UnityWebSocket | Web Socket client for Unity | Socket library

 by   Unity3dAzure C# Version: Current License: MIT

kandi X-RAY | UnityWebSocket Summary

kandi X-RAY | UnityWebSocket Summary

UnityWebSocket is a C# library typically used in Networking, Socket, Unity applications. UnityWebSocket has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Web Socket client for Unity
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            kandi-support Support

              UnityWebSocket has a low active ecosystem.
              It has 44 star(s) with 6 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 1 have been closed. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of UnityWebSocket is current.

            kandi-Quality Quality

              UnityWebSocket has 0 bugs and 0 code smells.

            kandi-Security Security

              UnityWebSocket has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              UnityWebSocket code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              UnityWebSocket is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              UnityWebSocket releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            UnityWebSocket Key Features

            No Key Features are available at this moment for UnityWebSocket.

            UnityWebSocket Examples and Code Snippets

            No Code Snippets are available at this moment for UnityWebSocket.

            Community Discussions

            Trending Discussions on UnityWebSocket

            QUESTION

            Hololens No Capture Device Found Error
            Asked 2018-Aug-13 at 17:33

            I am trying to capture a photo from the hololens using this Unity tutorial. When I run the code on the emulator, no error is thrown and an image is captured. When running on the actual hololens I get a "Access violation reading location 0x00000030." error. Here is the code I am running

            ...

            ANSWER

            Answered 2018-Aug-13 at 17:33

            So I found out what I did wrong.

            1. Make sure in the build settings to set Target Device to HoloLens
            2. Make sure to enable Virtual Reality Support under the XR Settings in the Player Settings

            I still think the returned error is odd since the user is still prompted to give the program access to the webcam and that the errors in the emulator do not match up with the errors in the actual HoloLens

            Source https://stackoverflow.com/questions/51711837

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install UnityWebSocket

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/Unity3dAzure/UnityWebSocket.git

          • CLI

            gh repo clone Unity3dAzure/UnityWebSocket

          • sshUrl

            git@github.com:Unity3dAzure/UnityWebSocket.git

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