monodevelop | MonoDevelop is a cross platform NET IDE
kandi X-RAY | monodevelop Summary
kandi X-RAY | monodevelop Summary
MonoDevelop is a full-featured integrated development environment (IDE) for mono using Gtk#. The MonoDevelop core is also the foundation for Visual Studio for Mac. Feel free to file bugs against Visual Studio for Mac here as well. See for more info.
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QUESTION
I have been trying to upload my project into Github. Github has uploaded everything apart from my client app. Im new to source control and I can't work out why or what I am missing.
Here is my folder structure in VS Code:
Here is how Github has uploaded it:
Github has ignored the project. The project isn't in the gitignore file either.
here is my gitignore:
...ANSWER
Answered 2021-Jul-04 at 15:20Check if there is any file that is created/changed but not staged using this command:
QUESTION
ANSWER
Answered 2021-Jun-02 at 06:26Make sure that you have installed some of the extensions required. Go to Extension and then type an AI that you wish to use. I suggest either Kite or Tabnine. Both of them are great Ai.
QUESTION
I have been facing this problem with git in which I am trying to upload .mp4
files in a subdirectory of wwwroot/
but whenever I am writing git status
, they won't appear.
The new video files are located inside wwwroot/Content/Videos/ZoomEspecialista/
This problem has never occured before. I have uploaded maybe 10-15 new .mp4
files.
Regardless of that, in my .gitignore
file, I am not excluding the folder which contains these .mp4 files. I have checked multiple times to see if there is something, but I think the problem lies somewhere else. If anyone has any idea on how to tackle this issue, it would be superbly appreciating. Thanks!
The only thing I get from doing a git status is this despite of having uploaded my files to that subdirectory:
EDIT 2: Here is my .gitignore file:
...ANSWER
Answered 2021-Jan-09 at 22:12I'm not sure how big your files are but git normally is not meant to work with very large files. I would suggest enabling lfs for .mp4 files
QUESTION
I am trying to edit the LaunchScreen.storyboard in my iOS project of my Xamarin Forms solution in Visual Studio (VS) for Windows . When I double click the storyboard to edit it, I receive the error message as follows:
"The iOS Designer requires an active connection to a Mac server. Please connect to a Mac to enable the designer."
However, I am connected to my Mac build server.
I have seen some older posts where there are mismatches between the Mac build server and the Windows development box so I checked for updates to Visual Studio on the Mac. There were some so I installed them. Then when I re-opened my project in Visual Studio for Windows and tried to connect to the Mac, I receive the error message as follows:
So I clicked to have Visual Studio correct the miss-match error and now I am back to the same error message saying "Something went wrong".. as shown above.
I have checked for updates to VS on Windows and there are currently no updates. (I really hate it when Microsoft release incompatible updates like this.. ARG!!!)
Here are the details for the Windows VS:
Microsoft Visual Studio Professional 2019 Version 16.8.2 VisualStudio.16.Release/16.8.2+30717.126 Microsoft .NET Framework Version 4.8.04084
Installed Version: Professional
Visual C++ 2019 00435-20050-31374-AA182 Microsoft Visual C++ 2019
ADL Tools Service Provider 1.0 This package contains services used by Data Lake tools
ASA Service Provider 1.0
ASP.NET and Web Tools 2019 16.8.553.28003 ASP.NET and Web Tools 2019
ASP.NET Core Razor Language Services 16.1.0.2052803+84e121f1403378489b842e1797df2f3f5a49ac3c Provides languages services for ASP.NET Core Razor.
ASP.NET Web Frameworks and Tools 2019 16.8.553.28003 For additional information, visit https://www.asp.net/
Azure App Service Tools v3.0.0 16.8.553.28003 Azure App Service Tools v3.0.0
Azure Data Lake Node 1.0 This package contains the Data Lake integration nodes for Server Explorer.
Azure Data Lake Tools for Visual Studio 2.6.1000.0 Microsoft Azure Data Lake Tools for Visual Studio
Azure Functions and Web Jobs Tools 16.8.553.28003 Azure Functions and Web Jobs Tools
Azure Stream Analytics Tools for Visual Studio 2.6.1000.0 Microsoft Azure Stream Analytics Tools for Visual Studio
C# Tools 3.8.0-5.20567.16+53c5d7d3cf13d88978744a32a27c5f8350a8400a C# components used in the IDE. Depending on your project type and settings, a different version of the compiler may be used.
Common Azure Tools 1.10 Provides common services for use by Azure Mobile Services and Microsoft Azure Tools.
Extensibility Message Bus 1.2.6 (master@34d6af2) Provides common messaging-based MEF services for loosely coupled Visual Studio extension components communication and integration.
