vlc | VLC media player - All pull requests | Video Utils library
kandi X-RAY | vlc Summary
kandi X-RAY | vlc Summary
VLC is a libre and open source media player and multimedia engine, focused on playing everything, and running everywhere. VLC can play most multimedia files, discs, streams, devices and is also able to convert, encode, stream and manipulate streams into numerous formats. VLC is used by many over the world, on numerous platforms, for very different use cases. The engine of VLC can be embedded into 3rd party applications, and is called libVLC. VLC is part of the VideoLAN project and is developed and supported by a community of volunteers. The VideoLAN project was started at the university École Centrale Paris who relicensed VLC under the GPLv2 license in February 2001. Since then, VLC has been downloaded billions of times.
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QUESTION
Description:
I have an API (ASP.Net 5) which connect to an IP Camera through RTSP. The camera send a h264 stream converted with ffmpeg as m3u8 stream which is returned to the angular client as follow:
...ANSWER
Answered 2022-Jan-04 at 10:49The change on the response ContentType is working (see last edit on question).
It seems that the canceled request was due to the slow network. All the code above is working as is, except for the last modif ( application/octet-stream => application/x-mpegURL ). Here is the updated api method:
QUESTION
I'm a bit new to Python and I'm developping an application for a Raspberry Pi where a motion sensor is connected. The idea is to place this Raspberry in a room and on motion detection a video starts playing fullscreen. After the video is done playing I want to let the device sleep for 10 minutes and than activate the motion sensor again to play the same video again. The screen also should stay black after the video so not quiting the vlc application and see the Raspberry Pi Desktop.
So far I tried some code where in one file the fullscreen works, and in the other file the loop works, but bringing the 2 files togheter is giving errors.
As I said I'm very new to coding so it could be the problem is very stupid and the solution very simple. Thanks in advance for the help. Down below my 2 code-files.
Option 1 (fullscreen not working)
...ANSWER
Answered 2022-Mar-29 at 17:51Keep track of the video playing in another while
loop and reload before starting again.
Here's your code (adjusted as I don't have your kit)
QUESTION
Am I missing something?
I can start the debug process with F5, but I cannot end it, and I cannot step through code or do normal debugging.
I assume this is due to the fact that the code is hanging off Register-ObjectEvent ?
(Watching a file system event....)
What is the method to run this code and keep the debugger attached to what is going on?
The code:
...ANSWER
Answered 2022-Mar-08 at 21:29From the official documentation of Register-ObjectEvent (notes section)
Events, event subscriptions, and the event queue exist only in the current session. If you close the current session, the event queue is discarded and the event subscription is canceled.
Everything above belong to your session, which is terminated when the process exit. Even if it was somewhere else, your .net FileSystemWatcher
is part of that process and is terminated as soon your session exit.
Now, when you debug through VSCode / ISE, your session is created beforehand and does not terminate after you exit the script, which allow you to evaluate variable of the last execution. It also mean your subscriptions and event callbacks and the associated .net objects remain in memory and active at this time.
That being said, your debugger also detached at the moment your script exited. It also mean that if you were not debugging and just running the script, your session would exit immediately after the script execution and thus, your listener, events callback and everything else would immediately exit without a chance to process anything.
To keep the debugger attached, be able to debug and also to have the script working in a normal context at all, you need to somewhat keep the process alive.
The usual way to ensure that is to add a loop at the end of the script.
QUESTION
I have this Python script:
...ANSWER
Answered 2022-Feb-26 at 18:51I have found this: https://www.olivieraubert.net/vlc/python-ctypes/doc/vlc.MediaPlayer-class.html#is_playing
Basically, there is a method for checking if the player is already playing (player.is_playing()
).
So you just have to preserve the reference to the vlc.MediaPlayer somewhere in the code and then check if it is playing before starting the player again.
QUESTION
I'm currently making a code that will do various things such as controlling motors etc but at one point I need to code to popup a video on vlc and exit the window when the video ended, the problem is that the window currently stays after the video ended and the whole code just freezes and I can't do anything past the video
I tried various things such as calculating the video length and call a self.close()
when the timer hit but still the same thing
I also tried adding "--play-and-exit"
to the vlc parameters but it still won't budge...
Here's the code if someone knows how to do it properly !
...ANSWER
Answered 2022-Feb-26 at 13:41I have found the solution. This is the new main loop:
QUESTION
I'm trying to create a simple screen recorder with Python. This is the code
...ANSWER
Answered 2022-Feb-24 at 22:23There are several implementation issues:
- As far
"output.mp4v"
is not a validmp4
file extension in the current context.
Change the file name to"output.mp4"
"MP4V"
is case sensitive and suppposed to be"mp4v"
.- As gerda commented, the frame size may not be 1920x1080.
- The
else:
,break
at the end of the loop may break the loop after one frame. cv2.waitKey
is not working without usingcv2.imshow
(without an open windows).
