ring-buffer | Ring buffer for inter-process communication | Socket library
kandi X-RAY | ring-buffer Summary
kandi X-RAY | ring-buffer Summary
Ring buffer for inter-process communication. For documentation see kroki/ring_buffer.h include file. Implementation requires Linux kernel, GCC 4.7.3+ and Glibc.
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QUESTION
On a bare metal microcontroller real-time embedded system, I'm using a simple single producer single consumer (SPSC) ring buffer in overwrite mode*. Since it's SPSC, it needs no locks, and can simply do:
...ANSWER
Answered 2022-Mar-11 at 18:26This is relatively simple as long as your buffer is no bigger than 64kB (so that the pointers fit in 16 bits).
Put your read and write pointers in two 16-bit halves of a 32-bit word. Use LDREX and STREX operations in the writer to atomically adjust the read pointer to discard the oldest byte if the buffer was already full.
Modifying your pseudocode:
QUESTION
This article describes using mmap to configure two virtual memory ranges to the same underlying buffer to avoid memory copies for managing circular buffers.
Can esp32 hardware support this? I’d like to use an i2c dma technique to read microphone audio data directly into a circular buffer and hand off windowed ranges of that buffer to tensorflow for analysis all on an esp32 without any avoidable memory copies.
This reddit thread discusses it, but I don’t know enough to interpret the answer. Can those api calls map to memory? Is there an alternative mechanism to achieve my efficiency goals?
...ANSWER
Answered 2021-Nov-09 at 09:03No. ESP32 doesn't have virtual memory - at least not with RAM.
The reddit thread talks about making parts of Flash available from a specific address in the internal 32-bit address space. I guess this could be considered a form of virtual memory but it's quite limited - you can only do it for Flash and only in 64 KiB chunks.
QUESTION
I already went through many links like @RefreshScope and /refresh not working and Spring Boot 2: Refresh properties on the fly not working, but still things are not working for me.
I've developed spring-cloud-config-server
when I hit
POST ==> http://localhost:8002/actuator/refresh
I get the response
[ "config.client.version" ]
It looks like its somehow not loading the changed properties
pom.xml:
...ANSWER
Answered 2021-May-04 at 16:51After 10 hours of crazy debugging I had to replace yml to properties file and its started working.
I'm not sure why yml was unable to pick up the changes, surely its a bug!.
application.properties
QUESTION
I have implemented a producer/consumer pattern using Qt threads. Multiple producer threads generate data that are combined by a consumer. Communication is implemented using signals/slots and queued connections. This works fine as long as the consumer is able to consume the data faster than the producer threads produce the data.
It is hard to make my code scale. Particularly it is easy to increase the number of producers but it is very hard to spawn more than one consumer thread.
Now the problem starts when running the software on a CPU/system that has a lot of cores. In that case I use more threads to produce data. It can sometimes happen (depending from the complexity of data generation) that the consumer is not able to handle the produced data in time. Then the Qt event queue fills rapidly with events and the memory consumption grows extremely.
I can solve this by using blocking queued connections. However this does not allow full CPU load since producers tend to wait unnecessarily for the consumer after each data emission.
In a non-Qt software I would use a queue/mailbox/ring-buffer with a fixed size that makes the producers sleep until the consumer frees space in that container. This mechanism limits memory consumption and allows best possible CPU load.
However I could not find an equivalent solution using Qt classes. The event queue is global and has no size property. Is there a Qt way to solve this optimally? If not, are there STL classes I can use to couple (Q)Threads in my way?
...ANSWER
Answered 2021-Apr-24 at 22:20I think you should move away from using Qt in this case because while the event handling is quite fast, it has clearly not been designed for HPC workloads targeting many-cores (because of the centralized sequential event queue). So I think you should use a fast atomic muti-producer/multi-consumer (MPMC) queue. While you could probably write a Qt event layer on top of that, I am not sure this is a good idea performance-wise. An alternative solution is to use variable-sized chunks to reduce the amount of events (with a feedback loop between the producers and the consumers). Note that regarding your workload, it might be good to consider to use a task-based runtime (known to scale well).
If you are searching for a fast MPMC queue, there is the one of provided by Boost (boost::lockfree::queue) which is not very fast, but this is often enough. One of the best I am aware of is this one. It is based on a research paper and used in big games. This one is slightly faster on my machine on specific cases and more flexible but you should be very careful when using it as consistency is not always ensured (ie. read the docs). Note that the threading library should not matter in the choice of the queue.
QUESTION
I very new concepts of audio processing and have a basic knowledge of C++, my end goal is to create a means to measure harmonic distortion on line-in audio; my thoughts are to write audio-in stream to a circular buffer, then read from the circular buffer to an FFT function; from the FFT data I can workout audio distortion.
So far I'm using Portaudio to write streamed audio to the circular buffer from it's streaming input callback; I've created a Thread that checks if there's any data in the circular buffer, if there is data, read it into a temporary buffer. As a means of a simple test, I'm merely echo'ing the number of elements to read from the circular buffer, this works but after a second or so, produces an incorrect value for 'read elements available' (18446744073709542400
) followed by a Segmentation error; sample output and my code below:
ANSWER
Answered 2021-Mar-07 at 17:09RingBuffer::readAvailable()
is returning a small negative number as a size_t
. Since size_t
is an unsigned type and because you're using %lu
in the printf
, it's being displayed as though it's a huge unsigned long
. (Somehow your output has extra digits.)
It's possible RingBuffer
has a bug. It seems to assume that that tail index will always be less then or equal to the head index. I'm not an expert in the memory ordering constraints used in lockless code, but it looks to me like it could be a synchronization problem with when it reads the head and tail to compute the amount available.
QUESTION
I am reading driver code from Intel E1000E
AND Realtek r1869
driver. I hvae the devices for both,
Currently I am studying ethtool_ops
. I know Ethtool can be a tool for
Long story short, ethtool is a means to display and adjust generic NIC/driver parameters
(identification, the number of receive and transmit queues, receive and transmit offloads, you > name it) in a userspace application
But if you look at the struct ethtool_ops
not everythhing is crystal clear
Below is a Ethtool struct
...ANSWER
Answered 2021-Feb-16 at 08:21- Check with ethtool -h which command is responsible for the respective action
- Check in ethtool source code how command is handled
- Check in net/ethtool/ on the kernel side
And a general hint: Basically no network driver implements all ethtool functionalities.
QUESTION
I created an overlapped WriteFile scheme, where one thread fills a ring-buffer and advances the head-pointer and calls WriteFile, and another thread watches events from OVERLAPPED writes to advance the tail pointer. The logic is behaving as expected, but the file size is not increasing, it remains the same and just over-writes from position 0. I tested this by writing incremental value into the memory written to the file, and the index data increases, but it keeps writing at what is effectively fseek(0).
Here is the code.
First I open the file as GENERIC_WRITE and FILE_FLAG_OVERLAPPED, and I create 8 events, one for each page I am going to write. Each page is 256KBytes. I was originally using just one event, but I wanted to verify that the # of events wasn't the problem.
...ANSWER
Answered 2021-Feb-16 at 02:01Answer from @RbMm, byte-access files require the caller to set Offset/OffsetHigh in the overlapped structure, according to this: https://docs.microsoft.com/en-us/windows/win32/api/minwinbase/ns-minwinbase-overlapped
Fix looks like this:
QUESTION
I develop a Kivy Python application. It should have a sound effect. In Kivy it is simple as:
...ANSWER
Answered 2020-Oct-25 at 19:12Finally I found that when I installed using conda:
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