netmap | Automatically exported from code.google.com/p/netmap | Networking library

 by   luigirizzo C Version: v11.3 License: BSD-2-Clause

kandi X-RAY | netmap Summary

kandi X-RAY | netmap Summary

netmap is a C library typically used in Networking applications. netmap has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

Netmap is a an framework for very fast packet I/O from userspace. VALE is an equally fast in-kernel L2 software switch using the netmap API. Both are implemented as a single kernel module for FreeBSD and Linux. Netmap/VALE can handle tens of millions of packets per second, matching the speed of 10G and 40G ports even with minimum sized frames.
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              netmap has a medium active ecosystem.
              It has 1678 star(s) with 519 fork(s). There are 144 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 170 open issues and 562 have been closed. On average issues are closed in 74 days. There are 18 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of netmap is v11.3

            kandi-Quality Quality

              netmap has no bugs reported.

            kandi-Security Security

              netmap has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              netmap is licensed under the BSD-2-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              netmap releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            netmap Key Features

            No Key Features are available at this moment for netmap.

            netmap Examples and Code Snippets

            No Code Snippets are available at this moment for netmap.

            Community Discussions

            QUESTION

            Can't connect to website through C#, but with Firefox
            Asked 2020-May-06 at 10:11

            When I try to connect to a website I get the error:

            The request was aborted: Could not create SSL/TLS secure channel

            The Status in the exception is SecureChannelFailure, the Response is null.

            Searching StackOverflow for answers has not helped me so far. I tried all the solutions:

            ...

            ANSWER

            Answered 2020-May-06 at 08:31

            I had the same issuze in one of my projects before. This worked out for me:

            Source https://stackoverflow.com/questions/61628084

            QUESTION

            How to return the whole string and extract a column from it in Python?
            Asked 2019-Apr-20 at 13:58

            For example, from this output, I need the string with word 'test1.txt' and then I need the third column from this string, the file size. Something like "cut" command in Linux

            ...

            ANSWER

            Answered 2019-Apr-20 at 13:58

            QUESTION

            Redirect a range of IPs via OpenVpn
            Asked 2018-Oct-05 at 15:12

            I can't redirect an ip range through the vpn, it tells me that the VPN server blocks the traffic.

            This is my architecture diagram

            This is my settings:

            • The Subnet is 152.20.20.0 MASK 255.255.255.0

            • Client Windows:

              route add 22.22.22.0 MASK 255.255.255.0 10.8.0.16

            • Server Windows OpenVpn (10.8.0.1):

              It's configured in client to client mode, therefore my Windows client "knows" the gateway under the VPN

            • Ubuntu gateway (10.8.0.16):

              iptables -t nat -A PREROUTING -d 22.22.22.0/24 -j NETMAP --to 152.20.20.0/24

              iptables -t nat -A POSTROUTING -j MASQUERADE

            But if I try to trace an IP from the Windows Client (on 22.22.22.0 range) i get:

            Result of tracert from Windows client

            ...

            ANSWER

            Answered 2018-Sep-05 at 08:22

            I solved the problem:

            I added the following rule to the server:

            Source https://stackoverflow.com/questions/52163038

            QUESTION

            Connect Direct (NDM)
            Asked 2018-Sep-06 at 08:21

            How to configure 2 nodes via connect direct in Unix environment?

            I want to configure 2 nodes/system via connect direct to initiate the file transfer. I have heard that I need to make entries in netmap and userfile config files but not sure when and what entries to make in it. Please provide some basic ideas.

            ...

            ANSWER

            Answered 2018-Sep-06 at 08:21

            Just to have a better clarification, you need two separate nodes to communicate using Connect Direct.

            1. You need to have Connect Direct Client and server installed on both the systems.
            2. In the netmap of node 1- add the IP and port of node 2 under remote node and similarly in the netmap of node 2, add the IP and port of node 1.

            Secondly - in the userconfig file, add the user proxy- any user from remote node or specific user from remote node can submit jobs/process to the local node.

            Note- by default IP is 1364, make sure firewall is open between the two nodes.

            Try going through the installation guide it has this information detailed out

            Source https://stackoverflow.com/questions/50718427

            QUESTION

            How to compile tcpdump for android x86 and x86_64
            Asked 2018-Aug-18 at 10:03

            I came across this question Cross Compile - tcpdump for x86

            I tried both the script in the OQ, and the accepted answer but none worked they both give errors so I assume there's something done wrong.

            This is my attempt at compiling it for x86:

            ...

            ANSWER

            Answered 2018-Aug-18 at 10:03

            Solved. The compiled output file of this script should work on bothx86 and x86_64

            Source https://stackoverflow.com/questions/51886516

            QUESTION

            Export module class from another module
            Asked 2018-Jun-26 at 00:59

            I have a module netmap that exports a default class NetMap:

            ...

