NativeRenderingPlugin | C++ Rendering Plugin example for Unity | Plugin library

 by   Unity-Technologies C Version: unity-2018.1 License: MIT

kandi X-RAY | NativeRenderingPlugin Summary

kandi X-RAY | NativeRenderingPlugin Summary

NativeRenderingPlugin is a C library typically used in Plugin, Unity applications. NativeRenderingPlugin has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

C++ Rendering Plugin example for Unity
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            kandi-support Support

              NativeRenderingPlugin has a medium active ecosystem.
              It has 646 star(s) with 136 fork(s). There are 528 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 17 open issues and 3 have been closed. On average issues are closed in 7 days. There are 4 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of NativeRenderingPlugin is unity-2018.1

            kandi-Quality Quality

              NativeRenderingPlugin has no bugs reported.

            kandi-Security Security

              NativeRenderingPlugin has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              NativeRenderingPlugin is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              NativeRenderingPlugin releases are not available. You will need to build from source code and install.

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            NativeRenderingPlugin Key Features

            No Key Features are available at this moment for NativeRenderingPlugin.

            NativeRenderingPlugin Examples and Code Snippets

            No Code Snippets are available at this moment for NativeRenderingPlugin.

            Community Discussions

            Trending Discussions on NativeRenderingPlugin

            QUESTION

            MRTK V2 - Spectator View: Can't see Dynamic Textures
            Asked 2019-Oct-02 at 13:34

            Setup:
            I'm using the nativ render plugin to display webcontant on a texture and not overload the main thread. Unity side passes a texture into the plugin and the code changes the pixels of it each frame. This is done by using Texture.GetNativeTexturePtr:

            ...

            ANSWER

            Answered 2019-Sep-24 at 15:58

            Spectator View does not currently have built in support for dynamic textures.

            If you are trying to film an experience compared to provide a second view point, a less than ideal workaround would be to fake this content in a video. You could theoretically record this texture content to an mp4 on the hololens device, then replace your content with an mp4 for filming purposes.

            If you need the content to update in real time, you might be able to use something like the MixedReality-WebRTC repo to take the content and synchronize it to the android device. I have not personally spent a great deal of time using WebRTC and am not sure the associated cost with doing this.

            Regardless, this is a reasonable feature request, I've opened the following issue for tracking: https://github.com/microsoft/MixedReality-SpectatorView/issues/224

            Source https://stackoverflow.com/questions/58078681

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install NativeRenderingPlugin

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/Unity-Technologies/NativeRenderingPlugin.git

          • CLI

            gh repo clone Unity-Technologies/NativeRenderingPlugin

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            git@github.com:Unity-Technologies/NativeRenderingPlugin.git

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