VertexPaint | Unity 5.3 Vertex Painter | Graphics library
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kandi X-RAY | VertexPaint Summary
Unity 5.3 Vertex Painter
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VertexPaint Examples and Code Snippets
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QUESTION
Hello! I have a problem with my program.
I use JUNG libraries in java and when I compile the program I get these two errors:
ANSWER
Answered 2018-Dec-02 at 16:09It looks like you are using version-2.1.1 (or 2.1) but your own code is based on an older version. Jung changed collections libraries to guava in 2.1
Here is your code, modified to work with 2.1.1: (if you use jung-2.1, i noticed a bug that will give you a NPE. Just change to 2.1.1)
QUESTION
I'm unable to run any of the Jung examples that set or change the Vertex (or other Transformers). I receive the following error:
...ANSWER
Answered 2018-Mar-28 at 01:11It looks like you're using version 2.1.* of the JUNG libraries (which uses the Guava types in place of the old common-collections-generics types such as Transformer: https://github.com/jrtom/jung/releases), but using an older version of the sample code.
If you use the version of the sample code that comes with 2.1.1, you should be fine.
QUESTION
I am building a tree using Jung that must have the edge arrows inverted. That is, instead of having parent -> child, having child -> parent.
I cannot change the tree layout structure because I am using the corresponding methods for further analysis - I only need this feature for visual purposes.
I am using the jung library as a dependency in my Eclipse project and cannot edit the files provided directly. I have tried extending the BasicEdgeRenderer class (and also tried to create a modified copy of this class) to override the drawSimpleEdge() method and invert the vertices but this leads to countless of errors I can't seem to fix.
I have then thought about making the edges undirected and add the arrowhead manually at the desired point, but no success so far!
Any help as to how to achieve this would be appreciated!!
Edit: I've added the part of my code related to my graph display - the Tree has vertices of custom nodes of type Node and edges of type String.
...ANSWER
Answered 2018-Feb-13 at 11:00I was able to get the effect you want in one of the tree sample programs by doing the following: I extended BasicEdgeRenderer and overrode drawSimpleEdge as follows: first, around line 342 and 344, it fills then draws the edge arrow. g.fill(arrow) and g.draw(arrow). Comment out those lines and you will not get the arrow that you don't want. Next, the code checks to see if this is an undirected graph:
QUESTION
I am using androidplot with PanZoom attached:
...ANSWER
Answered 2017-Jan-02 at 15:57Zoom only affects the drawing of XYSeries data; if you draw directly on the canvas, it will be drawn exactly where you specify on the canvas regardless of pan/zoom.
One thing you can do though is to make series to represent your circle and draw the circle there. This will make the circle respond to both pan and zoom actions. The tricky part will be picking enough points to ensure that the circle appears smooth at your highest supported zoom level.
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