            ANSWER

            Answered 2018-Jun-26 at 00:57

            I think I can tell what you're trying to do, and it certainly seems possible. But do let me know if I misunderstood.

            So you have your netMap file...

            Source https://stackoverflow.com/questions/51033247

            QUESTION

            How to define local variable in Buildroot which is an execution result of bash script
            Asked 2018-Feb-07 at 12:31

            There's a local variable in netmap/LINUX/configure named BUILDDIR and its value is BUILDDIR=$PWD.It should have to be redirected to $(@D) which is netmap package build directory, /usr/local/buildroot/output/build/netmap-master in my case;otherwise, object files will be outputed to buildroot root directory.

            I created a variable named NETMAP_CURRENT_BUILD and let it be /usr/local/buildroot/output/build/netmap-master,$(@D), and then I wanna replace BUILDDIR=$PWD to BUILDDIR=/usr/local/buildroot/output/build/netmap-master. By using sample code as following, it can't be done.

            Sample Code :(sed part worked fine at terminal console)

            ...

            ANSWER

            Answered 2018-Feb-07 at 12:31

            You don't actually need this, see below. However, if you do need the result of a shell command in a make variable, use $(shell ...)

            Since this is a makefile, the $ are interpreted by make, not by the shell. Therefore, make will try to evaluate sed -e 's/\//\\\//g' <<< "$(@D)" as a variable name. There is of course no variable with that name, so you get an empty string.

            To let make run a shell command and store the result in a make variable, use the $(shell ...) function. So

            Source https://stackoverflow.com/questions/47901553

            QUESTION

            Will gettimeofday() be slowed due to the fix to the recently announced Intel bug?
            Asked 2018-Jan-07 at 02:43

            I have been estimating the impact of the recently announced Intel bug on my packet processing application using netmap. So far, I have measured that I process about 50 packets per each poll() system call made, but this figure doesn't include gettimeofday() calls. I have also measured that I can read from a non-existing file descriptor (which is about the cheapest thing that a system call can do) 16.5 million times per second. My packet processing rate is 1.76 million packets per second, or in terms of system calls, 0.0352 million system calls per second. This means performance reduction would be 0.0352 / 16.5 = 0.21333% if system call penalty doubles, hardly something I should worry about.

            However, my application may use gettimeofday() system calls quite often. My understanding is that these are not true system calls, but rather implemented as virtual system calls, as described in What are vdso and vsyscall?.

            Now, my question is, does the fix to the recently announced Intel bug (that may affect ARM as well and that probably won't affect AMD) slow down gettimeofday() system calls? Or is gettimeofday() an entirely different animal due to being implemented as a different kind of virtual system call?

            ...

            ANSWER

            Answered 2018-Jan-07 at 02:43

            Good question, the VDSO pages are kernel memory mapped into user space. If you single-step into gettimeofday(), you see a call into the VDSO page where some code there uses rdtsc and scales the result with scale factors it reads from another data page.

            But these pages are supposed to be readable from user-space, so Linux can keep them mapped without any risk. The Meltdown vulnerability is that the U/S bit (user/supervisor) in page-table / TLB entries doesn't stop unprivileged loads (and further dependent instructions) from happening microarchitecturally, producing a change in the microarchitectural state which can then be read with cache-timing.

            Source https://stackoverflow.com/questions/48086421

            QUESTION

            Lowest-latency Ethernet: byte-oriented NIC?
            Asked 2017-Nov-04 at 23:13

            This is a question that was put on hold both in Network Engineering (because it involves a host) and in Server Fault (because... I'm not really sure). I'm hoping that it makes more sense here.

            First, some context. High Frequency Traders depend on very high speed networking. In 2014 they were already working at the level of about 750 nanoseconds with 10Gb Ethernet, and competing to reach lower latencies, with single nanoseconds being important.

            The surprising thing is: a 10GbE frame takes about 1 ns per byte. So, from the moment a typical NIC starts receiving a frame until it finishes and makes it available to the rest of the hardware, a minimum of 64 ns have passed for a minimal frame. For a 1500 byte frame, longer than 1 microsecond has passed. So if you wait to have a full frame before you start working on it, you are wasting precious time.

            But that is exactly what every Ethernet NIC I have seen does! In fact, even kernel-bypass frameworks like DPDK or NetMap work with a granularity of frames, so they will never reach less-than-frame latency.

            Consider that data in an Ethernet frame starts 14 bytes into the frame. If you started working on that data while the rest of the frame gets received, you'd save a minimum of 50 ns, and potentially 20 times that. That would be a BIG advantage when you are fighting for single ns.

            I see two possibilities:

            1. HFTs and the like are not counting the potential time gain of processing data before the frame is fully received. Seems absurd: they use FPGAs for speed but are allowing to waste all that waiting time?
            2. They are actually using some fairly specialist hardware, even by DPDK standards

            Hence my questions: how do they do it? Does anyone know of "byte-oriented" Ethernet NICs, which would make available the single bytes in the frame as they arrive? If so, how would such a NIC work: for example, would it present a stream à la stdout to the user? Probably also with its own network stack/subsystem?