Fabric.DiagnosticEvents 1.0 Fabric Diagnostic Events
IntelliCode Extension 1.0 IntelliCode Visual Studio Extension Detailed Info
Microsoft Azure HDInsight Azure Node 2.6.1000.0 HDInsight Node under Azure Node
Microsoft Azure Hive Query Language Service 2.6.1000.0 Language service for Hive query
Microsoft Azure Service Fabric Tools for Visual Studio 16.0 Microsoft Azure Service Fabric Tools for Visual Studio
Microsoft Azure Stream Analytics Language Service 2.6.1000.0 Language service for Azure Stream Analytics
Microsoft Azure Stream Analytics Node 1.0 Azure Stream Analytics Node under Azure Node
Microsoft Azure Tools 2.9 Microsoft Azure Tools for Microsoft Visual Studio 2019 - v2.9.30924.1
Microsoft Continuous Delivery Tools for Visual Studio 0.4 Simplifying the configuration of Azure DevOps pipelines from within the Visual Studio IDE.
Microsoft JVM Debugger 1.0 Provides support for connecting the Visual Studio debugger to JDWP compatible Java Virtual Machines
Microsoft Library Manager 2.1.113+g422d40002e.RR Install client-side libraries easily to any web project
Microsoft MI-Based Debugger 1.0 Provides support for connecting Visual Studio to MI compatible debuggers
Microsoft Visual C++ Wizards 1.0 Microsoft Visual C++ Wizards
Microsoft Visual Studio Process Editor 1.0 Process Editor for Microsoft Visual Studio Team Foundation Server
Microsoft Visual Studio Tools for Containers 1.1 Develop, run, validate your ASP.NET Core applications in the target environment. F5 your application directly into a container with debugging, or CTRL + F5 to edit & refresh your app without having to rebuild the container.
Microsoft Visual Studio VC Package 1.0 Microsoft Visual Studio VC Package
Mono Debugging for Visual Studio 16.8.43 (00471f8) Support for debugging Mono processes with Visual Studio.
NuGet Package Manager 5.8.0 NuGet Package Manager in Visual Studio. For more information about NuGet, visit https://docs.nuget.org/
ProjectServicesPackage Extension 1.0 ProjectServicesPackage Visual Studio Extension Detailed Info
SQL Server Data Tools 16.0.62010.06180 Microsoft SQL Server Data Tools
ToolWindowHostedEditor 1.0 Hosting json editor into a tool window
TypeScript Tools 16.0.21016.2001 TypeScript Tools for Microsoft Visual Studio
Visual Basic Tools 3.8.0-5.20567.16+53c5d7d3cf13d88978744a32a27c5f8350a8400a Visual Basic components used in the IDE. Depending on your project type and settings, a different version of the compiler may be used.
Visual C++ for Cross Platform Mobile Development (Android) 16.0.30608.117 Visual C++ for Cross Platform Mobile Development (Android)
Visual F# Tools 16.8.0-beta.20507.4+da6be68280c89131cdba2045525b80890401defd Microsoft Visual F# Tools
Visual Studio Code Debug Adapter Host Package 1.0 Interop layer for hosting Visual Studio Code debug adapters in Visual Studio
Visual Studio Container Tools Extensions 1.0 View, manage, and diagnose containers within Visual Studio.
Visual Studio Tools for Containers 1.0 Visual Studio Tools for Containers
Visual Studio Tools for Kubernetes 1.0 Visual Studio Tools for Kubernetes
VisualStudio.DeviceLog 1.0 Information about my package
VisualStudio.Foo 1.0 Information about my package
VisualStudio.Mac 1.0 Mac Extension for Visual Studio
Xamarin 16.8.000.255 (d16-8@d002176) Visual Studio extension to enable development for Xamarin.iOS and Xamarin.Android.
Xamarin Designer 16.8.0.507 (remotes/origin/d16-8@e87b24884) Visual Studio extension to enable Xamarin Designer tools in Visual Studio.
Xamarin Templates 16.8.112 (86385a3) Templates for building iOS, Android, and Windows apps with Xamarin and Xamarin.Forms.
Xamarin.Android SDK 11.1.0.17 (d16-8/c0e2b8e) Xamarin.Android Reference Assemblies and MSBuild support. Mono: be2226b Java.Interop: xamarin/java.interop/d16-8@79d9533 ProGuard: Guardsquare/proguard/proguard6.2.2@ebe9000 SQLite: xamarin/sqlite/3.32.1@1a3276b Xamarin.Android Tools: xamarin/xamarin-android-tools/d16-8@2fb1cbc
Xamarin.iOS and Xamarin.Mac SDK 14.4.1.3 (e30c41de3) Xamarin.iOS and Xamarin.Mac Reference Assemblies and MSBuild support.
