UnityWebSocket | : whale : The Best Unity WebSocket Plugin for All Platforms | Socket library

 by   psygame C# Version: 2.4.5 License: Non-SPDX

kandi X-RAY | UnityWebSocket Summary

kandi X-RAY | UnityWebSocket Summary

UnityWebSocket is a C# library typically used in Networking, Socket, Unity applications. UnityWebSocket has no bugs, it has no vulnerabilities and it has low support. However UnityWebSocket has a Non-SPDX License. You can download it from GitHub.

:whale: The Best Unity WebSocket Plugin for All Platforms.
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            kandi-support Support

              UnityWebSocket has a low active ecosystem.
              It has 199 star(s) with 50 fork(s). There are 16 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 2 open issues and 16 have been closed. On average issues are closed in 46 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of UnityWebSocket is 2.4.5

            kandi-Quality Quality

              UnityWebSocket has 0 bugs and 0 code smells.

            kandi-Security Security

              UnityWebSocket has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              UnityWebSocket code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              UnityWebSocket has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

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              UnityWebSocket releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            UnityWebSocket Key Features

            No Key Features are available at this moment for UnityWebSocket.

            UnityWebSocket Examples and Code Snippets

            No Code Snippets are available at this moment for UnityWebSocket.

            Community Discussions

            Trending Discussions on UnityWebSocket

            QUESTION

            Hololens No Capture Device Found Error
            Asked 2018-Aug-13 at 17:33

            I am trying to capture a photo from the hololens using this Unity tutorial. When I run the code on the emulator, no error is thrown and an image is captured. When running on the actual hololens I get a "Access violation reading location 0x00000030." error. Here is the code I am running

            ...

            ANSWER

            Answered 2018-Aug-13 at 17:33

            So I found out what I did wrong.

            1. Make sure in the build settings to set Target Device to HoloLens
            2. Make sure to enable Virtual Reality Support under the XR Settings in the Player Settings

            I still think the returned error is odd since the user is still prompted to give the program access to the webcam and that the errors in the emulator do not match up with the errors in the actual HoloLens

            Source https://stackoverflow.com/questions/51711837

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install UnityWebSocket

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/psygame/UnityWebSocket.git

          • CLI

            gh repo clone psygame/UnityWebSocket

          • sshUrl

            git@github.com:psygame/UnityWebSocket.git

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