Geometry2D | helper classes for 2D geometric calculations | 3D Animation library

 by   Siccity C# Version: Current License: MIT

kandi X-RAY | Geometry2D Summary

kandi X-RAY | Geometry2D Summary

Geometry2D is a C# library typically used in Institutions, Learning, Education, User Interface, 3D Animation applications. Geometry2D has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

A set of 2D Geometric helper components and structs for Unity3D. All structs are immutable. Useful for many things including calculating intersections, projections, distances and lerping.
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            kandi-support Support

              Geometry2D has a low active ecosystem.
              It has 41 star(s) with 4 fork(s). There are 7 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              Geometry2D has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Geometry2D is current.

            kandi-Quality Quality

              Geometry2D has 0 bugs and 0 code smells.

            kandi-Security Security

              Geometry2D has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Geometry2D code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Geometry2D is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Geometry2D releases are not available. You will need to build from source code and install.

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            Geometry2D Key Features

            No Key Features are available at this moment for Geometry2D.

            Geometry2D Examples and Code Snippets

            No Code Snippets are available at this moment for Geometry2D.

            Community Discussions

            QUESTION

            Do not change signature of methods when subclassing?
            Asked 2019-Oct-06 at 16:11

            I'm reading Pro Python 3. There in chapter 4 classes super() and its pitfalls is explained, with the final conclusion: "the only defense against such problems is an agreement among all classes involved to not change method signatures"

            Sadly I'm not sure what that means. Wouldn't this kill the purpose of subclassing? Or how would be the "pythonic" way to do the following without changing the signature of __init__?:

            ...

            ANSWER

            Answered 2019-Oct-05 at 22:49

            The reason to not change method signatures in subclasses is so that you can take an instance of class Foo and call methods of Foo on that instance without needing to know the exact subclass to know what arguments to pass.

            That doesn't apply to __init__ (except in multiple inheritance, which is one of the reasons it's so easy to get multiple inheritance wrong). You always know what __init__ you're going to invoke (except in multiple inheritance), so changing the signature of __init__ in a subclass is fine (except in multiple inheritance).

            Source https://stackoverflow.com/questions/58252885

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Geometry2D

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/Siccity/Geometry2D.git

          • CLI

            gh repo clone Siccity/Geometry2D

          • sshUrl

            git@github.com:Siccity/Geometry2D.git

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