Here are the details for VS on the Mac === Visual Studio Professional 2019 for Mac ===
Version 8.8.2 (build 41) Installation UUID: 7927aa3f-75df-48d3-a901-74299635ff3e GTK+ 2.24.23 (Raleigh theme) Xamarin.Mac 6.18.0.23 (d16-6 / 088c73638)
...ANSWER
Answered 2020-Dec-08 at 16:27So according to Microsoft here is the solution:
See https://developercommunity.visualstudio.com/comments/1255414/view.html for a work around. Basically, disconnect from Mac, Forget Mac, Add mac again via IP Address. Downside is that you get 2 connection options to the same Mac.
As a heads up - you may need to do the forget then reconnect to the Mac when you open a different project you want to edit the storyboard for even if you are already connected to the Mac by IP address. Basically, if you ever get the error, disconnect from the Mac - forget the Mac then reconnect to it by IP address.
QUESTION
Good afternoon,
I wrote some code with MonoDevelop on Linux. The program that i'm writing use Sqlite to store datas, so i've imported the Mono.Data.Sqlite
, and it work perfectly.
MonoDeveloper imported libraries
When i tried to copy the project on Windows and opened with Visual Studio 2019, i've got some troubles.
First of all, VS tells me that the library was not found.
When i try to compile VS throws me the error CS0246, that says that the type or namespace name "Mono" could not be found.
I've tried to reimported the Dll. The library was imported successfully, so that the code compiles without problems, but when I try to run the program, another error is thrown:
System.BadImageFormatException
Could not load file or assembly 'Mono.Data.Sqlite, Version=4.0.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756' or one of its dependencies. (HRESULT:0x80131058).
I'm compiling with x86.
Thanks for your help!
...ANSWER
Answered 2020-Nov-10 at 08:31In some cases, especially when moving project on a another computer, the following steps can help to prepare environment to compile projects, that require the NuGet Mono.data.sqlite
package:
- Remove reference to the
Mono.Data.sqlite
from the project's references. - In the Visual Studio go to
Tools
►NuGet Package Manager
►Manage NuGet Packages for Solution...
Then selectBrowse
, findMono.data.sqlite
package and install it. - Recompile the solution.
QUESTION
I want to make a ListView of strings in Xamarin.Forms, but I didnt find how to do that in the documentation.
...ANSWER
Answered 2020-Sep-13 at 13:53use the .
syntax for binding the current object
QUESTION
I'm writing some C# code on a Raspberry Pi using MonoDevelop. I've got a NodeView
widget that contains three columns. I'd like to detect the column that was clicked in the NodeView. I've tried to use NodeSelection.Changed
, but, that does not tell me the column. I've also tried coding a ButtonPress
event for the NodeView and drilling down to the TreePath
. I got nowhere with that.
I've noticed this question asked several times. But, I haven't seen a straight forward wy to get the row/column for a selected item in a NodeView
.
Does anyone know how to do this?
...ANSWER
Answered 2020-Aug-19 at 02:12QUESTION
ANSWER
Answered 2020-Aug-04 at 15:25You might be missing your .sln file, according to this post on Unity Answers, or you can try reinstalling the .NET framework according to this answer on there.
Regardless, MonoDevelop has been abandoned by Unity for a long time. You should be using Visual Studio (read this announcement).
QUESTION
I've just installed Monodevelop IDE on my Lubuntu Linux as I've just migrated from Win10. After writing a quick Hello World program to test the IDE, I came up with the following text in the output console:
...ANSWER
Answered 2020-Jun-08 at 08:53Same here, I solved the problem by modifying the file ".csproj": Replace "netcoreapp1.1" with "netcoreapp3.1".
I did not find how to modify it directly on monodevelop
QUESTION
I want to deserialize a string (json) to an object (i'd like dynamic).
I use monodevelop and nuget packages
I have been looking for Json.net but also found Newtonsoft.Json.
And I could make a JArray by using Newtonsoft.Json.Linq.
I read on
Json.NET vs Newtonsoft.Json SerializationBinder is different
that these are two versions of the same library?
The main goal is to convert Json to Yaml.
...ANSWER
Answered 2020-May-30 at 16:39Newtonsoft.Json is most likely the one you want. It has been known as "Json.Net" since it was first released in 2006 and has many features, including the LINQ-to-JSON API (JObject, JArrays, etc.).
However, in December 2018 (after the question you referenced was asked), another author unaffiliated with Newtonsoft released a completely different library on NuGet and called it Json.Net so now there is confusion. This other library advertises itself as a "A Minimalistic JSON handler" so it intentionally does not have very many features. It definitely does not have support for JArrays.
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