Marching-Cubes | Marching cubes in Unity | Editor library

 by   Scrawk C# Version: Current License: MIT

kandi X-RAY | Marching-Cubes Summary

kandi X-RAY | Marching-Cubes Summary

Marching-Cubes is a C# library typically used in Editor, Unity applications. Marching-Cubes has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Marching cubes in Unity
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            kandi-support Support

              Marching-Cubes has a low active ecosystem.
              It has 393 star(s) with 64 fork(s). There are 20 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 10 have been closed. On average issues are closed in 58 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Marching-Cubes is current.

            kandi-Quality Quality

              Marching-Cubes has 0 bugs and 0 code smells.

            kandi-Security Security

              Marching-Cubes has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Marching-Cubes code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Marching-Cubes is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Marching-Cubes releases are not available. You will need to build from source code and install.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Marching-Cubes
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            Marching-Cubes Key Features

            No Key Features are available at this moment for Marching-Cubes.

            Marching-Cubes Examples and Code Snippets

            No Code Snippets are available at this moment for Marching-Cubes.

            Community Discussions

            QUESTION

            Physics.Raycast not working with a Marching Cubes -generated mesh
            Asked 2022-Feb-09 at 13:07

            What it spits out

            My raycast spits out a position way off from what it's supposed to be. I'm trying to place objects procedurally on a procedural mesh. I've been scratching my head at this for a while. Please help. Sorry for the long script.

            The start of the code is just some declares and stuff. GenObjects is run once in FixedUpdate after Start has finished. I'm using a marching cubes library by Scrawk and a noise library by Auburn

            ...

            ANSWER

            Answered 2022-Feb-09 at 13:07

            Fixed! My mistake was really stupid. I wasn't assigning the welded mesh, leaving a filthy mesh with lots of empty verts floating about. The raycast was hitting them.

            The fixed lines for anyone who cares:

            Source https://stackoverflow.com/questions/71049018

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Marching-Cubes

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/Scrawk/Marching-Cubes.git

          • CLI

            gh repo clone Scrawk/Marching-Cubes

          • sshUrl

            git@github.com:Scrawk/Marching-Cubes.git

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