MyBox | MyBox is a set of attributes , tools and extensions | Plugin library
kandi X-RAY | MyBox Summary
kandi X-RAY | MyBox Summary
MyBox is a set of tools, features and extensions for Unity. It is MyBox. Now it's yours too :raised_hands:.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of MyBox
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QUESTION
This is my first ever C++ project. I have 1600 lines of code mostly in include files using FLTK widgets and I would like to split the class definitions and the code the way I always see recommended. I have tried numerous times to figure out what goes where and I always get compiler errors.
I've been trying with some example code, below. All I need it to do is compile and show me a window.
main.cpp
...ANSWER
Answered 2021-May-22 at 23:37You put the definition of your constructor in two places so you need to remove it from here:
QUESTION
I have 3 DIVs, dynamically created. My target is: when any div is clicked to add active class to it, and of course if any other has that active class to remove it. How can I achieve that?
...ANSWER
Answered 2021-Apr-23 at 09:33Try to check when active id is the clicked id:
QUESTION
Hello: I am working on model that adds an agent to a user specified location in main. To keep it simple, the agent is MyBox
. I have a button control in main that does the following.
ANSWER
Answered 2021-Apr-09 at 18:23Typically, you do not use that function. The add_myBoxes(...)
function does all that for you, so no need to use it at all.
So in your case, do not use it but ALSO do not use your custom creator new MyBox()
.
Simply use
QUESTION
this is error:
...ANSWER
Answered 2021-Apr-07 at 06:54In your first example what happened:
QUESTION
How to format this object to an array of objects?
...ANSWER
Answered 2021-Apr-02 at 15:28You can use Array.prototype.flat() to accomplish this in the javascript layer as follows:
QUESTION
I'm going through the Deref section of the Rust book and I have questions about the deref
function.
ANSWER
Answered 2021-Mar-20 at 04:03Q1: &self
is a reference to struct MyBox
itself, not its inner field. self.0
's type is T, and this is the actual inner field. To make the return type &Self::Target
match, you need &self.0
(meaning &(self.0)
) whose type is &T
.
Q2: Same as Q1, you need to make the type match. main
function's return type is ()
, and the last statement my_box.0;
(notice ;
)'s type matches.
QUESTION
I am trying to change the color of the shinydashboard boxes according to the tab the user is in. To do so, I am getting the input value from a tabsetPanel, and try to change the css of the box-header class with shinyjs. Unfortunately none of my trials have succeeded. Here is a reproducible example (the color does not adapt to the tab yet but I'll do that in a second part)
...ANSWER
Answered 2021-Mar-16 at 14:07You are just missing useShinyjs()
in the ui
. Try this
QUESTION
I'd like to divide my tkinter project into two files, let's call them GUI.py and backend.py.
GUI.py will contain all the widgets definitions, while backend.py will contain the functions binded to the widgets. The problem is that in GUI.py I need to import backend.py in order to have access to the funtions while defining a widget (e.g. button = tk.Button(...,command=myFun)
, where myFun is defined in backend.py), while in backend.py I need to import GUI.py to access some eventual input boxes (e.g. text = myBox.get()
, where myBox is defined in GUI.py). Beside the fact that this is kinda cumbersome, the code won't execute if written in this way.
What is the best way to divide the GUI from the backend? Thank you!
...ANSWER
Answered 2021-Feb-17 at 21:44The general idea is that one file contains the starting point of the app. That's usually the GUI. It then imports what it needs, in this case the backend. If those imported functions or classes need to interact with the GUI, the GUI should pass what it needs to those functions or classes.
For example, this shows how GUI is responsible for creating the backend, and then uses the instance in order to call the backend functions. It also passes itself to the backend so that it can refer to the GUI.
GUI.pyQUESTION
ANSWER
Answered 2021-Feb-10 at 10:54Alright, for anyone looking for it in the future. Thanks to musicamente comment, I have found it :
Reimplement the sizeHint method :
QUESTION
Let's say I want to write code like this:
...ANSWER
Answered 2021-Jan-24 at 04:49I can do other nasty things with this MyBox
that have nothing to do with Drop
...
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