MessagePack-CSharp | Extremely Fast MessagePack Serializer for C # ( .NET , .NET Core | Serialization library
kandi X-RAY | MessagePack-CSharp Summary
kandi X-RAY | MessagePack-CSharp Summary
MessagePack-CSharp is a C# library typically used in Utilities, Serialization, Unity, Xamarin applications. MessagePack-CSharp has no bugs, it has no vulnerabilities and it has medium support. However MessagePack-CSharp has a Non-SPDX License. You can download it from GitHub.
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
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Quality
Security
License
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Support
MessagePack-CSharp has a medium active ecosystem.
It has 4715 star(s) with 626 fork(s). There are 151 watchers for this library.
It had no major release in the last 12 months.
There are 19 open issues and 1012 have been closed. On average issues are closed in 72 days. There are 5 open pull requests and 0 closed requests.
It has a neutral sentiment in the developer community.
The latest version of MessagePack-CSharp is v2.6.100-alpha
Quality
MessagePack-CSharp has 0 bugs and 0 code smells.
Security
MessagePack-CSharp has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
MessagePack-CSharp code analysis shows 0 unresolved vulnerabilities.
There are 0 security hotspots that need review.
License
MessagePack-CSharp has a Non-SPDX License.
Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.
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MessagePack-CSharp releases are available to install and integrate.
Installation instructions, examples and code snippets are available.
Top functions reviewed by kandi - BETA
kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of MessagePack-CSharp
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of MessagePack-CSharp
MessagePack-CSharp Key Features
No Key Features are available at this moment for MessagePack-CSharp.
MessagePack-CSharp Examples and Code Snippets
No Code Snippets are available at this moment for MessagePack-CSharp.
Community Discussions
Trending Discussions on MessagePack-CSharp
QUESTION
How to use message pack in xamarin forms
Asked 2020-Aug-30 at 20:20
I have to use MessagePack to deserialize data returned from a web API (ASP.net), which was Serialized using the same package.
Used the following code
...ANSWER
Answered 2020-Jul-13 at 21:49Require to set StaticCompositeResolver.Instance
as default.
You lacks following code.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install MessagePack-CSharp
This library is distributed via NuGet. Special Unity support is available, too. We target .NET Standard 2.0 with special optimizations for .NET Core 2.1+, making it compatible with most reasonably recent .NET runtimes such as Core 2.0 and later, Framework 4.6.1 and later, Mono 5.4 and later and Unity 2018.3 and later. The library code is pure C# (with Just-In-Time IL code generation on some platforms).
Define the struct or class to be serialized and annotate it with a [MessagePackObject] attribute. Annotate members whose values should be serialized (fields as well as properties) with [Key] attributes. Call MessagePackSerializer.Serialize<T>/Deserialize<T> to serialize/deserialize your object instance. You can use the ConvertToJson method to get a human readable representation of any MessagePack binary blob. By default, a MessagePackObject annotation is required. This can be made optional; see the Object Serialization section and the Formatter Resolver section for details.
See our contributor's guide.
Define the struct or class to be serialized and annotate it with a [MessagePackObject] attribute. Annotate members whose values should be serialized (fields as well as properties) with [Key] attributes. Call MessagePackSerializer.Serialize<T>/Deserialize<T> to serialize/deserialize your object instance. You can use the ConvertToJson method to get a human readable representation of any MessagePack binary blob. By default, a MessagePackObject annotation is required. This can be made optional; see the Object Serialization section and the Formatter Resolver section for details.
See our contributor's guide.
Support
These types can serialize by default:.
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