PSDImporter | Unity PSD Importer allows Unity to import individual layers | Editor library
kandi X-RAY | PSDImporter Summary
kandi X-RAY | PSDImporter Summary
Unity PSD Importer allows Unity to import individual layers from a PSD, as well as reconstruct Photoshop Layer Groups inside Unity to simplify workflows.
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QUESTION
I'm a web developer (symfony <3 ;) C# and microsoft technologies are new for me ! ) and during the covid containment I want create a simple game with the game engine unity
On Ubuntu 19.10, I downloaded unity Hub v2.3.0 (https://unity3d.com/get-unity/download)
From unity hub, I installed unity3D v2019.3.7f1 (the lastest stable) with some options (Linux & WebGL & windows build support)
And I created a simple 2D game
All works like a charm, I can open my project and run my new game without any error in the unity3D console
From Unity, when I create a c# script, the file can be opened by my (very simple) text editor gedit. Now I want to install the cross-os IDE visualcode thanks thats I'll get some usefull extensions and autocompletion code when I'll edit my unity scripts.
So, I installed vscode via apt install
(I followed this official guide : https://code.visualstudio.com/docs/setup/linux)
My version of vscode is :
After some web search, I understand I must install the .NET framework (maybe I'm wrong ?)
My dotnet version (from a terminal : dotnet --version) is 3.1.201
Next I configured the unity parameter for change the default text editor :
- External Script Editor : code
- code refer to the path /usr/bin/code, the executable of vscode
- External Script Editor Args : "$(ProjectPath)" -g "$(File)":$(Line):$(Column)
- value by default, I changed nothing
I created a simple c# script from unity, I opened the file and vscode opened automatically (yeah !). And from vscode I added two public variables (the bool 'a' and the Rigidbody2D 'b')
I saved my script and go to unity app, the variables a and b are visible on the interface :
All works ! But now, I want have the autocomplete code from vscode. So, I installed the vscode c# extensions. But when the installation finished, this message appears :
The whole of log is :
...ANSWER
Answered 2020-Apr-05 at 14:41This warnings is a known Visual Studio Code Editor 1.1.4 bug. According to this information, it's Omnisharp extension that is causing the error:
This issue is caused by an extension, please file it with the repository (or contact) the extension has linked in its overview in VS Code or the marketplace for VS Code. See also our issue reporting guidelines.
Happy Coding!
For me, downgrading to version 1.1.3 of the package fixed the problems.
In UnityEditor go to: [Window]->[Package manager]->[Visual Studio Code Editor]->: Select 1.1.3 version and click to "Update 1.1.3" Button.
If the errors don't go away after that:
- 1) Changed "com.unity.ide.vscode": "1.1.3" in "Packages/manifest.json"
- 2) In UnityEditor go to: [Edit]->[Preferences]->[External Tools]: Set "Generate all .csproj files" CheckBox to true.
- 3) In UnityEditor go to:[Assets]->[Reimport All]
Some people say that, if you downgrade to 1.1.3 and right after upgrade to 1.2.0 errors should be fixed, but I haven't tried it.
QUESTION
In Unity Packages there is a tool to import PSD files: https://docs.unity3d.com/Packages/com.unity.2d.psdimporter@1.2/manual/index.html
But I can't find this package in my Unity Package Manager (Window -> Package Manager).
How can I install it?..
Currently using Unity 2019.1.0f2 if matters.
...ANSWER
Answered 2019-Jun-07 at 08:04PSD Importer is still in Preview
state (see Packages documentation).
→ You have to enable Show Preview Packages in the Advanced menu of the PackageManager
window
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