reactos | svn : //svn.reactos.org/reactos/trunk | Version Control System library
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kandi X-RAY | reactos Summary
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QUESTION
ANSWER
Answered 2021-Mar-31 at 07:58Use service. It is compatible in most use cases.
Service - Controls services on remote hosts. Supported init systems include BSD init, OpenRC, SysV, Solaris SMF, systemd, upstart.
https://docs.ansible.com/ansible/latest/collections/ansible/builtin/service_module.html
QUESTION
When using the function getsockopt(...)
with the level SOL_SOCKET
and option SO_BSP_STATE
, I am receiving the WSA error code WSAEFAULT
, which states the following:
"One of the
optval
or theoptlen
parameters is not a valid part of the user address space, or theoptlen
parameter is too small."
However, I was passing in a correctly sized, user-mode buffer:
...ANSWER
Answered 2021-Jan-18 at 23:29I think what's happening here is as follows:
CSADDR_INFO
is defined like so:
QUESTION
So I am trying to use C# and the ObRegisterCallbacks function to get notified about any calls to OpenProcess
.
This is the code I have so far:
...ANSWER
Answered 2020-Sep-10 at 03:38PsProcessType
is exported at ntoskrnl.exe and is the same as ObRegisterCallbacks
, the difference between them is that one is an exported global variable and the other is an exported function.
In C, these global variables are declared in wdm.h:
QUESTION
I was just searching through the ReactOS source code on github and I can't find the system call stubs in ntdll. How is this implemented? I can see SharedUserData->SystemCall
being set to KiIntSystemCall
/ KiFastSystemCall
but I can't trace any use of it or where the call stubs actually are. I was expecting to see a big list of them in an asm file that gets assembled and linked when ntdll is built.
ANSWER
Answered 2020-May-13 at 01:29If you look closely at the CMakeFiles.txt of ReactOS' ntdll, you will notice it is linked with a static library called "ntdllsys". Grepping through the code shows that the build rules for this "ntdllsys" library are defined in ReactOS' ntoskrnl CMakeFiles.txt file. Looking further, the only source file for this library is a preprocessed-assembly file named "ntdll.S" It includes helper header files that do the magic ("syscalls.inc" for the platform-specific assembly helper, and "sysfuncs.h" for the list of the syscalls). The idea is that the actual stubs get automatically generated.
QUESTION
When trying to send a get request, using HttpSendRequest
, to a website, note that this has been tried on multiple sites (google
, stackoverflow
, youtube
, etc.), a error occurs, error 12152 (The server returned an invalid or unrecognized response
).
When using Fiddler to get a more normal response, this is the error [Fiddler] ReadResponse() failed: The server did not return a complete response for this request. Server returned 0 bytes.
Oddly enough, InternetOpenUrl
doesn't fail even tho all of the same parameters are used. Here is my code:
ANSWER
Answered 2019-Oct-30 at 15:49You are trying to estabilsh a secure section over 443 port, but you are missing the INTERNET_FLAG_SECURE
flag in HttpOpenRequest
call.
Change:
QUESTION
I want to have shared folders between my computer on Arch Linux and a virtual machine with ReactOS, but I don't know where the folder appears in ReactOS.
Where does it appear?
...ANSWER
Answered 2018-May-18 at 13:06Do it as you would do on Windows:
- Install VirtualBox Guest Additions in your ReactOS VM
- Define your shares in your virtual machine configuration (through VirtualBox interface)
- Reboot your ReactOS VM
- If you checked automount in the VirtualBox GUI, they'll be already available, mapped as a drive letter in the explorer. If you didn't, then either go to 'Network Places' to find them, or directly type the UNC path in the explorer address bar, or use the 'net use' command line tool
QUESTION
Until today I thought that HTTP is a pure text-based protocol.
Now I go to Telnet in Windows and type:
...ANSWER
Answered 2018-Apr-14 at 10:32The HTTP protocol is text-based, but the message body is defined by whatever Content-Type
is specified in the headers. In your case the Content-Type
is image/x-icon
, which is a binary format.
Also note that encoding and the protocol being text-based are unrelated. Base-64 is only required when the encoding is ASCII. The default Content-Encoding
is identity
(no compression, no modification). With another Content-Encoding
, you would get binary data in the body even for text Content-Type
:s as they would be compressed.
QUESTION
For instance, lets say hypothetically that we have access to the Windows source code.
Now can we modify the source code to operate entirely on ext4 file system, instead of NTFS, just by changing the code modules that depend on the exact file system being used? Or will major changes in the way the kernel works be needed?
To what extent does the file system being used affect the kernel design?
(Note: You can switch the above example with the case of ReactOS, which is an open source clone of Windows 2000 and supports only FAT file system, and ext4.
Moreover, I know that Windows source code is not available to public so a definitive opinion cannot be given. I'm asking based on whatever is known about Windows internals, for my given example, and as per general principles of Kernel design.)
...ANSWER
Answered 2017-Aug-18 at 22:28Generally, the OS kernel is not dependent upon file systems. Most operating systems support multiple file systems.
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