scale2x | A real-time graphics effect able to increase the size of small bitmaps guessing the missing pixels w | Computer Vision library

 by   amadvance C Version: v4.0 License: GPL-2.0

kandi X-RAY | scale2x Summary

kandi X-RAY | scale2x Summary

scale2x is a C library typically used in Artificial Intelligence, Computer Vision applications. scale2x has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

Scale2x, Scale3x and Scale4x are real-time graphics effects able to increase the size of small bitmaps guessing the missing pixels without blurring the images. They were originally developed for the AdvanceMAME project in the year 2001 to improve the quality of old games running at low video resolutions.
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            kandi-support Support

              scale2x has a low active ecosystem.
              It has 99 star(s) with 11 fork(s). There are 7 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              scale2x has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of scale2x is v4.0

            kandi-Quality Quality

              scale2x has 0 bugs and 0 code smells.

            kandi-Security Security

              scale2x has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              scale2x code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              scale2x is licensed under the GPL-2.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              scale2x releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            scale2x Key Features

            No Key Features are available at this moment for scale2x.

            scale2x Examples and Code Snippets

            No Code Snippets are available at this moment for scale2x.

            Community Discussions

            QUESTION

            Pipes not displaying in flappy bird game for pygame with NEAT
            Asked 2021-Oct-30 at 21:13

            I was following a tutorial with tech with time and at the end of part 4 every thing was working, part 5 just explains neat then there was implementation of neat in part 6 and by the time we tested the code again half way through part 7 (the last part) it was not working properly but no error codes.

            I have tried moving the pygame.display.update() to different locations and it does not seem to help.

            I have tried changing the draw order so that the birds are drawn first and then the pipes and it did not seem to help.

            ...

            ANSWER

            Answered 2021-Oct-30 at 21:13

            There is a problem with the Indentation. This means that pipe.move() is never called and the pipes remain on the far right out of the window:

            Source https://stackoverflow.com/questions/68751116

            QUESTION

            Image duplicates when player presses a key in Pygame
            Asked 2021-Oct-11 at 10:37

            I was trying to make a Pygame game, and when I went to the player movement, the player duplicates.

            Here is the code:

            ...

            ANSWER

            Answered 2021-Oct-11 at 10:34

            Clear the screen by filling the screen with a colour.

            Source https://stackoverflow.com/questions/69524695

            QUESTION

            Text doesn't display on the title screen button
            Asked 2021-Oct-06 at 17:31

            I've been having trouble trying to display the title menu text when making a game. I'm trying to display the font on the button so that when I hover my mouse over the button, the font stays on the screen.

            ...

            ANSWER

            Answered 2021-Oct-06 at 17:31

            You need to draw the text after the rectangle:

            Source https://stackoverflow.com/questions/69459064

            QUESTION

            ubuntu pygame window not showing up
            Asked 2021-May-19 at 11:43

            So, I found a video of Tech with Tim, where he was creating a flappy bird py file.. Well, my issue is the pygame window in not popping up after running it. I'm using ubuntu 20.04.. Searched for solutions, and mixed all I've learnt since I'm a complete beginner in pygame.. need help :(

            ...

            ANSWER

            Answered 2021-May-18 at 21:49

            os.environ["SDL_VIDEODRIVER"] = "dummy"

            This line makes pygame use its "dummy", meaning "fake", video driver.

            With a fake video driver, of course the window isn't showing up. Try just removing it.

            Source https://stackoverflow.com/questions/67594217

            QUESTION

            TypeError: argument 1 must be pygame.Surface, not list - Its not a list
            Asked 2021-Apr-09 at 21:22

            I've been following the python flappy bird ai tutorial from techwithtim, and I get this error;

            ...

            ANSWER

            Answered 2021-Apr-09 at 20:57

            [i1], [i2], [i3] is not the same as [i1, i2, i3]

            The following is not a list, but a tuple with 3 components, where each component is a list with 1 element:

            Source https://stackoverflow.com/questions/67028089

            QUESTION

            Pygame window freezes when mouse doesn't move
            Asked 2021-Mar-28 at 09:18

            I am making a game in which you are nyan cat and you have to dodge asteroids in space (don't ask). The game runs very well I have even implemented a score system. But for some reason whenever I stop moving my cursor in the pygame window (i am not moving my mouse left and right in the game window) it will freeze and get really laggy. Does anyone know whats going on!? HELP! - PLEASE!!

            Here is an example: https://www.youtube.com/watch?v=QJJDxZE_kbU

            Code:

            ...

            ANSWER

            Answered 2021-Mar-24 at 18:10

            It's a matter of Indentation. You must drew the scene in the application loop instead of the event loop:

            Source https://stackoverflow.com/questions/66786601

            QUESTION

            CPU usage of python goes to 0 in windows 10
            Asked 2021-Jan-31 at 20:21

            I'm working with a tutorial for a flappy birds neat AI game and I tried to run what I have so far, but when my pygame window starts it only works for a second and then it freezes. I checked the task manager and it looks like at the begining of the loop it's getting about 36% of CPU, but after that it goes down to 0%. Is there a way to prioritize the python task so it gets continuous CPU?

            Here's the code im trying to run.

            ...

            ANSWER

            Answered 2021-Jan-31 at 19:49

            It's a matter of Indentation. You have to move the bird and update the game in the application loop rather than the event loop. The event loop is only executed when an event occurs, but the application loop is executed in each frame.

            Source https://stackoverflow.com/questions/65983476

            QUESTION

            collision detection not functioning properly in pygame
            Asked 2021-Jan-11 at 05:20

            I'm working on my first pygame project, and can't seem to get collision detection to work properly, this is what i have so far, I'm not quite sure what the problem is

            ...

            ANSWER

            Answered 2021-Jan-11 at 01:47

            The issue here is with the logic of the check_collision function as you've probably figured out. Specifically the issue is that the function is returning a result before it fully gets to the end of the loop.

            The logic I'm guessing you're looking for is if 'left_hazard' or 'right_hazard' has an issue, then return false, but extending this for an arbitrarily long list. Since it's effectively a long 'or' statement. You may still return 'False' when a collision is detected, however do not return true until the loop has completed.

            So the code will look more like this:

            Source https://stackoverflow.com/questions/65660186

            QUESTION

            AttributeError: 'builtin_function_or_method' object has no attribute 'blit'
            Asked 2020-Nov-12 at 11:05

            I am making a flappy bird game A.I, using pygame and neat following a tutorial series Tutorial link, and I am getting this error message:

            ...

            ANSWER

            Answered 2020-Nov-12 at 11:05

            It's just a typo, you've written Bird.draw(bin) instead of Bird.draw(win) in your draw_window function.

            This function should be like that:

            Source https://stackoverflow.com/questions/64801852

            QUESTION

            os unable to load image pygame.error: Couldn't open imgs\pipe.png
            Asked 2020-Oct-12 at 14:55

            source code : https://github.com/techwithtim/NEAT-Flappy-Bird line 28 - 31 (tech with tims flappy bird deep learning ai)

            ...

            ANSWER

            Answered 2020-Oct-12 at 04:17

            The error has nothing to do with your version of python and it's not an issue with the repo. From what I can tell, you are trying to run the app from C:\Users\osty2\Documents\programing_projects, which has no imgs folder.

            Navigate to C:\Users\osty2\Documents\programing_projects\NEAT-flappy-bird and then run it. The application will then be able to see the imgs folder.

            Source https://stackoverflow.com/questions/64311517

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install scale2x

            You can download it from GitHub.

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            gh repo clone amadvance/scale2x

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            git@github.com:amadvance/scale2x.git

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