascript
            Asked 2021-Jun-08 at 06:09

            I currently have snow listed as my falling object :

            ...

            ANSWER

            Answered 2021-Jun-08 at 06:09

            You should change the y-coordinate of the image to 0, whenever it exceeds the limit, here canvas height. Put this in your function with animationFrame.

            Source https://stackoverflow.com/questions/67882167

            QUESTION

            initializing main.py variable into another file
            Asked 2021-Jun-06 at 17:01

            I have two modules:

            Main:

            ...

            ANSWER

            Answered 2021-Jun-06 at 16:32

            You can add if __name__ == "__main__": in your main.py file.

            For example:

            Source https://stackoverflow.com/questions/67861128

            QUESTION

            JavaScript: Comparing Two Arrays and Replacing Objects
            Asked 2021-Jun-06 at 00:27

            I have two arrays that I would like to compare against each other based on the Username and create a new array that includes EmployeeName

            ...

            ANSWER

            Answered 2021-Jun-06 at 00:20

            You can make a Map to store information about each employee such as EmployeeName at each key (being the Username). Then you can use .map() on your first array and use the OrderBy key to grab the associated employee data from the map you made, which you can then spread into the resulting new object:

            Source https://stackoverflow.com/questions/67854852

            QUESTION

            Categorise JSON Data
            Asked 2021-Jun-05 at 06:21

            Hey please don't roast me. So i have a JSON data like this

            ...

            ANSWER

            Answered 2021-Jun-05 at 06:21

            JSON object ,if have duplicate keys, it will replace the first one with the most bottom one .

            In your sample data, there is two "person" keys. Therefore, at the end, your said data will succumb to this.

            Source https://stackoverflow.com/questions/67846781

            QUESTION

            MongoDB - Pivot data down instead of flattening with aggregation query
            Asked 2021-Jun-05 at 05:42

            Can we unwind/flatten both old and new arrays and pivote data down like the below examples, consider both arrays might have different sizes and order. Looking for a solution in mongo aggregation query

            Ex.1: JSON/Object

            ...

            ANSWER

            Answered 2021-Jun-05 at 05:41
            • $project to show required fields
            • $range to make array from 0 to total max element size of old or new array
            • $map to iterate loop of the above range
            • $arrayElemAt to select the object of the specific element from old and new array
            • $unwind deconstruct names array
            • $project to format your result and show required fields

            Source https://stackoverflow.com/questions/67845274

            QUESTION

            Incorporating 'findnext' function into existing 'find' code?
            Asked 2021-Jun-03 at 21:21

            I've VBA code that is working and displaying the first match within a UserForm.

            When calling the search, the user is presented a userform and focus is on a ComboBox which requires the user to select an option, and enter a search term in a TextBox (called TextBox1 for ease). They click 'Search' and the first match details are displayed in numerous other (disabled) TextBoxes within the form.

            ...

            ANSWER

            Answered 2021-Mar-12 at 13:42
            Private Range Variable
            • Since you're exiting the procedure after each search, FindNext cannot help you.
            • Private crit As Range is used to store the current found cell (range) to be used as the After (2nd) parameter of the Find method for the next search (between subsequent calls of the procedure).
            • xlFormulas is allowing rows to be hidden.
            • Not tested.

            The Code

            Source https://stackoverflow.com/questions/66584993

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install snow

            <p></p> # apt-get install g++ make libssl-dev (optional): # apt-get install libminiupnpc-dev libnatpmp-dev.
            C11 compiler (e.g. g-4.7 or newer), make
            OpenSSL 1.0.1 (libssl)
            optional: libminiupnpc (1.5) and libnatpmp
            For additional installation and configuration information see <a href=http://trustiosity.com/snow/how-to-install.html>trustiosity.com/snow/how-to-install.html</a>.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/zrm/snow.git

          • CLI

            gh repo clone zrm/snow

          • sshUrl

            git@github.com:zrm/snow.git

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