raylib | use library to enjoy videogames | Graphics library
kandi X-RAY | raylib Summary
kandi X-RAY | raylib Summary
raylib is highly inspired by Borland BGI graphics lib and by XNA framework and it's specially well suited for prototyping, tooling, graphical applications, embedded systems and education.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of raylib
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Community Discussions
Trending Discussions on raylib
QUESTION
How to install raylib required libraries in the arch. All required libraries are for Debian. what are raylib required libraries for arch?
I installed raylib and created a CMakeLists.txt file for creating an executable file after running cmake and making the executable file created, but when I ran it, I got this error
...ANSWER
Answered 2022-Apr-01 at 05:17I solved the problem with remove glfw-wayland
and installing glfw-x11
QUESTION
I've been developing with raylib for quite a while now.
I've gotten libcurl to work, but it doesn't work with windows.h
, because of the functions names overriding others.
However, there is a workaround, by mentioning these defines (in curl.h
):
ANSWER
Answered 2022-Mar-29 at 18:22The #define
s you mention are Win32 SDK defines. They instruct windows.h
(more accurately, various other Win32 headers that windows.h
itself #include
s) to not define/declare various symbols.
The #define
you are looking for to omit a declaration of PlaySound(A|W)
(in mmsystem.h
) is:
QUESTION
I was wondering how to properly handle collisions in Raylib. After setting up the basics, like a window, I would first load in the player texture, like so:
...ANSWER
Answered 2022-Mar-10 at 03:29The collision check
QUESTION
I have a class that has x
, y
, and mass
(which acts as radius) attributes. All of which are floats. I also have this method:
ANSWER
Answered 2022-Mar-07 at 09:13Here:
QUESTION
I am using the Raylib GUI framework for a project that displays all the nodes within an iteration of the Collatz Conjecture. In my program, I have a class for a Node
object that acts simply as a circle with a labelled number. The variable text
in my draw
method, however, has an issue; C26815: The pointer is dangling because it points at a temporary instance which was destroyed
. I'm new to C++ and don't have access to any books to teach me at the moment, hence I'm not entirely sure what a "dangling" pointer is or what it means, but I'm fairly certain it's the reason I can't display any text on my nodes. Here's my Node
class:
ANSWER
Answered 2022-Mar-03 at 10:50In this line
QUESTION
I have installed the raylib migw from the official source. The installation directory is C:\raylib\raylib
. I have written the sample program from the website as follows.
ANSWER
Answered 2022-Mar-02 at 09:10Add libraylib.a
file into lib
folder, then run the following command
gcc main.c -o main -O1 -Wall -std=c99 -Wno-missing-braces -L ./lib/ -lraylib -lopengl32 -lgdi32 -lwinmm
QUESTION
Firstly, while not new to programming, I am very new to C++, so please bear with me. I am using the Raylib library to attempt making a particle system for a game.
This consists of a struct with a few private members and public functions:
...ANSWER
Answered 2022-Feb-08 at 01:29 for (Particle part : particles) {
part.update(deltaTime);
}
QUESTION
I'm trying to draw simple graphics in the .NET Interactive Notebook, using C#. Kind of like a C# version of Dr. Racket.
The simplest thing I've seen so far is using System.Drawing
(SFML.NET, Raylib-cs work too, but they open up a window to show graphics instead of within the notebook).
I'd be willing to try another recommendation with #r "nuget:"
too.
The problem seems to be related to the MIME type, but I'm not sure. I get the same results with both .dib
and .ipynb
Is there a way to use something like .Display()
and show the simple image within the notebook?
Code
...ANSWER
Answered 2022-Jan-25 at 20:29Found the answer on github's issues. It looks like someone made a Skiasharp extension too, which is more what I'm looking for (although I cannot figure out how to install it):
https://github.com/dotnet/interactive/issues/902#issuecomment-900918386
Updated/Fixed Code
QUESTION
I'm trying to compile raylib for html5, but I can't seem to run make
properly. Running make PLATFORM=PLATFORM_WEB -B
in raylib/src
returns this:
ANSWER
Answered 2022-Jan-08 at 12:49Despite the fact that emsdk is installed, following current (as at 8 Jan '22) documentation will not result in working examples. Build would be failed.
In order to build it on Ubuntu with make --version GNU Make 4.2.1
you need to provide -e
option to pass environment variables to make
Then, after build is finished -- start python http server in examples
directory and navigate to it in browser: python3 -m http.server 9999
open localhost:9999 and open desired example.
QUESTION
So, I'm trying to make a simple snake game in C with raylib, and after adding the ability to eat apples, basically everything breaks. The way I'm doing this, is there is an array of Vector2s that give the position of every square of the snake, which gets rendered to a 20x20 grid. Here's the code, It's kinda spaghetti bc I'm a bad programmer, but I hope somebody can help me out.
...ANSWER
Answered 2021-Dec-27 at 22:44Did the game work before adding the food? for example when starting with length 3 for the snake how it is moving?, because when considering how the snake is changing direction in your code it seems if the snake is moving in certain direction and changes direction then all the parts will change direction:
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