SkiaSharp | platform 2D graphics API for .NET platforms | Form library
kandi X-RAY | SkiaSharp Summary
kandi X-RAY | SkiaSharp Summary
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library (skia.org). It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
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Trending Discussions on SkiaSharp
QUESTION
I want to display a slanted dashed line in my application that would look something like this. using Line API in xamarin I was able to create dashed line, but I haven't had any luck with making each dash slanted. I also looked at skiasharp library for Xamarin but didn't find anything which can help with slanting.
...ANSWER
Answered 2022-Mar-25 at 16:26@jason thank you for your response, I was so much focused on getting "Slanted dashed line" what you suggested never crossed my mind. Although now I have the solution for my issue.
QUESTION
I'm trying to draw a set of images with SkiaSharp, convert them to byte array, and send to HttpContext
stream. For some reason, every image is being displayed in the browser only when the next image has been rendered and sent to the HTTP stream.
- After rendering the 1st image, browser shows empty white area, no image
- After rendering the 2nd image, browser shows 1st image
- After rendering the 3rd image, browser shows 2nd image, and so on
Here is the Web API controller. Uncommenting second drawShapes
call will make it work, but I would like to understand why image rendering is delayed. Maybe I just don't call some important method, like Flush
or something similar?
Also, this is not an ASP issue, because I tried rendering images with System.Drawing.Common and images were rendered in real time without delay.
Does anybody know what is missing in this method?
...ANSWER
Answered 2022-Mar-13 at 21:46This was answered in SkiaSharp discussions. https://github.com/mono/SkiaSharp/discussions/1975
Possible solutions are to make sure to Encode
image only after all drawings are done or to call Encode
on bitmap instead of image.
The simplest one is to replace this line.
QUESTION
I'm working with Xamarin in the part of Xamarin.Forms i need to convert a file ("image.png") to a Bitmap because when project run its enter in "break mode" and show me this message "Java.Lang.IllegalArgumentException: 'Failed to decode image. The provided image must be a Bitmap.'". So i tried to convert the file in many ways like:
1_ Using methods from System.Drawing.Bitmap but it's show this exception "This operation is not supported in this platform"
2_ Cannot use Android.Graphics because i'm working in xamarin.forms not in xamarin.android.
3_ I tried to convert the "image.png" into a base64 or byte[] array and then into a bitmap but the problem is the same like in first problem because to convert from byte[] array or base64 to a Bitmap i have use methods from System.Drawing.Bitmap.
4_ I tried using the library SkiaSharp but i don't have success because i don't found so much information about how to convert .png to SKBitmap and then convert SKBitmap to Bitmap (even i don't know if this is possible).
5_ Finally i converted "image.png" to a "image.bmp" with an app and use the file .bmp in my project but it doesn't work too.
the "image.png" i have to save in a string variable, well that's the idea.
If you have a solution with SkiaSharp o whatever i will glad
EDIT
here is a part of my code, i just save in a variable the image
...ANSWER
Answered 2022-Feb-07 at 14:30Use ffmpeg command for this: ffmpeg -i image.png image.bmp
QUESTION
I'm trying to align a logo in the middle of a SKBitmap
.
Here is my code:
...ANSWER
Answered 2022-Feb-04 at 07:39You could create two bitmaps(bitmap1, bitmap2). Draw the bitmap1 first and then draw the bitmap2. I make two bitmaps in center for your reference.
QUESTION
I have a solution with two projects: a .NET Standard and an iOS project which references the .NET Standard project.
If the .NET Standard does not reference System.Memory nuget package (specifically versions 4.5.3 or 4.5.4), everything works fine. If I add a reference to System.Memory in the .NET Standard project, then my iOS project crashes with a MissingMethodException.
Note: This problem is iOS only, it does not reproduce on Xamarin Android.
How can I solve this problem?
DetailsMy project is using the TopTen.RichTextKit library ( https://www.nuget.org/packages/Topten.RichTextKit/ ) to perform text block measurement. When I run my code on iOS, I get the following crash when calling TextBlock.MeasuredHeight:
...ANSWER
Answered 2022-Jan-03 at 18:38I have found a workaround - by referencing System.Memory version 4.5.0 (specifically this version) in my iOS project, my project runs. I can continue to reference System.Memory 4.5.4 in my .NET Standard project, so the only change needed is in the iOS project.
Note that this means my solution is referencing mixed versions of System.Memory, which I believe is not recommended. However, in this case it is the only solution I could find to this problem.
QUESTION
Recently I have installed Xamarin.CommunityToolkit (Version: 1.3.1)
for implementing the BadgeView
. Also updated the Xamarin.Forms (Version: 5.0.0.2291)
to the latest version. After that, I am facing some weird issues on my project. After the login the app is not opening the home page, scroll view is not working, collectionview scroll is not working, even some icon taps are also not firing.
All these features are working fine before installing Xamarin.CommunityToolkit
. I have only installed CommunityToolkit
and XF
latest version. Are there any other packages or initialization required for the proper working of CommunityToolkit
?
Other Nuget Packages in the Project
...ANSWER
Answered 2021-Dec-31 at 08:30Got a perfect solution from my Microsoft thread.
Write a new badgeview.
Firstly, create CircleView.cs
QUESTION
How can I open a window and draw to it with SkiaSharp (without using winforms, wpf or anything like that)? I've tried using SFML.Net instead of SKIA but it lacks a lot of features (rounded rectangle, shadow, gradient).
...ANSWER
Answered 2021-Nov-27 at 09:50I have solved the problem by using Silk.NET SFML bindings to create a GL context for Skia.
This pull request was very helpful.
QUESTION
I am a bit new to WPF. I wanted to make my image scrollable when I scale up the image. This is my XAML code.
...ANSWER
Answered 2021-Sep-06 at 14:40Put the Canvas
in a ScrollViewer
element and set its Height
and/or Width
when you scale it:
QUESTION
In Skiasharp, I have a transformation matrix which I apply on the canvas to move a path and follow the displacement of the mouse. Presently, I compute a transformMatrix from the mouse coordinates and evreything works fine :
...ANSWER
Answered 2021-Sep-21 at 21:01Ok, I was completely wrong with the approach ... !
When a path is moved, instead of applying a matrix transform to the canvas (which is the correct approach when the canvas itself is moved or rescaled), the solution is in this case to directly transform the path itself :
QUESTION
I need to use skiasharp in xamarin forms or android. I found two nugets. Which of them should i use?
...ANSWER
Answered 2021-Sep-19 at 16:37Probably both packages. The SkiaSharp.Views package contains Views/Widgets ready to use, instead of having to set up GL contexts etc.
SkiaSharp.Views depends on SkiaSharp.
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