Unity-UI-Polygon | Polygon renderer for the new Unity UI | Graphics library

 by   CiaccoDavide C# Version: Current License: MIT

kandi X-RAY | Unity-UI-Polygon Summary

kandi X-RAY | Unity-UI-Polygon Summary

Unity-UI-Polygon is a C# library typically used in User Interface, Graphics, Unity applications. Unity-UI-Polygon has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Polygon renderer for the new Unity UI
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            kandi-support Support

              Unity-UI-Polygon has a low active ecosystem.
              It has 548 star(s) with 93 fork(s). There are 30 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 3 open issues and 2 have been closed. On average issues are closed in 985 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Unity-UI-Polygon is current.

            kandi-Quality Quality

              Unity-UI-Polygon has 0 bugs and 0 code smells.

            kandi-Security Security

              Unity-UI-Polygon has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Unity-UI-Polygon code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Unity-UI-Polygon is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Unity-UI-Polygon releases are not available. You will need to build from source code and install.

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            Unity-UI-Polygon Key Features

            No Key Features are available at this moment for Unity-UI-Polygon.

            Unity-UI-Polygon Examples and Code Snippets

            No Code Snippets are available at this moment for Unity-UI-Polygon.

            Community Discussions

            QUESTION

            How to generate primitive meshes in unity with 3 to 16 vertices automatically?
            Asked 2019-Feb-11 at 18:48

            At the moment I generate the meshes (3,4,5 vertices) for myself, I look for the vertices and generate the meshes.

            My problem is that I want to generate meshes like this: https://en.wikipedia.org/wiki/Hexadecagon (and below: 15,14,13.. vertices) and I dont want to do this per hand. Is there a way or a trick, how I can do this with code? I used this: https://github.com/CiaccoDavide/Unity-UI-Polygon but I can not add colliders and get the actual mesh which is generated there.

            ...

            ANSWER

            Answered 2019-Feb-11 at 18:48

            You want to fit your points onto a unit circle, and then scale if desired.

            Given a number of vertices >= 3, the angle between each vertex is 360/(number of vertices)

            e.g., for 5 vertices, each vertex must be 72 degrees apart.

            Now, with a starting angle of 0 degrees, for each vertex, your x-coordinate is the cosine of your starting angle, and your y-coordinate is the sine of your starting angle. After each vertex, increment your starting angle by the above-calculated angle.

            Here's some Matlab code which demonstrates what I'm saying for a polygon containing 13 vertices:

            Source https://stackoverflow.com/questions/54618336

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Unity-UI-Polygon

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/CiaccoDavide/Unity-UI-Polygon.git

          • CLI

            gh repo clone CiaccoDavide/Unity-UI-Polygon

          • sshUrl

            git@github.com:CiaccoDavide/Unity-UI-Polygon.git

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