            Now, I have already collected some typical "that's impossible/bad/unholy" comments from the questions in NE and SF, so I will preemptively answer them here:

            You want a product recommendation.

            No. If anything, it'd be interesting to see some product manual if it explains the programming model or gives some insight about how they get sub-frame latency. But the goal is to learn how this is done.

            Also, I know about the Hardware Recommendations SE. I'm not asking there because that's not what I want.

            You are asking "why doesn't someone do this".

            No. I stated that there's talk of latencies that are impossibly low for traditional NICs, and I am asking how they do it. I have advanced two possibilities I suspect: byte-oriented NIC and/or custom hardware.

            It could still be something else: for example, that the way they measure those ~750 ns is actually from the moment the frame is made available by the (traditional) NIC. This would moot all my questioning. Also, this would be a surprising waste, given that they are already using FPGAs to shave nanoseconds.

            You need the FCS at the end of the frame to know if the frame is valid.

            The FCS is needed, but you don't need to wait for it. Look at speculative execution and branch prediction techniques, used by mainstream CPUs for decades now: work starts speculatively on a set of instructions after a branch, and if the branch is not taken, the work done is just discarded. This improves latency if the speculation was right. If not, well, the CPU would have been idle anyway.

            This same speculative technique could be used on Ethernet frames: start working ASAP on the data at the beginning of the frame and only commit to that work once the frame is confirmed to be correct.

            Particularly note that modern Ethernet is rather expected to not find collisions (switches everywhere) and is defined to have very low BER. Therefore, forcing all frames to have 1-frame latency just in case one frame turned out to be invalid is clearly wasteful when you care for nanoseconds.

            Ethernet is frame-based, not byte-based. If you want to access bytes, use a serial protocol instead of bastardizing Ethernet.

            If accessing data in a frame before it's fully received is "bastardization", then I'm sorry to break it to you, but this has been going on at least since 1989 with Cut-through switching. In fact, note that the technique I described does drop bad frames, so it is cleaner than cut-through switching, which does forward bad frames.

            Getting an interrupt per byte would be horrible. If polling, you would need to use full CPUs dedicated just to RX. NUMA latency would make it impossible.

            All of these points are already mooted by DPDK and the likes (NetMap?). Of course one has to configure the system carefully to make sure that you are working with the hardware, not against it. Interrupts are entirely avoided by polling. A single 3-GHz core is by far enough to RX without dropping frames at 10GbE. NUMA is a known problem, but as such you just have to deal carefully with it.

            You can move to a higher speed Ethernet standard to reduce latency.

            Yes, 100GbE (for example) is faster than 10GbE. But that will not help if your provider works at 10GbE and/or if your competition also moves to 100GbE. The goal is to reduce latency on a given Ethernet standard.

            ...

            ANSWER

            Answered 2017-Jan-31 at 16:22

            OK, so I found the answer myself. SolarFlare for example does provide just this kind of streaming access to the incoming bytes, at least inside the FPGA in (some?) of their NICs.

            This is used for example to split a long packet into smaller packets, each of which gets directed to a VNIC. There is an example explained in this SolarFlare presentation, at 49:50:

            Packets arrive off the wire – bear in mind that this is all cut-through so you don't know the length at this point – you just have one metadata word at the beginning.

            This also means that the host still communicates with the NIC in the traditional way: it just looks like various fully-formed packets arrived all of a sudden (and each can be routed to different cores, etc). And so, the network stack is rather an independent variable.

            Good stuff.

            Source https://stackoverflow.com/questions/41937030

            QUESTION

            Bogus TCP Header Length When Examining Packets in Tshark
            Asked 2017-Aug-16 at 18:20

            I was trying to send a TCP SYN packet to a server on my machine on port 8000. Then, I wanted to check if the server responded with a SYN ACK. If this was the case, then I would send back a RST packet to abort the connection. However, when I sniff the SYN packet that I send out it tells me the TCP header has a bogus length of 0, which isn't the case. The sniffer I used was tshark, by the way. Here's my code:

            In the main function, I run this:

            ...

            ANSWER

            Answered 2017-Aug-16 at 18:20

            I think your problem is here

            Source https://stackoverflow.com/questions/45719172

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install netmap

            A single kernel module implements the core Netmap functions, including the VALE switch and access to physical NICS using unmodified device drivers (at the price of much lower performance than netmap-aware drivers). Netmap-aware device drivers are needed to use netmap at high speed on ethernet ports. To date, we have support for Intel ixgbe (10G), ixl (10/40G), e1000/e1000e/igb (1G), Realtek 8169 (1G) and Nvidia (1G). FreeBSD has also native netmap support in the Chelsio 10/40G cards.

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            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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