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kandi X-RAY | DEM.Net Summary
kandi X-RAY | DEM.Net Summary
Digital Elevation Model library in C#.
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QUESTION
I have followed this document:
This is my php.ini
...ANSWER
Answered 2020-Aug-01 at 02:49I have been using Netbeans for years to code PHP and xdebug has always been a pain. I cant even give you any pointers.
But I switched last year to VS code and I can honestly say that it improved my code, and xdebug is actually easy to connect, and fun to use.
I recommend you give it a try.
QUESTION
PROBLEM: I am currently unable to debug php within NetBeans 8.2 RC on Windows 10. NetBeans shows "Waiting for Connection" in lower right and never connects.
Most of the tutorials I found were from several years ago:
- Codewall article //2018...newest?
- Michael Milette's Tutorial //seemed thorough, but from 2014
- NetBeans site // references php 5...yikes!
- Rob Prouse's Tutorial //2010
Note some of these have differing instructions for what should go in php.ini
Xdebug stuff
phpinfo()
lists Xdebug as running version 2.9.4 with IDE Key: netbeans-xdebug so at least it's recognized.
relevant php.ini [XDebug] info:
ANSWER
Answered 2020-Jul-28 at 08:48For the poor soul trying to get NetBeans working, the answer is...don't use NetBeans. I understand this is a terrible answer, but after 5 hours trying to get it working compared to the 20 minutes getting VSCode working NetBeans just doesn't make sense (unless you have some other reason for using it).
To get VSCode working, I mainly followed this tutorial: https://stackify.com/php-debugging-guide/
Combined with the following php.ini settings:
QUESTION
Test class
...ANSWER
Answered 2019-Jul-02 at 21:51.NET Core Solution
It turns out I had to have a unit test project instead of a class library:
I also followed instructions from the MSDN website here.
I was running the following in a command prompt to make sure I had the unit test template:
QUESTION
As the title suggests, I'm trying to create some tests for my Android app, which is using Xamarin.Android. I have downloaded the Nunit VS Templates and created a NUnit 3 Test Project (Android), following the steps here.
I can see the default test in the test explorer, but if I try to run the tests I get the following in my output window:
...ANSWER
Answered 2019-Mar-19 at 16:35The NUnit Test Adapter does not support running Android tests in the Visual Studio Test Runner. (I think this is a limitation of the VS test runner, but I'm not 100% sure on that!)
You should instead launch NUnit.Tests.Droid1
as an Android app, either in a simulator or on a device. The app will be a GUI test runner, which will allow you to run your tests.
It'll look something a little like this:
One other thing - you app should be referencing the same version of NUnit as nunit.xamarin - so you really want to be pulling in NUnit 3.6.1 rather than NUnit 3.11. That's planned to change in future!
QUESTION
What is the approach to write unit tests for Xamarin Forms application (as opposed to Xamarin Traditional which is Xamarin.Android, Xamarin.IOS, or Xamarin.UWP)?
Can anyone provide a good explanation for Unit Tests in Xamarin.Forms vs Unit Tests in Xamarin Traditional?
A good explanation article how to implement Xamarin.Forms tests and are they even needed or should we write Unit Tests for each platform instead?
I have read a number of articles out there but I haven't found one that starts from creating the unit test project type in Visual Studio to writing and running the tests.
They mostly start somewhere in the middle discussing DI or ServiceLocator (like this one http://arteksoftware.com/unit-testing-with-xamarin-forms-dependencyservice/).
Or, on the other hand, they mix Xamarin.Forms with Xamarin.Android (or IOS) unit testing (like this one: http://www.dsibinski.pl/2017/03/unit-testing-xamarin-application/).
Or, they mix Portable vs Shared like in the case of this one http://www.alteridem.net/2015/12/21/testing-xamarin-projects-using-nunit-3/.
What I understand so far is that I could use regular Unit Test project in VS and use either MSTest or NUnit. Or, I can write platform specific unit tests for each platform.
All of this is very confusing because authors seem to mix the terms all over the place.
A detailed answer with supporting examples would be highly appreciated as I am entirely a beginner in this area.
...ANSWER
Answered 2018-Jun-15 at 13:21Please refer to below links
- Unit Testing for Xamarin.Forms (Cross-platorm)
: see also video clip about Creating Unit Tests for Xamarin Forms Apps - Unit Testing for Xamarin.iOS
P.S.
Xamarin.Forms application is usually defined in a cross platform shared project (either a Portable Class Library or a Shared Project) and combined with platform-specific projects.
Xamarin.Forms is best for:
- Apps that require little platform-specific functionality Apps where
- code sharing is more important than custom UI
- Developers comfortable with XAML
Xamarin.iOS & Xamarin.Android are best for:
- Apps with interactions that require native behavior
- Apps that use many platform-specific APIs
- Apps where custom UI is more important than code sharing
This link also explained the differentiation between Xamarin.Forms and Xamarin.Native.
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