UnityIO | use API that allows you to manipulate files | Plugin library
kandi X-RAY | UnityIO Summary
kandi X-RAY | UnityIO Summary
Unity IO is made to try to remove the pain of working with Unity's file system. For anyone who has done extended work has figured out Unity makes this a huge pain. All the functionality you need is spread across multiple classes including FileUtil, AssetDatabase, Resources, File, FileInfo, Path, Directory, Directory Info, ect.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of UnityIO
UnityIO Key Features
UnityIO Examples and Code Snippets
///
/// Let's blow some things up
///
public void Destroy()
{
// Get our directory and nuke it
IO.Root["Favorite Animals"].GetDirectory("Cats").Delete();
// Delete our cats folder.
IO.Root.DeleteSubDirectory("Favorite Animals/Cats
// Normally we just use var for the return types but these examples we are using
// the interface types to make it more clear so we have to include the following.
using UnityIO.Interfaces;
///
/// A simple example of getting all files from a folder
///
/// Creates a directory the root of our project
///
public void CreatingRootDirectory()
{
IO.Root.CreateDirectory("Favorite Animals");
}
///
/// A few more ways to create folders
///
public void CreateNestedCatFolder()
{
// Create in
Community Discussions
Trending Discussions on UnityIO
QUESTION
I am trying to embed a Unity project(with Vuforia and map box) in an existing IOS project. I followed steps from :
- https://github.com/blitzagency/ios-unity5
- https://github.com/jiulongw/swift-unity
- https://the-nerd.be/2015/11/13/integrate-unity-5-in-a-native-ios-app-with-xcode-7/
However, at the end, I am getting errors undefined symbols for architecture arm64
, and seems like it has trouble with libVuforiaWrapper.a
which is a unity file.
The detailed error is following:
...ANSWER
Answered 2018-Jul-26 at 21:16I have found the solution for this. You have to add a Vuforia.framework on your project.
look at this website to get an basic idea to use vuforia.framework
https://library.vuforia.com/articles/Solution/Getting-Started-with-Vuforia-for-iOS-Development.html
and for working on your project, you should go website below and follow the steps in section "building in Xcode"
https://library.vuforia.com/articles/Solution/how-migrate-vuforia-7_2.html
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