knuckles | Knuckles finger tracking and advanced interaction system | Plugin library

 by   zulubo C# Version: v1.0 License: No License

kandi X-RAY | knuckles Summary

kandi X-RAY | knuckles Summary

knuckles is a C# library typically used in Plugin applications. knuckles has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Knuckles finger tracking and advanced interaction system plugin for Unity3D
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              knuckles has a low active ecosystem.
              It has 27 star(s) with 8 fork(s). There are 7 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 3 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of knuckles is v1.0

            kandi-Quality Quality

              knuckles has no bugs reported.

            kandi-Security Security

              knuckles has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              knuckles does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              knuckles releases are available to install and integrate.

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            knuckles Key Features

            No Key Features are available at this moment for knuckles.

            knuckles Examples and Code Snippets

            No Code Snippets are available at this moment for knuckles.

            Community Discussions

            QUESTION

            How to return all objects in an array of objects?
            Asked 2022-Feb-25 at 01:01

            I am trying to get all objects in an array of objects. I've tried searching online for a solution and got some helpful tips. However, it only returns one of the objects and not all of the objects in the array. I can't seem to figure out why?

            Array of objects:

            ...

            ANSWER

            Answered 2022-Feb-25 at 01:01

            If you're trying to transform an array of objects into a single object, then there should be a way to identify each array item with a unique key in the output object.

            Assumption: every array item has an id property and each items id is unique. If the ids aren't unique, the data might be overwritten.

            Source https://stackoverflow.com/questions/71259812

            QUESTION

            Hand Landmark Coordinate Neural Network Not Converging
            Asked 2021-Oct-18 at 14:45

            I'm currently trying to train a custom model with tensorflow to detect 17 landmarks/keypoints on each of 2 hands shown in an image (fingertips, first knuckles, bottom knuckles, wrist, and palm), for 34 points (and therefore 68 total values to predict for x & y). However, I cannot get the model to converge, with the output instead being an array of points that are pretty much the same for every prediction.

            I started off with a dataset that has images like this:

            each annotated to have the red dots correlate to each keypoint. To expand the dataset to try to get a more robust model, I took photos of the hands with various backgrounds, angles, positions, poses, lighting conditions, reflectivity, etc, as exemplified by these further images:

            I have about 3000 images created now, with the landmarks stored inside a csv as such:

            I have a train-test split of .67 train .33 test, with the images randomly selected to each. I load the images with all 3 color channels, and scale the both the color values & keypoint coordinates between 0 & 1.

            I've tried a couple different approaches, each involving a CNN. The first keeps the images as they are, and uses a neural network model built as such:

            ...

            ANSWER

            Answered 2021-Oct-18 at 14:45

            Usually, neural networks will have a very hard time to predict exact coordinates of landmarks. A better approach is probably a fully convolutional network. This would work as follows:

            1. You omit the dense layers at the end and thus end up with an output of (m, n, n_filters) with m and n being the dimensions of your downsampled feature maps (since you use maxpooling at some earlier stage in the network they will be lower resolution than your input image).
            2. You set n_filters for the last (output-)layer to the number of different landmarks you want to detect plus one more to indicate no landmark.
            3. You remove some of the max pooling such that your final output has a fairly high resolution (so the earlier referenced m and n are bigger). Now your output has shape mxnx(n_landmarks+1) and each of the nxm (n_landmark+1)-dimensional vectors indicate which landmark is present as the position in the image that corresponds to the position in the mxn grid. So the activation for your last output convolutional layer needs to be a softmax to represent probabilities.
            4. Now you can train your network to predict the landmarks locally without having to use dense layers.

            This is a very simple architecture and for optimal results a more sophisticated architecture might be needed, but I think this should give you a first idea of a better approach than using the dense layers for the prediction.

            And for the explanation why your network does predict the same values every time: This is probably, because your network is just not able to learn what you want it to learn because it is not suited to do so. If this is the case, the network will just learn to predict a value, that is fairly good for most of the images (so basically the "average" position of each landmark for all of your images).

            Source https://stackoverflow.com/questions/69616404

            QUESTION

            KSQLDB Cluster Failure when on Multiple Bare Metal machines running docker
            Asked 2020-Jul-11 at 21:07

            I am getting a failure trying to join a KSQLDB cluster and serve requests. I made an image that explains the issue better than I can write it. Box titled "Cluster Fails" is my issue.

            Funny part is that it definitely attempts to cluster because I get {"@type":"statement_error","error_code":40001,"message":"Unable to execute pull query: when I make a call to 192.168.150.125:8087

            @Robin Moffatt So for version of KDQLDB it is the latest the docker image used is

            ...

            ANSWER

            Answered 2020-Jun-23 at 22:25

            Before pull queries were introduced, ksqlDB nodes did not talk to each other. The 'clustering' of ksqlNodes leveraged a shared command topic and the Kafka consumer groups protocol of Kafka to share out work. This is why you're not seeing any messages about trying to join the cluster: the node doesn't join the cluster.

            Pull queries using Kafka Streams' interactive queries under the hood. This works by each ksqlDB node advertising an endpoint other nodes can reach it. These advertised endpoints are shared between ksqlDB nodes using the Kafka consumer group protocol, i.e. the nodes become aware of each other through their communication with Kafka.

            When you issue a pull query to a node that doesn't host the information you require it will attempt to forward the request to the node that does by contacting it on the endpoint it advertised. In your case, what is happening is that the endpoint your nodes from one machine are advertising is not accessible from the other machine.

            KsqlDB v0.8 - 0.9 takes the first listener in the listeners config and uses this as its advertised listener / endpoint. A common problem is people use a wildcard or loopback address in their listener config, e.g.

            Source https://stackoverflow.com/questions/62510144

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install knuckles

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/zulubo/knuckles.git

          • CLI

            gh repo clone zulubo/knuckles

          • sshUrl

            git@github.com:zulubo/knuckles.git

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