QTCP | QTCP is a fucking TCP | TCP library
kandi X-RAY | QTCP Summary
kandi X-RAY | QTCP Summary
QTCP is a fucking TCP 我来翻译一下:. QTCP是一个fucking TCP!很简单,就是这样! 隐含的意思是: 不要使用它!除非你是坏人...
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QUESTION
I have an application with qt creator that gets geocoordinate data and shows it on the map.it works fine with just one connection but when it comes to having more than once makes it a riddle. I want to get data in a loop from several qtcp connections with different addresses and ports then put data in separated lists and after reading the list of each connection geodata add separate layers on a map in different threads which updates every 3 seconds while all of them getting data concurrently from the network packets. suppose I have many different gps receivers to gather data of their location I want to integrate it on the map. here is my code sample:
1.define list of servers that qtcp client should be connected:
globals.cpp
...ANSWER
Answered 2019-Dec-14 at 14:10You are not using QTcpSocket in its proper way.
In your Client
class, you can handle all reading stuff and you won't even need those while loops. Use QIODevice::readyRead() signal and QIODevice::read(char *data, qint64 maxSize) method inside a slot which should read data and parse it.
The problem here is that it's not guaranteed that those data will be received with alignments happening on the sender side. For example, if you send >>>SOME_LENGTHY_DATA<<<
from the sender, QTcpSocket may emit readyRead()
signal two times and you can read >>>SOME_LENG
and THY_DATA<<<
in two different calls to your reading slot.
So, you should take care of parsing your data as data is coming in byte by byte. You are free to buffer the incoming data somewhere in your class or just use the QTcpSocket internal buffer. You should really take care of separating message chunks that are coming in.
Here is an implementation of Client
. I use QPointF
to store point instead of your Target
class because I don't know what it is. You are free to create your own class and append it to Client::data
based on parsed lat/lon. I did not test the code but it should work.
I'm not sure if you ever need concurrency with this implementation but you won't need one IMHO.
QUESTION
I have the following proto file
package DS3DExcite.Cpp.ExternalVariantSwitcher.ProtocolBuffers;
...ANSWER
Answered 2018-May-23 at 11:25I had a similar problem whe I have been sending big enough messages. We decide, that this happens when message divided into several net packages. We use blobs to prevent that, and it works. About blobs, its technique to send message length, before message
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