stone | Simple TCP/UDP Packet Repeater | TCP library

 by   takano32 C Version: Current License: No License

kandi X-RAY | stone Summary

kandi X-RAY | stone Summary

stone is a C library typically used in Networking, TCP applications. stone has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

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            kandi-support Support

              stone has a low active ecosystem.
              It has 5 star(s) with 2 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              stone has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of stone is current.

            kandi-Quality Quality

              stone has 0 bugs and 0 code smells.

            kandi-Security Security

              stone has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              stone code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              stone does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              stone releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of stone
            Get all kandi verified functions for this library.

            stone Key Features

            No Key Features are available at this moment for stone.

            stone Examples and Code Snippets

            No Code Snippets are available at this moment for stone.

            Community Discussions

            QUESTION

            How to check if any string from a list of strings is a substring of a string?
            Asked 2022-Apr-16 at 12:04

            Consider the below code:

            ...

            ANSWER

            Answered 2022-Apr-16 at 11:52

            Consider using any along with in:

            Source https://stackoverflow.com/questions/71893640

            QUESTION

            Getting error when guessing wrong on battleship style game
            Asked 2022-Apr-04 at 01:35

            I am trying to make a battleship type of game where there is a 3 by 3 board with one random point on the board that you are trying to guess. You should have 2 tries to guess the point, with an incorrect guess leaving an x in place of the o on the board.

            The error is for this line:

            ...

            ANSWER

            Answered 2022-Apr-04 at 01:35

            You can't list that index since it doesn't exist. If you want to reference a specific 'o' for each index, you need to turn each 'o' per string into its own list of o's.

            Source https://stackoverflow.com/questions/71730847

            QUESTION

            BackgroundImage is not changing dynamically using tailwind & nextjs
            Asked 2022-Apr-03 at 22:45
            Intro

            I am creating a weather application with nextJS and TailwindCSS. I had almost created the whole application but stuck at the end with this UI issue.

            What do I want?

            I want to change the backgroundImage dynamically depending upon the weather description ( ex: clear sky, haze, rain, snow).

            Problem

            For that I had written a function changeBackground("rain") but it is not working. I had defined all the image paths in the tailwind.config.js file. After debugging, I found that the function is giving the correct answer (printed answer in console) but my className="bg-${changeBackground("rain")}" not working. Below is the code for this

            tailwind.config.js

            ...

            ANSWER

            Answered 2022-Apr-03 at 22:12

            TailwindCSS doesn't allow you to generate classes dynamically. So when you use the following to generate the class…

            Source https://stackoverflow.com/questions/71725430

            QUESTION

            I'm trying to set the score from list but flutter is showing me null safety issue
            Asked 2022-Mar-22 at 06:39

            I can't get rid of null safety and whenever I run this code it shows me that you're trying to expect List but you get List. Actually, I'm new here, so the way I'm asking might not be good..... but I really need to solve this problem...Thankx

            ^

            This is answer file (answer.dart):

            ...

            ANSWER

            Answered 2022-Mar-22 at 06:39
            var _questions = [
                {
                  "questionText":
                      "What year was the first Iron Man movie released, kicking off the Marvel Cinematic Universe?",
                  "answerText": [
                    {"text": "2005", "score": 5},
                    {"text": "2008", "score": 6},
                    {"text": "2010", "score": 7},
                    {"text": "2012", "score": 8},
                  ]
                }
            ];
            

            Source https://stackoverflow.com/questions/71566695

            QUESTION

            Mancala program showing correct output but valgrind showing errors
            Asked 2022-Mar-18 at 16:36

            I had an assignment to replicate mancala. The rules of the game are slightly different from original, and are the following:

            The active player removes all stones from a pit on their side of the board and distributes them counter-clockwise around the board.

            Distribution includes the player's goal, but not the opponent's goal.

            If distribution ends in the player's goal, they take another turn.

            If distribution ends on the player's side, in a previously empty pit, the last stone and any stones immediately across the board are moved to active player's goal (and their turn ends).

            If a player's side of the board is empty (not including their goal), any remaining stones are collected by the opponent and the game is over.

            I failed the assignment a while back and I'm still trying to figure out why I'm wrong. The program has correct output but my school requires us to use a programming tool called valgrind and that's where the issue comes from.

            Why would valgrind give me this error

            ...

            ANSWER

            Answered 2022-Mar-18 at 16:36

            I had difficulty myself to find the issue.

