com.unity.multiplayer.mlapi | game networking framework built for the Unity | Networking library

 by   Unity-Technologies C# Version: 0.1.0 License: MIT

kandi X-RAY | com.unity.multiplayer.mlapi Summary

kandi X-RAY | com.unity.multiplayer.mlapi Summary

com.unity.multiplayer.mlapi is a C# library typically used in Networking, Unity applications. com.unity.multiplayer.mlapi has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

The Unity MLAPI (Mid level API) is a framework that simplifies building networked games in Unity. It offers low level access to core networking while at the same time providing high level abstractions. The MLAPI aims to remove the repetitive tasks and reduces the network code dramatically, no matter how many of the modular features you use.
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            kandi-support Support

              com.unity.multiplayer.mlapi has a medium active ecosystem.
              It has 1050 star(s) with 213 fork(s). There are 353 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 133 open issues and 228 have been closed. On average issues are closed in 25 days. There are 29 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of com.unity.multiplayer.mlapi is 0.1.0

            kandi-Quality Quality

              com.unity.multiplayer.mlapi has 0 bugs and 0 code smells.

            kandi-Security Security

              com.unity.multiplayer.mlapi has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              com.unity.multiplayer.mlapi code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              com.unity.multiplayer.mlapi is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              com.unity.multiplayer.mlapi releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            com.unity.multiplayer.mlapi Key Features

            No Key Features are available at this moment for com.unity.multiplayer.mlapi.

            com.unity.multiplayer.mlapi Examples and Code Snippets

            No Code Snippets are available at this moment for com.unity.multiplayer.mlapi.

            Community Discussions

            Trending Discussions on com.unity.multiplayer.mlapi

            QUESTION

            Unity Multiplayer MLAPI Could not get NetworkObject for the NetworkBehaviour
            Asked 2021-Aug-15 at 05:58

            For my PlayerController script, I changed inheriting from MonoBehaviour to NetworkBehaviour

            ...

            ANSWER

            Answered 2021-Aug-15 at 05:58

            For some reason. There was a race condition that made GetComponentInParent return null. So I edited NetworkBehaviour.cs to use GetComponent instead.

            Source https://stackoverflow.com/questions/68788772

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install com.unity.multiplayer.mlapi

            To get started, check the Multiplayer Docs Site.

            Support

            For general questions, networking advice or discussions about MLAPI, please join our Discord Community or create a post in the Unity Multiplayer Forum.
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            https://github.com/Unity-Technologies/com.unity.multiplayer.mlapi.git

          • CLI

            gh repo clone Unity-Technologies/com.unity.multiplayer.mlapi

          • sshUrl

            git@github.com:Unity-Technologies/com.unity.multiplayer.mlapi.git

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