Cekirdekler | device OpenCL kernel load balancer and pipeliner API | GPU library

 by   tugrul512bit C# Version: v1.4.1_update5 License: GPL-3.0

kandi X-RAY | Cekirdekler Summary

kandi X-RAY | Cekirdekler Summary

Cekirdekler is a C# library typically used in Hardware, GPU applications. Cekirdekler has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

C# Multi-device GPGPU(OpenCL) compute API with an iterative interdevice-loadbalancing feature using multiple pipelining on read/write/compute operations for developers' custom opencl kernels. Main idea is to treat N devices as a single device when possible, taking advantage of entire platform, easily, through shared-distributed memory model under the hood.
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              Cekirdekler has a low active ecosystem.
              It has 75 star(s) with 7 fork(s). There are 14 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 20 open issues and 35 have been closed. On average issues are closed in 9 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Cekirdekler is v1.4.1_update5

            kandi-Quality Quality

              Cekirdekler has 0 bugs and 0 code smells.

            kandi-Security Security

              Cekirdekler has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Cekirdekler code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Cekirdekler is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              Cekirdekler releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            Cekirdekler Key Features

            No Key Features are available at this moment for Cekirdekler.

            Cekirdekler Examples and Code Snippets

            No Code Snippets are available at this moment for Cekirdekler.

            Community Discussions

            QUESTION

            How do OpenCL platforms are listed for OpenCL-2.0 devices?
            Asked 2017-Apr-08 at 13:36

            I need to implement a truly working platform version filter targeted to version 1.2 for my open-source project: https://github.com/tugrul512bit/Cekirdekler

            I don't have 150$ to buy an OpenCL2.0 capable graphics card for now so I'm working on a pure-1.2 version system and not sure about other (new)systems.

            Question: How does a list of platforms looks like when there are only opencl 2.0 capable gpus and both 1.2(max) and 2.0(max) capable gpus exist in same system?

            Lets assume I'm using this

            ...

            ANSWER

            Answered 2017-Apr-08 at 13:36

            Each platform returns its own version number independently of the others. You can have a mix, for example a GPU at 1.2 and a CPU driver at 2.0.

            If you make only OpenCL 1.2 API calls you can use either. If you make OpenCL 2.0 API calls you can only use 2.0 or higher platforms.

            Likewise, devices within a platform can return their own version numbers, although I don't think they can be larger than their parent platform number. An example of this is an older GPU, which might only be OpenCL 1.1 even though the platform is 1.2.

            Separate from this is the version of OpenCL kernel language each device supports. For backwards compatibility if you don't pass compile options you are getting OpenCL C 1.x. If you are on a 2.x device you can pass an option string when compiling your kernel to get new language features.

            Source https://stackoverflow.com/questions/43292748

            QUESTION

            What to gitignore to protect my OS license (and computer)
            Asked 2017-Mar-29 at 17:56

            I'm going to upload a project to github but I'm not sure that if some temporary files or binaries from visual studio, includes some important info about the OS and computer I use, which could(?) let people do hacking.

            Which files should I consider ignoring or not uploading from my project (has C++ and C# parts)?

            I already have a github page:

            https://github.com/tugrul512bit/Cekirdekler

            and using Visual Studio 2015 community edition.

            ...

            ANSWER

            Answered 2017-Mar-29 at 17:56

            You should use this .gitignore.

            Remember that you can always edit it to fit your specific needs, but this should work for VS2015.

            Source https://stackoverflow.com/questions/43093485

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Cekirdekler

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/tugrul512bit/Cekirdekler.git

          • CLI

            gh repo clone tugrul512bit/Cekirdekler

          • sshUrl

            git@github.com:tugrul512bit/Cekirdekler.git

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