uSource | uSource is a plugin for importing MDL / BSP / VMT / VTF | Plugin library
kandi X-RAY | uSource Summary
kandi X-RAY | uSource Summary
uSource is a plugin for importing MDL / BSP / VMT / VTF and etc... resources to Unity!.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of uSource
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QUESTION
I'm using nodes as intermediate path elements, but I want to make sure the start/end are unique. How do I create a constraint that requires TWO values to be checked?
I can set individual ones but can't see syntax for a two-part constraint.
...ANSWER
Answered 2021-Jul-06 at 12:29QUESTION
function GetCharacterName(source)
local xPlayer = QBCore.Functions.GetPlayer(source)
local name = xPlayer.PlayerData.charinfo.lastname
local name2 = xPlayer.PlayerData.charinfo.firstname
if xPlayer then
return name, name2
end
end
...ANSWER
Answered 2021-May-14 at 18:51local name1, name2 = GetCharactersName()
QUESTION
can't figure this one out... I want to collapse this JSON so that just the NAME field and the values of DATACLASSES of each record are output to a CSV file. It's taxing my jq-fu as it has to mix a string with a nested array and somehow get it into a CSV.
...ANSWER
Answered 2020-Jan-09 at 03:08With the sample JSON, the invocation
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