anachronism | An RFC-compliant implementation of the Telnet protocol | Telnet library
kandi X-RAY | anachronism Summary
kandi X-RAY | anachronism Summary
Anachronism is a fully-compliant implementation of the Telnet protocol. Fallen out of favor in this day and age, most people only know it as a command-line tool for debugging HTTP. Today, Telnet is most commonly used in the realm of MUDs, though there are still a few other niches filled by Telnet. Anachronism offers a simple API for translating between streams of data and events, and is completely network-agnostic. Anachronism also offers channels, an abstraction layer which treats Telnet as a data multiplexer. Channels make it extremely easy to build reusable modules for Telnet sub-protocols such as MCCP (MUD Client Compression Protocol), which can be written once and plugged into any application that wants to include support.
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QUESTION
Trying to build this plugin from source but using Visual Studio 2017: https://github.com/david-cattermole/mayaMatchMoveSolver/blob/master/BUILD_WINDOWS.md
I followed its directions except i have been using x64_x86 Cross Tools Command Prompt for VS 2017, but I keep getting these errors when attempting to build
preview of errors:
...ANSWER
Answered 2020-Sep-19 at 08:05I submitted an issue in the original repo and the plugin's author has helped me resolve the issue, here are the steps i took:
- re-installed VS 2012 with Update 4 (https://my.visualstudio.com/Downloads?q=visual%20studio%202012)
- re-generated a solution/project for this plugin via the docs
- removed
C:\MinGW
from the "Additional Includes Directories" from the mmSolver project in Visual Studio - replaced
COMMAND rcc -binary resources.qrc -o resources.rcc
inicons\CMakeLists.txt
toCOMMAND C:/Python27/Lib/site-packages/PyQt4/pyrcc4.exe -o resources.rcc resources.qrc
(I had to do something similar for thesphinx-build
anyways)
After doing all of that I re-compiled the solution, and it seemed to work? although there were a lot of warnings, hoping that these are expected.../
And I saw that a .mod file and a directory identically named to your latest release were generated, but just copying those didn't really do anything, so what I ended up doing was taking the release zip file and extracting that, but replaced the .mll plugin file with what was generated on my end. I also noticed that if I left the .mod file the way it was my version of Maya still did not load anything, so as a guess I changed the + PLATFORM:win64 MAYAVERSION:2016 mayaMatchMoveSolver 0.3.6
line in the mod file to + PLATFORM:win64 MAYAVERSION:2016.5 mayaMatchMoveSolver 0.3.6
and that made everything load up fine.
For more info refer to the issue I have submitted here: https://github.com/david-cattermole/mayaMatchMoveSolver/issues/148
QUESTION
I have a base class called Animal:
...ANSWER
Answered 2020-Apr-25 at 18:00In general, you cannot assign an object to one of a different class - that's what static type system is about. To "change" the dynamic type of a polymorphic object the client code can create another one like this:
QUESTION
I am trying to implement http server into dll
I compiled static version of Goahead(https://www.embedthis.com/goahead/)
I created sample app with console exe and confirmed that it works as I intended
However, when I make same sample app with DLL, I get tons of Error in VS2019 and refuses to compile
I cannot even merge any code into DLL
As soon as I include this static library, I cannot compile the DLL with below errors
Do I need some extra settings to make it work on DLL?
...ANSWER
Answered 2019-Dec-12 at 09:57You need to include winsock2
header before windows
header.
QUESTION
I was given this code and asked to state what was wrong with it, and how to fix it. The code gives me an error something like c++ assignment to this anachronism
, and I'm not sure what this means.
I am new in C++ and I don't know what to do here. Please help. Here is the code in question:
...ANSWER
Answered 2019-May-14 at 06:45This is a C++ construct that was removed from the language over 30 years ago. It's from the early days of cfront
in mid-80s and you could still find compilers that did things this way until the very early 90s. It's been replaced with operator new
. I wrote some of my very first C++ code (a complex
class for a Mandlebrot set generator) on a compiler that worked this way.
You didn't originally give enough context here to know how to fix the problem in this case. There is no trivial transformation that can be prescriptively applied to all situations.
The construct was initially created so that you could allocate memory for the object in the constructor. If you assigned to this
in the constructor, the compiler wouldn't allocate memory for your object when you created it, it would assume that you did it yourself in the constructor.
In a comment, you stated that this was directly copied from a university assignment, and I bet not even your professor is aware of this old construct, the solution is probably to simply say me = this;
instead of this = me;
.
But the reason your compiler is calling this an 'anachronism' is that it is.
For anybody who is interested in the history, the original construct can be seen on page 42 of the manual for cfront version 'E'.
QUESTION
VC6.0, Win10, C++.
When I declare a thread pool callback function
...ANSWER
Answered 2019-Jan-04 at 09:16You can download Windows SDK from here and then install or install it via Visual Studio.
From WiKi:
windows.h is a Windows-specific header file for the C and C++ programming languages which contains declarations for all of the functions in the Windows API, all the common macros used by Windows programmers, and all the data types used by the various functions and subsystems.
You can find it under this path: C:\Program Files (x86)\Windows Kits\10\Include\10.0.17134.0\um if you install SDK version of 17134.
Here the SDK represent Windows Software Development Kit. After installation, You will see "Windows Software Development Kit-Windows 10.0.17134.12" in Control Panel\Programs\Programs and Features, for example.
Windows SDK provides header files(like windows.h), libraries and tools to help you to development your windows applications.
QUESTION
env
Win10, VC6.0
question
When I use windows default thread pool to submit workers,
It compile error. I use VC6.0, and having included Windows.h
but it can't find the function. Please help me.
main.cpp
...ANSWER
Answered 2019-Jan-04 at 08:00That API was introduced in Windows Vista. Latest Windows SDK supported in VC 6 is for windows server 2003, it's older than Vista.
Best way to fix is upgrade Visual C++ to some newer version.
QUESTION
Some older c++ Quantlib examples have code like this
...ANSWER
Answered 2017-Jan-21 at 09:02The method was renamed to withAbsoluteTolerance
, to make it clear that the tolerance should be a dollar amount and not a percentage of the price. From the git logs, the change was made in November 2008.
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