glad | Language Vulkan/GL/GLES/EGL/GLX/WGL Loader | Graphics library
kandi X-RAY | glad Summary
kandi X-RAY | glad Summary
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
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Top functions reviewed by kandi - BETA
- Generate loader
- Make a path to a file
- Make directory
- Write all the features of all features
- Open files
- Download url and save to filename
- Open a local resource
- Make a path
- Generate file header
- Write API header
- Write a function
- Return the string representation of the element
- Generate the features
- Merge features
- Generate GLAD extensions
- Generate the extensions
- Write a function prototype to fobj
- Generate types
- Open file
- Pop apis for a given spec
- Write function prototype
- Generate extensions
- Generate features
- Generate OpenGL file for extensions
- Generate the header
- Write a function definition to fobj
glad Key Features
glad Examples and Code Snippets
Community Discussions
Trending Discussions on glad
QUESTION
I am trying to display a texture, but for some reason it's not shown correctly it's distorted.
This is my source code:
...ANSWER
Answered 2022-Feb-27 at 11:14By default OpenGL assumes that the start of each row of an image is aligned to 4 bytes. This is because the GL_UNPACK_ALIGNMENT
parameter by default is 4. Since the image has 3 color channels (GL_RGB
), and is tightly packed the size of a row of the image may not be aligned to 4 bytes.
When a RGB image with 3 color channels is loaded to a texture object and 3*width is not divisible by 4, GL_UNPACK_ALIGNMENT
has to be set to 1, before specifying the texture image with glTexImage2D
:
QUESTION
ANSWER
Answered 2021-Aug-16 at 13:32The ItemProperties
component has multiple root nodes because it renders a list in the root with v-for
.
Based on the class name (infobox-item-properties
), I think you want the class to be applied to a container element, so a simple solution is to just add that element (e.g., a div
) in your component at the root:
QUESTION
I've been working with rails for a while, but I thought I'd try a course to cement my knowledge.
But I already get stumped on a basic save/error action.
I am trying to show error messages after model validation fails.
If the model validation fails, I render 'new'
again, where the model instance should have error messages. But if I try to print the error messages like <%= modelinstance.errors.inspect %>
it just shows an empty array.
The weird thing is, if I instead do render :new, status: :unprocessable_entity
it gladly renders the whole error thing.
I was just wondering why this is the case, when the ruby on rails guide is allowing the string version.
Controller:
...ANSWER
Answered 2022-Feb-22 at 12:33It's due to the introduction of Turbo in Rails 7. Without that status, Turbo wouldn't really know what to do with the redirects.
You can read more about it here: https://turbo.hotwired.dev/handbook/drive#redirecting-after-a-form-submission
Otherwise, you could just disable Turbo and it should go back to "normal".
QUESTION
I have a dataframe which consists of the five columns "ID", "Name", "pos_x", "pos_y" and "Volume", something like this:
...ANSWER
Answered 2022-Feb-15 at 16:35I'm interpreting the conditions in the if and the else portion to be rectangular limits on the (x,y)
coordinates. If this is incorrect please let me know and I can adjust the logic in the if/else.
QUESTION
BOUNTY EDIT
Not looking for an answer - already posted and accepted one. Just trying to raise awareness with this bounty.
Original post
I have come across a nasty VBA bug that makes Property Get
procedure calls really slow. This is most likely due to a recent Office update (I have Office365). It only affects Excel on 32 bits.
The bug
Consider a class called Class1
with only the code:
ANSWER
Answered 2022-Jan-05 at 23:10I tested your example in 2013-32 with an empty class v with the 100 properties, and only got a small difference in timings. I can only assume something related with your particular setup.
However I'd say your 0.45 sec is slow even in an old system, and the reason for that is your particular use of a large Collection. Two ways to improve -
Counter intuitively with large collections it's much faster to use Keys rather than Indexes to retrieve items, populating is only slightly slower with keys. Referencing col.Item(1) is fast but bigger indexes are progressively slower, seems internally the collection is looped to find the given index each time ...
QUESTION
I've created rust bindings to a C library and currently writing safe wrappers around it.
The question is about C functions which take in C function pointers which are not able to take in any custom user data.
It is easier to explain it with an example,
C Library:
...ANSWER
Answered 2022-Jan-25 at 22:52First off, this is a pretty hard problem to solve. Obviously, you need some way to pass data into a function outside of its arguments. However, pretty any method of doing that via a static
could easily result in race conditions or worse, depending on what the c library does and how the library is used. The other option is to JIT some glue code that calls your closure. At first glance, that seems even worse, but libffi abstracts most of that away. A wrapper using the libffi crate would like this:
QUESTION
Mac Big Sur C++ OpenGL attempting to learn quaternions from a tutorial.
The gtx headers are under usr/local/include/glm
.
Can anyone figure out what is wrong with my header includes or header search path? Thanks.
Minimum reproducible code that fails for this issue:
...ANSWER
Answered 2022-Jan-06 at 05:46In tutorial 1 of the link in the comment, the author introduces
QUESTION
I'm trying to transform a flat list of persons into a structured tree of ancestry.
The source array of persons looks like this:
...ANSWER
Answered 2022-Jan-07 at 03:37You are correct in the assumption that a general solution will involve some recursive calls (or a queue of candidates to expand until the queue is empty).
The output structure levels alternate between:
- a person with partnerships
- partnerships that contain a partner and children (each child is then again a 1.)
To make things simpler we can just model the 2 steps above with 2 separate functions. I chose the names expandPerson
and expandPartnership
.
QUESTION
I'm using a string Encryption/Decryption class similar to the one provided here as a solution.
This worked well for me in .Net 5.
Now I wanted to update my project to .Net 6.
When using .Net 6, the decrypted string does get cut off a certain point depending on the length of the input string.
▶️ To make it easy to debug/reproduce my issue, I created a public repro Repository here.
- The encryption code is on purpose in a Standard 2.0 Project.
- Referencing this project are both a .Net 6 as well as a .Net 5 Console project.
Both are calling the encryption methods with the exact same input of "12345678901234567890"
with the path phrase of "nzv86ri4H2qYHqc&m6rL"
.
.Net 5 output: "12345678901234567890"
.Net 6 output: "1234567890123456"
The difference in length is 4
.
I also looked at the breaking changes for .Net 6, but could not find something which guided me to a solution.
I'm glad for any suggestions regarding my issue, thanks!
Encryption Class
...ANSWER
Answered 2021-Nov-10 at 10:25The reason is this breaking change:
DeflateStream, GZipStream, and CryptoStream diverged from typical Stream.Read and Stream.ReadAsync behavior in two ways:
They didn't complete the read operation until either the buffer passed to the read operation was completely filled or the end of the stream was reached.
And the new behaviour is:
Starting in .NET 6, when Stream.Read or Stream.ReadAsync is called on one of the affected stream types with a buffer of length N, the operation completes when:
At least one byte has been read from the stream, or The underlying stream they wrap returns 0 from a call to its read, indicating no more data is available.
In your case you are affected because of this code in Decrypt
method:
QUESTION
I have a type:
...ANSWER
Answered 2021-Dec-16 at 04:43There doesn't seem to be any documentation on this at all, but I managed to hack together something that works. The trick I found is to use a very simple converter that always uses the same type name, like this:
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