scale2x | A real-time graphics effect able to increase the size of small bitmaps guessing the missing pixels w | Computer Vision library
kandi X-RAY | scale2x Summary
kandi X-RAY | scale2x Summary
Scale2x, Scale3x and Scale4x are real-time graphics effects able to increase the size of small bitmaps guessing the missing pixels without blurring the images. They were originally developed for the AdvanceMAME project in the year 2001 to improve the quality of old games running at low video resolutions.
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Trending Discussions on scale2x
QUESTION
I was following a tutorial with tech with time and at the end of part 4 every thing was working, part 5 just explains neat then there was implementation of neat in part 6 and by the time we tested the code again half way through part 7 (the last part) it was not working properly but no error codes.
I have tried moving the pygame.display.update() to different locations and it does not seem to help.
I have tried changing the draw order so that the birds are drawn first and then the pipes and it did not seem to help.
...ANSWER
Answered 2021-Oct-30 at 21:13There is a problem with the Indentation. This means that pipe.move()
is never called and the pipes remain on the far right out of the window:
QUESTION
I was trying to make a Pygame game, and when I went to the player movement, the player duplicates.
Here is the code:
...ANSWER
Answered 2021-Oct-11 at 10:34Clear the screen by filling the screen with a colour.
QUESTION
I've been having trouble trying to display the title menu text when making a game. I'm trying to display the font on the button so that when I hover my mouse over the button, the font stays on the screen.
...ANSWER
Answered 2021-Oct-06 at 17:31You need to draw the text after the rectangle:
QUESTION
So, I found a video of Tech with Tim, where he was creating a flappy bird py file.. Well, my issue is the pygame window in not popping up after running it. I'm using ubuntu 20.04.. Searched for solutions, and mixed all I've learnt since I'm a complete beginner in pygame.. need help :(
...ANSWER
Answered 2021-May-18 at 21:49os.environ["SDL_VIDEODRIVER"] = "dummy"
This line makes pygame use its "dummy", meaning "fake", video driver.
With a fake video driver, of course the window isn't showing up. Try just removing it.
QUESTION
I've been following the python flappy bird ai tutorial from techwithtim, and I get this error;
...ANSWER
Answered 2021-Apr-09 at 20:57[i1], [i2], [i3]
is not the same as [i1, i2, i3]
The following is not a list, but a tuple with 3 components, where each component is a list with 1 element:
QUESTION
I am making a game in which you are nyan cat and you have to dodge asteroids in space (don't ask). The game runs very well I have even implemented a score system. But for some reason whenever I stop moving my cursor in the pygame window (i am not moving my mouse left and right in the game window) it will freeze and get really laggy. Does anyone know whats going on!? HELP! - PLEASE!!
Here is an example: https://www.youtube.com/watch?v=QJJDxZE_kbU
Code:
...ANSWER
Answered 2021-Mar-24 at 18:10It's a matter of Indentation. You must drew the scene in the application loop instead of the event loop:
QUESTION
I'm working with a tutorial for a flappy birds neat AI game and I tried to run what I have so far, but when my pygame window starts it only works for a second and then it freezes. I checked the task manager and it looks like at the begining of the loop it's getting about 36% of CPU, but after that it goes down to 0%. Is there a way to prioritize the python task so it gets continuous CPU?
Here's the code im trying to run.
...ANSWER
Answered 2021-Jan-31 at 19:49It's a matter of Indentation. You have to move the bird and update the game in the application loop rather than the event loop. The event loop is only executed when an event occurs, but the application loop is executed in each frame.
QUESTION
I'm working on my first pygame project, and can't seem to get collision detection to work properly, this is what i have so far, I'm not quite sure what the problem is
...ANSWER
Answered 2021-Jan-11 at 01:47The issue here is with the logic of the check_collision
function as you've probably figured out. Specifically the issue is that the function is returning a result before it fully gets to the end of the loop.
The logic I'm guessing you're looking for is if 'left_hazard' or 'right_hazard' has an issue, then return false, but extending this for an arbitrarily long list. Since it's effectively a long 'or' statement. You may still return 'False' when a collision is detected, however do not return true until the loop has completed.
So the code will look more like this:
QUESTION
I am making a flappy bird game A.I, using pygame and neat following a tutorial series Tutorial link, and I am getting this error message:
...ANSWER
Answered 2020-Nov-12 at 11:05It's just a typo, you've written Bird.draw(bin)
instead of Bird.draw(win)
in your draw_window function.
This function should be like that:
QUESTION
source code : https://github.com/techwithtim/NEAT-Flappy-Bird line 28 - 31 (tech with tims flappy bird deep learning ai)
...ANSWER
Answered 2020-Oct-12 at 04:17The error has nothing to do with your version of python and it's not an issue with the repo. From what I can tell, you are trying to run the app from C:\Users\osty2\Documents\programing_projects
, which has no imgs
folder.
Navigate to C:\Users\osty2\Documents\programing_projects\NEAT-flappy-bird
and then run it. The application will then be able to see the imgs
folder.
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