The loop is not terminated whenq
is pressed.
The code may never reach toout.release()
.
Based on the following post, I tried to create a portable code that waits for Esc key, without root privilege in Linux.
The solution I found (waiting for Esc) seem a bit complicated... You may try other solutions.
Code sample:
QUESTION
Im trying to play a backround music in pygame but the qualtiy is kinda bad, altough if i play the the mp3 file outside python, for example in vlc, the sound quality is perfectly fine, so there is no issue with the file itself / my headset. this is the code that i used to play the song:
...ANSWER
Answered 2022-Feb-03 at 19:10Try using pygame.mixer.init()
For example:
QUESTION
I am making a streaming app in c# and I have embedded the vlc player using vlc.dotnet.
How can I add the feature to allow the user to record the livestreaming with a press of a button for example.
And how can I view the seek bar as the livestreaming goes on?
Thank you!
...ANSWER
Answered 2022-Feb-10 at 20:53Vlc.DotNet is archived, and you're expected to use LibVLCSharp instead.
Recording "on-the-fly" is not yet possible with libvlc (and thus not with LibVLCSharp nor Vlc.DotNet). It is a feature that is only possible with VLC, but you can start a second stream and pass it the same recording options as the CLI.
Have a look at the "How do I?" section
To view the "seek bar", you have to implement it yourself, you have properties that give you the time, duration and position plus events that lets you know when Time/Position changed.
QUESTION
I want to create a stream app like TIKTOK using flutter , I am using the ant media server and I am using the REST API to create room and to create stream and it is working . the problem is that I do not know what to do next ? do I have to create a signaling using the stuns ? if it is yes , how I can do that ? and is the any library that can plays the stream like the OBS Studio and the VLC ? do I have to use the Web Sockets ? !! please help !!
...ANSWER
Answered 2022-Jan-31 at 16:53I think you're confused about Live Streaming
and Video Chat
, which are both very important but different video platforms and use scenarios, and their architecture is totally different.
I think TIKTOK
is an mobile app with:
- Most of it is
VoD
file and social connections. - Some part is
Live Streaming
, like twitch.tv or YouTube live streaming. - Few of
Video Chat
ability, only when two user are talking in a RTC room.
For VoD
, it's something like HTTP(S) files, deliver by CDN or Nginx if you want to build it.
About the Live Streaming
and Video Chat
, please read detail from here.
QUESTION
I am trying to download a file using AlamoFire and save it to a downloads directory of the user's choice (like safari). However, whenever I set the download directory to a folder outside of my app's documents, I get the following error (on a real iOS device):
downloadedFileMoveFailed(error: Error Domain=NSCocoaErrorDomain Code=513 "“CFNetworkDownload_dlIcno.tmp” couldn’t be moved because you don’t have permission to access “Downloads”." UserInfo={NSSourceFilePathErrorKey=/private/var/mobile/Containers/Data/Application/A24D885A-1306-4CE4-9B15-952AF92B7E6C/tmp/CFNetworkDownload_dlIcno.tmp, NSUserStringVariant=(Move), NSDestinationFilePath=/private/var/mobile/Containers/Shared/AppGroup/E6303CBC-62A3-4206-9C84-E37041894DEC/File Provider Storage/Downloads/100MB.bin, NSFilePath=/private/var/mobile/Containers/Data/Application/A24D885A-1306-4CE4-9B15-952AF92B7E6C/tmp/CFNetworkDownload_dlIcno.tmp, NSUnderlyingError=0x281d045d0 {Error Domain=NSPOSIXErrorDomain Code=1 "Operation not permitted"}}, source: file:///private/var/mobile/Containers/Data/Application/A24D885A-1306-4CE4-9B15-952AF92B7E6C/tmp/CFNetworkDownload_dlIcno.tmp, destination: file:///private/var/mobile/Containers/Shared/AppGroup/E6303CBC-62A3-4206-9C84-E37041894DEC/File%20Provider%20Storage/Downloads/100MB.bin)
The summary of that error is that I don't have permission to access the folder I just granted access to.
Here's my attached code:
...ANSWER
Answered 2022-Jan-18 at 22:24After some research, I stumbled onto this Apple documentation page (which wasn't found after my hours of google searching when I posted this question)
https://developer.apple.com/documentation/uikit/view_controllers/providing_access_to_directories
Navigate to the Save the URL as a Bookmark
part of the article.
Utilizing a SwiftUI fileImporter gives one-time read/write access to the user-selected directory. To persist this read/write access, I had to make a bookmark and store it somewhere to access later.
Since I only needed one bookmark for the user's downloads directory, I saved it in UserDefaults (a bookmark is very small in terms of size).
When saving a bookmark, the app is added into the Files and folders
in the user's settings, so the user can revoke file permissions for the app immediately (hence all the guard statements in my code snippet).
Here's the code snippet which I used and with testing, downloading does persist across app launches and multiple downloads.
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