BepInEx | Unity / XNA game patcher and plugin framework | Editor library

 by   BepInEx C# Version: v6.0.0-pre.1 License: LGPL-2.1

kandi X-RAY | BepInEx Summary

kandi X-RAY | BepInEx Summary

BepInEx is a C# library typically used in Editor, Unity applications. BepInEx has no bugs, it has no vulnerabilities, it has a Weak Copyleft License and it has medium support. You can download it from GitHub.

BepInEx is a plugin / modding framework for Unity Mono, IL2CPP and .NET framework games (XNA, FNA, MonoGame, etc.). (Currently only Unity Mono has stable releases). A more comprehensive comparison list of features and compatibility is available at
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            kandi-support Support

              BepInEx has a medium active ecosystem.
              It has 3199 star(s) with 448 fork(s). There are 62 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 135 open issues and 285 have been closed. On average issues are closed in 17 days. There are 9 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of BepInEx is v6.0.0-pre.1

            kandi-Quality Quality

              BepInEx has 0 bugs and 0 code smells.

            kandi-Security Security

              BepInEx has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              BepInEx code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              BepInEx is licensed under the LGPL-2.1 License. This license is Weak Copyleft.
              Weak Copyleft licenses have some restrictions, but you can use them in commercial projects.

            kandi-Reuse Reuse

              BepInEx releases are available to install and integrate.

            Top functions reviewed by kandi - BETA

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of BepInEx
            Get all kandi verified functions for this library.

            BepInEx Key Features

            No Key Features are available at this moment for BepInEx.

            BepInEx Examples and Code Snippets

            No Code Snippets are available at this moment for BepInEx.

            Community Discussions

            QUESTION

            GenerateReference error when building C# among us mod
            Asked 2021-May-13 at 13:59

            I started with Among Us mod making a few days ago, I set everything up and followed the instructions listed on this page (https://docs.reactor.gg/docs/) and everything worked. I could build my mods and it would work as intended. 2 days ago, out of the blue all of my imports (like the UnityEngine import and other external imports) were throwing 'does not exist in this current context errors' The root of this (I found) was this:

            ...

            ANSWER

            Answered 2021-May-13 at 13:59

            Turns out, I had to downgrade my Among Us version. The way I downgraded the version was using Docker, but I suppose any other way could work.

            Source https://stackoverflow.com/questions/67123037

            QUESTION

            Can't understand/find error in JSON config file referenced by Unity logs
            Asked 2021-Apr-05 at 14:19

            I have customized this JSON config file for a mod from the game Valheim. The mods make use of a Unity program in order to load the mods up and it shows a console log so you can find errors while loading the game with said mods. I am getting this constant error in the Unity console regarding the file, but cannot understand the error or find any errors in the files JSON formatting.

            The error is as follows

            ...

            ANSWER

            Answered 2021-Apr-05 at 14:19

            What the error message is saying is that 14451th character is wrong (from the json parser's point of view).

            This character index is not very helpful to me. So, to explore this further, I've removed the comments with a regex (in the regex101 link, click on "substitution" on the left panel to see the version without comments). [*]

            Then I pasted the comment-less version in an online JSON parser.

            The output is a bit more precise:

            Source https://stackoverflow.com/questions/66933866

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install BepInEx

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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