CoManga | Platform Application '' that can download various Comics | Media library

 by   Xonshiz C# Version: 2019.09.08 License: MIT

kandi X-RAY | CoManga Summary

kandi X-RAY | CoManga Summary

CoManga is a C# library typically used in Media applications. CoManga has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

CoManga is a "Cross-Platform Application" that can download various Comics and Manga for free. The application can run on Android, iOS and UWP. It has features like :. P.S : Track the upcoming features and work status at CoManga's Trello.
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            kandi-support Support

              CoManga has a low active ecosystem.
              It has 50 star(s) with 10 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 6 open issues and 4 have been closed. On average issues are closed in 15 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of CoManga is 2019.09.08

            kandi-Quality Quality

              CoManga has 0 bugs and 0 code smells.

            kandi-Security Security

              CoManga has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              CoManga code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              CoManga is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              CoManga releases are available to install and integrate.
              Installation instructions are available. Examples and code snippets are not available.
              CoManga saves you 21 person hours of effort in developing the same functionality from scratch.
              It has 59 lines of code, 0 functions and 67 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            CoManga Key Features

            No Key Features are available at this moment for CoManga.

            CoManga Examples and Code Snippets

            No Code Snippets are available at this moment for CoManga.

            Community Discussions

            QUESTION

            The package "apppxbundle" is taking a long time to process. Unable to push update to windows store [UWP] [ Xamarin.Forms]
            Asked 2020-Jan-14 at 09:17

            I've been at this for past 2 days and I'm getting weird errors from the store.

            I'm trying to upload an update to my application "CoManga" via the store and it's not working out.

            I'm working on Xamarin.Forms (UWP) and before making the appxbundle, I made sure and "associated my app with CoManga" from my developer account. All the information over there matches and should work fine without any issues.

            Then I made a release of my UWP app, got the bundle and I tried to upload it to UWP. It said that the Publisher info is different, so it couldn't upload. This is weird because I tried signing the bundle with my developer account itself.

            Now, I tried building and signing the app bundle from app center. I got the appxbundle and that I tried to upload. But, since today it's giving me weird error :

            The package comic_dl.UWP_2.1.15.0_ARM_x86_x64.appxbundle is taking a long time to process. If this isn’t completed soon, try refreshing the page, or remove the package and then upload it again. If you continue to see this issue, contact support.

            This package I tried to build from my system manually : https://drive.google.com/open?id=1VVvF6IB70R2DKNUgBJcqw-HryL1LIwgo

            This is what I got from App center : https://drive.google.com/open?id=1o0sGKU2AKVgrcTelIoRFz7QCe8Do0WJ3

            This is the Store ID : 9N81F8B5WW93

            Can someone guide me what I might be doing wrong/missing something.

            Thanks

            EDIT Update : So, I followed the suggestion and contacted Microsoft's Team for help on this issue. After 3 months of multiple contacts, I was able to get someone to reply back and follow the case. Even they tried things on their end and I tried by deleting all the certificate files I had in my current project and tried to manually build the manifest file and then it worked. I'm not entirely sure what worked out in the end. But, you can try these things if you run into this issue. 1.) Clean your project.

            2.) Delete .vs directory.

            3.) Look for any certificate files in your project. Back them up somewhere else and then delete them from the project (Don't exclude from project, just delete them entirely). Clean and rebuild your solution.

            4.) Check if the application is already installed on your system (When you debug, VS will install your UWP app on your machine to run it). If it's installed, uninstall it completely.

            5.) Make a backup of your manifest file and try to create a new manifest file.

            These are the links I received from Microsoft Help:

            PFN and package publisher name must match values here: https://partner.microsoft.com/en-us/dashboard/products/{YourAppID}/identity

            Update manually: https://docs.microsoft.com/en-us/uwp/schemas/appxpackage/how-to-create-a-package-manifest-manually

            Update in VS: https://docs.microsoft.com/en-us/uwp/schemas/appxpackage/uapmanifestschema/generate-package-manifest

            If these values were pulled from test certificate, partner needs to update their test cert: https://docs.microsoft.com/en-us/windows/msix/package/create-certificate-package-signing

            ...

            ANSWER

            Answered 2019-Sep-10 at 13:19

            I think this problem is not caused by anything code related, but rather it is a problem on the Store side. I would suggest contacting the Store support, they should be able to investigate if there is something wrong with your app package or the problem is on their side.

            For support go to the official website, click the Contact Us tab and fill out the form accordingly.

            The team should be able to advise even for the first error with different publisher info. If your app was always associated with the same account, there is no reason it should give you such an error message.

            Source https://stackoverflow.com/questions/57870465

            QUESTION

            At most one element with namespace '' was expected, but 4 were found
            Asked 2019-Sep-09 at 10:29

            I recently tried to put my Xamarin Forms project "CoManga" on app center and do automated builds.

            However, I keep getting this error message and builds fail.

            [BT : 0.8.0] error : At most one element with namespace '' was expected, but 4 were found. [/Users/vsts/agent/2.155.1/work/1/s/src/comic_dl/comic_dl.Android/comic_dl.Android.csproj]

            I'm not sure what the issue is, because I can generate APK from VS manually just fine. No such error comes up over there.

            This is the AndroidManifest file : AndroidManifest.xml

            Can someone please shed some light as to why this might be happening?

            ...

            ANSWER

            Answered 2019-Sep-09 at 06:23

            The error is because you have 4 application tags in manifest files.

            Try something like this

            Source https://stackoverflow.com/questions/57848603

            QUESTION

            System.InvalidOperationException: 'Cannot assign a native control without an Element;
            Asked 2019-Mar-28 at 03:28

            I am working on a project "CoManga" and I wanted to add advertisements in it. Implementing ads on UWP seemed straight forward, like Android and iOS. However, I'm stuck now.

            Anyways, I followed this tutorial by James Montemagno and added everything. I even see the test advertisements, which is great. However, when I try to move away from that page (when I press "BACK Button") and go to previous page, I get an error.

            This is the error :

            Setting up AdControlView in UWP throws System.InvalidOperationException: 'Cannot assign a native control without an Element; Renderer unbound and/or disposed. Please consult Xamarin.Forms renderers for reference implementation of OnElementChanged.'.

            It is thrown at line number 50, where I set the SetNativeControl(adView);. I've commented it out right now, but as soon as I un-comment it, I see this error.

            Can someone help me out here with this.

            ...

            ANSWER

            Answered 2019-Mar-28 at 03:28

            Setting up AdControlView in UWP throws System.InvalidOperationException: 'Cannot assign a native control without an Element; Renderer unbound and/or disposed. Please consult Xamarin.Forms renderers for reference implementation of OnElementChanged.

            The reason is that xamarin Element has released but SetNativeControl invoked again cause the native control can't find the matched xamarin Element when page going back. So you could set a flag (isRegist) to record the registed ad.

            Source https://stackoverflow.com/questions/55373197

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install CoManga

            Currently, you can download the Android builds/packages from the Latest Releases Section only. You'll have to download the source code and compile it yourself. Please refer to the "Compiling" section to know more. You can get CoManga directly form the windows store by following this link : CoManga UWP. I do have future plans to push this to various application stores. For iOS devices, you'll need to build it yourself. Please check that section.

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