socket.framework | socket framework based on C # socket.framework4.0 | TCP library
kandi X-RAY | socket.framework Summary
kandi X-RAY | socket.framework Summary
socket.framework === he is a socket framework based on c# framework4.0, using asynchronous connections, asynchronous sending, asynchronous receiving, performance bursting, and stress testing. net standard2.0 version install nuget: package manager: install-package socket.framework .net cli: dotnet add package socket.framework paket cli: paket add socket.framework one: tcp module introduction server socket.core.server namespace, respectively, three modes push / pull / pack under the socket.core. client namespace of the client, there are three modes of push / pull / pack. the main process and the corresponding methods and events introduced. note: connectid (guid) represents a connection object, data (byte []), success (bool) * 1. initialize socket (corresponding to the three modes) >instantiate the server class tcppushserver / tcppullserver / tcppackserver >instantiate the client class tcppushclient / tcppullclient / tcppackclient >parameter introduction int numconnections maximum number of simultaneous connections, int receivebuffersize buffer size (sink) for each socket i / o operation, int overtime timeout period in seconds (check every 10 seconds), when the value is 0, do not set the timeout, uint headerflag header tag range 0 ~ 1023 (0x3ff), when the header identifier is equal to 0, do not check the header * 2. start monitoring / connecting server >server server.start (port); >client
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QUESTION
I'm trying to use Appium version 1.19.1 to test an ipad app on a physical ipad device that I have built with Xcode 12.3. Previously this has worked as expected, but recently I have not been able to get Appium to run at all, and I suspect that Xcode 12.3 may be the issue based on what I have discovered.
When I try to run Appium from python this is the trace printed to my python console (device serial number/udid intentionally hidden):
...ANSWER
Answered 2021-Jan-07 at 16:55Turns out I had to follow the suggestion in this answer but on the WebDriverAgent Xcode project. Seems to have fixed it for me.
QUESTION
I'm trying to create a swift program that uses sockets. In order to do that, I'm trying to use the SwiftSocket
library by installing it using CocoaPods.
My Podfile
is basic:
ANSWER
Answered 2017-May-11 at 06:58I would like to comment, but I don't have enough reputation. Anyway did you write something like:
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