            The main difficulty was that valgrind effectively found a problem at this line :

            Source https://stackoverflow.com/questions/71522924

            QUESTION

            Getting only Response [200] from posting Trading API call request to Ebay
            Asked 2022-Mar-16 at 03:12

            I can post Trading API AddItem call through using Python SDK (using JSON code) or through the API explorer on https://developer.ebay.com/ (using the same XML codes from the same XML file I used with the Python requests library below) and gets some response as usual.

            However, when I tried to do so by calling through Python requests library with an xml file, I got no response and instead got . Could someone pls take a look at my code below and see how I can fix it and get the normal response from Ebay?

            Code:

            ...

            ANSWER

            Answered 2022-Mar-16 at 03:12

            You seem to be very new to requests module. Just read the docs and the hello world example will solve your problem.

            We often use r.text for text, r.content for binary, r.json for json. r.status_code and r.reason for exception debugging.

            Source https://stackoverflow.com/questions/71491225

            QUESTION

            Advanced Query Counting Dates
            Asked 2022-Mar-04 at 20:51

            I am trying to write a query that will return the number of orders placed during on sales-date vs on non-on sales date for each event in my Event Table.

            Orders Table

            OrderID (PK, INT) OrderDate (DATE) EventID (INT,FK) 1 2022-01-01 1 2 2022-01-12 1 3 2022-01-01 1 4 2022-03-10 2 5 2022-03-15 2

            Event Table

            EventID (PK, FK, INT) NameEvent (VARCHAR) OnSalesDate (DATE) 1 The Rolling Stones 2022-01-01 2 The Who Live in Concert 2022-03-10

            The Ouput Table should be Something like

            Name_Event BoughtOnSalesDate BoughtAfter The Rolling Stones 2 1 The Who Live in Concert 1 1

            My current Query that I have so far is:

            ...

            ANSWER

            Answered 2022-Mar-04 at 20:51

            You can Group BY the data of event to get your wanted result

            Source https://stackoverflow.com/questions/71356997

            QUESTION

            How do I add a camera with a sprite grid in pygame?
            Asked 2022-Jan-24 at 05:45

            I have seen this answer, and am still trying to add this answer. This IS NOT a duplicate.

            I have a 20x20 grid, and the screen size is 800x640. The screen cannot see the full grid, and I want it to be able to via a scrolling camera.

            However, I am not sure how I would even implement this.

            The way my code works is that, in the main loop, player.update() is called to update the player's position and collision, and then an update() function is called, which redraws all sprites in the grid (to show any changes).

            Code:

            ...

            ANSWER

            Answered 2022-Jan-24 at 05:45

            Adding scrolling level is very easy. You just need from x take away a camera x and from y take away a camera y, for example: self.rect = self.image.get_rect(center = (x - camerax, y - cameray)).

            How this is working:

            Its little bit hard to answer how this works. Normaly if camerapos is always (0, 0) the map will not be scroling but if you move camera with player it will scroll. If you have a square at x 500 and you gona make camerax every second bigger by one it will move, for example: x = 500 and cameray = 100 screen will blit an image at x 400 so the image is moved, the same with the y cordinate.

            How to add a camera:

            So the most simple way is to create two ints or floats: cx and cy (camerax, cameray). But if you want something more modern you can do something like this:

            Source https://stackoverflow.com/questions/70597503

            QUESTION

            Adding an image to a frame by button press
            Asked 2022-Jan-22 at 15:25

            I am trying to implement an image appearing when a button is pressed. For this purpose I thought I could just copy the concept of button 4 (which works) and exchange the System.exit(0) with code to add an image, but while I've been able to use that code elsewhere successfully, here it does not seem to work.

            ...

            ANSWER

            Answered 2022-Jan-21 at 11:33

            Here is a sample application demonstrating the use of CardLayout. Note that I used [Eclipse] WindowBuilder. All the below code was generated by WindowBuilder apart from the ActionListener implementations. Also note that the ActionListener implementation for quitButton uses a lambda expression while the insertButton implementation uses a method reference.

            More notes after the code.

            Source https://stackoverflow.com/questions/70799327

            QUESTION

            Deserialising JSON in a different format - Serde_JSON
            Asked 2022-Jan-10 at 18:58

            I am trying to read JSON from a file in Rust which has the following dimensions:

            ...

            ANSWER

            Answered 2022-Jan-10 at 18:07

            You can collect the map into a HashMap or BTreeMap and then use its key-value pairs to make a vector of words.

            Source https://stackoverflow.com/questions/70656234

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install stone

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
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            https://github.com/takano32/stone.git

          • CLI

            gh repo clone takano32/stone

          • sshUrl

            git@github.com:takano32/stone.git

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